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path: root/engines/sci/engine/kmisc.cpp
AgeCommit message (Expand)Author
2010-01-26SCI: Add string support for odd-offset pointers into reg_t-based segments.Walter van Niftrik
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-17Mark lsl3 as a workaround.Eugene Sandulenko
2010-01-17SCI: speed throttler - hardcoded exception for room 290/lsl3, should fix push...Martin Kiewitz
2010-01-17SCI: speed throttler changed, now gets triggered by kAnimate, removed initial...Martin Kiewitz
2010-01-05Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purposeFilippos Karapetis
2010-01-02Fix the GK1 CD intro sequence (regression from r46839, which fixed a regressi...Matthew Hoops
2010-01-01Fixed KQ5CD (regression from rev. 46656)Filippos Karapetis
2009-12-27Implement kPlatform subfunctions 0 and 2, and stub 1 and 3 (CD speed and CD c...Matthew Hoops
2009-12-04SCI: SciEvent created, kernel_sleep() createdMartin Kiewitz
2009-10-30Formatting.Johannes Schickel
2009-10-30Cleaned up kPlatform() a bit, and changed it to return appropriate values for...Filippos Karapetis
2009-10-25SCI: kGameIsRestarting - another change, setting back delay back to 30msecs, ...Martin Kiewitz
2009-10-25SCI: kGameIsRestarting - changing speed throttler to 10 msecs, lsl5 is still ...Martin Kiewitz
2009-10-23SCI: speed throttler moved to kGameIsRestarting for all games. Also made the ...Martin Kiewitz
2009-10-22SCI: kGameIsRestarting - implemented speed throttler in here for sci0/sci01 g...Martin Kiewitz
2009-10-09Removed the wrong code for kGetTime case 1 in some SCI0 games - that case has...Filippos Karapetis
2009-10-08Introduce a new struct TimeDate, replacing struct tm in client code. May lead...Max Horn
2009-10-06- Fixed kGetTime() againFilippos Karapetis
2009-10-04SCI: Really remove sci/gui/gui.h include from engine/state.hMax Horn
2009-10-04SCI: Rename EngineState::segMan to _segManMax Horn
2009-10-03SCI: Merge new GUI code written by m_kiewitz.Willem Jan Palenstijn
2009-09-30Added a new special reg_t, SIGNAL_REG, for signaling when an error occurs (us...Filippos Karapetis
2009-09-29- Changed the unimplemented debug SCI kernel functions (InspectObj, ShowSends...Filippos Karapetis
2009-09-27SCI: Major string handling update.Willem Jan Palenstijn
2009-09-25Create a define for the special "signal" offset used throughout the engine, a...Filippos Karapetis
2009-09-25SCI: Pedantic cleanupMax Horn
2009-09-17SCI: Add EngineState::_kernel member for convenienceMax Horn
2009-09-17SCI: Move parts of struct ScriptState into a new struct DebugStateMax Horn
2009-09-17SCI: Rename MemObject -> SegmentObjMax Horn
2009-09-16SCI: cleanupMax Horn
2009-09-15Removed some unused variables from the engine stateFilippos Karapetis
2009-09-14SCI: Misc cleanupMax Horn
2009-09-14SCI: Rename SegManager::kernelDeref*() methods to SegManager::deref*()Max Horn
2009-09-14SCI: kernelDeref*() functions are now seSegmentManager methodsMax Horn
2009-09-02Some renaming:Filippos Karapetis
2009-09-02SCI: Renamed kernel_dereference_* to kernelDeref*, and added kernelDerefStringMax Horn
2009-09-02SCI:Max Horn
2009-09-02SCI: funct_nr is not used in 99% of all opcodes -- hide it in those (to be re...Max Horn
2009-08-30Adding support for AVI in SCI games (such as kq6) and implement kPlatform.Matthew Hoops
2009-08-25- Replaced more cases of EngineState parametersFilippos Karapetis
2009-08-25- Simplified the parameters of some functionsFilippos Karapetis
2009-08-20SCI: Fix for the "Memory fragmented" dialogs popping up in some games.Walter van Niftrik
2009-08-10SCI: Fix warnings.Walter van Niftrik
2009-07-11Moved the kernel and the vocabulary outside of the engine state (they're stat...Filippos Karapetis
2009-07-08Some cleanup for the script debugger code:Filippos Karapetis
2009-07-06Assigned several unimplemented/unused kernel functions as stubs, so that we k...Filippos Karapetis
2009-07-06Replaced sciprintf() calls with printf, DebugPrintf, warning and error callsFilippos Karapetis
2009-07-03- Pushed debugstate into debug.hFilippos Karapetis
2009-07-02Moved some more debug state related variables in the DebugState structFilippos Karapetis