Age | Commit message (Expand) | Author |
2011-09-24 | SCI: Fixed timer bug #3127824 - "SCI: speed problem - Castle of Dr Brain" | Filippos Karapetis |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-15 | SCI: Silenced the warning for kMacPlatform(1) | md5 |
2011-03-28 | SCI: Error out when kMemorySegment() is requested to save more than 256 bytes | md5 |
2011-03-09 | SCI: Implement Mac iconbar event handling. | Walter van Niftrik |
2011-03-07 | SCI: Constify some code | Max Horn |
2011-03-04 | SCI: Remove SCI version check from READ/WRITE_SCI1ENDIAN_UINT16. | Walter van Niftrik |
2011-03-04 | SCI: Use BE string handling for Mac games. | Walter van Niftrik |
2011-02-20 | SCI: Add support for enabling/disabling Mac icon bar images | Matthew Hoops |
2011-02-15 | SCI: Fill in the remaining Mac-specific kPlatform subops | Matthew Hoops |
2011-02-06 | SCI: Improve Mac SCI1.1+ cursor support | Matthew Hoops |
2011-02-03 | SCI: Disable the special QFG1 Mac icon bar | Matthew Hoops |
2011-01-21 | SCI: Add comment for GK1 workaround. | Lars Skovlund |
2011-01-21 | SCI: Fix GK1 breaking into the debugger when watching the intro | Lars Skovlund |
2011-01-21 | SCI: Partial robot support, currently disabled since it does not run | Lars Skovlund |
2011-01-07 | SCI2.1: Kernel function changes (after looking through all of the SCI2.1 games) | Filippos Karapetis |
2011-01-01 | SCI: debugC calls no longer require a debug level of 2 to show output | Filippos Karapetis |
2010-11-28 | SCI: Fixed bug #3034471 - "SCI, Castlebrain/Amiga: Invisible text in word sea... | Filippos Karapetis |
2010-11-20 | SCI: Fixed timer bug #3109139 - "SQ4: Crash after exiting Skate-o-Rama during... | Filippos Karapetis |
2010-11-19 | SCI: Only compile kGetConfig for SCI32 | Willem Jan Palenstijn |
2010-11-19 | SCI : data field is only supported if building for SCI32 | Lars Persson |
2010-11-19 | SCI: Implement the GetConfig call for LSL7 | Lars Skovlund |
2010-11-02 | SCI: Remove any use of printf | Max Horn |
2010-11-01 | COMMON: Rename String::printf() to String::format() | Max Horn |
2010-10-31 | SCI: Play time related changes | Filippos Karapetis |
2010-10-23 | SCI: always allocate +1 byte in kMemory now | Martin Kiewitz |
2010-10-08 | SCI: Support kGetTime modes 2 and 3 in SCI 0_LATE | Willem Jan Palenstijn |
2010-09-09 | SCI: Kernel table changes | Filippos Karapetis |
2010-08-03 | SCI: kMemory issue in pq3 only for multilingual | Martin Kiewitz |
2010-08-03 | SCI: adding workaround for pq3 inside kMemory | Martin Kiewitz |
2010-08-01 | SCI: Ignoring non-critical script bug in QFG1VGA, when closing any conversati... | Filippos Karapetis |
2010-07-31 | SCI: little cleanup | Martin Kiewitz |
2010-07-31 | SCI: kGameIsRestarting returns 2 when we restored | Martin Kiewitz |
2010-07-30 | SCI: speed throttler cleanup and iceman comment | Martin Kiewitz |
2010-07-21 | SCI: Moved all the static kernel-related tables in a separate file. Also, mov... | Filippos Karapetis |
2010-07-12 | SCI: Turn global object g_debugState into SciEngine member var | Max Horn |
2010-07-10 | SCI: calling speed throttler as well from kPalette(setIntensity) if needed - ... | Martin Kiewitz |
2010-06-28 | SCI: Turn more warnings into errors. | Max Horn |
2010-06-25 | SCI: Introduce SciGameId enum | Max Horn |
2010-06-23 | Fixed memory fragmentation warnings in Crazy Nick's games | Filippos Karapetis |
2010-06-18 | SCI: Rewrap some overlong comments | Max Horn |
2010-06-17 | SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()' | Max Horn |
2010-06-17 | SCI: Moved the event code a little bit around. | Max Horn |
2010-06-15 | SCI: SciGui/SciGui32 gone for good... | Martin Kiewitz |
2010-06-11 | Added a new kernel function, kEmpty, for really empty (not dummy, i.e. unimpl... | Filippos Karapetis |
2010-06-10 | camelCase changes | Filippos Karapetis |
2010-06-09 | Fix compile errors | Willem Jan Palenstijn |
2010-06-08 | Merged the restarting_flags, script_abort_flag, and restoring members of the ... | Filippos Karapetis |
2010-06-06 | Now that EngineState is not deleted when loading games, we can move some more... | Filippos Karapetis |