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path: root/engines/sci/engine/kmovement.cpp
AgeCommit message (Expand)Author
2010-07-19SCI: kDoBresen - check xLast/yLast selectorsMartin Kiewitz
2010-07-16SCI: enable r50931 for sci1late+ only, lsl1vga doesn't like it (ego gets stuck)Martin Kiewitz
2010-07-16SCI: added comments about when xLast/yLast were exactly introducedMartin Kiewitz
2010-07-16SCI: only use xLast/yLast in kDoBresen for sci1middle+ only. qfg1 ega has tho...Martin Kiewitz
2010-07-16SCI: kDoBresen - save last position of client inside mover - fixes lsl6 tram ...Martin Kiewitz
2010-07-15SCI: kDoBresen now returns result of CantBeHere() like sierra sci does it, al...Martin Kiewitz
2010-07-15SCI: solved lsl1 casino door, lsl6 tram disappearing and qfg1 vga gate issue ...Martin Kiewitz
2010-06-18SCI: Rewrap some overlong commentsMax Horn
2010-06-17Strict mode: Changed several warnings due to logic bugs into errors. If an er...Filippos Karapetis
2010-06-10Fixed regression from commit #49564Filippos Karapetis
2010-06-10Unified invokeSelector() and invokeSelectorArgv(), and removed the INV_SEL kl...Filippos Karapetis
2010-05-29Mass renaming of selector-related functions, and removed some defines which w...Filippos Karapetis
2010-05-23SCI: removed hack for iceman in kDoBresen - fixes all sorts of automatic walk...Martin Kiewitz
2010-05-23Cleaned up the game ID code:Filippos Karapetis
2010-03-08SCI: Make EngineState parameter to INV_SEL explicitMax Horn
2010-02-13SCI: Remove EngineState::_kernel, use SciEngine::_kernel insteadMax Horn
2010-02-13SCI: Move GameFeatures from EngineState to SciEngineMax Horn
2010-02-05SCI: Add a 'SELECTOR' macroMax Horn
2010-02-03Placed all the game feature detection code in a separate classFilippos Karapetis
2010-01-30SCI: Remove extra '\n's in debugC messagesWillem Jan Palenstijn
2010-01-29SCI: Move selector stuff to new header; reorder k_argc & k_argp param of invo...Max Horn
2010-01-05More renamingFilippos Karapetis
2010-01-05Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purposeFilippos Karapetis
2009-12-27Renamed gameName -> gameId, to keep the same vocabulary everywhereFilippos Karapetis
2009-11-14Moved getAngle() inside kmovement.cpp, the only place where it's actually usedFilippos Karapetis
2009-10-21- Removed kShow() and the related code it uses - it's a debugging function, a...Filippos Karapetis
2009-10-18SCI: Make the implicit segMan param to GET_SEL32(V) and PUT_SEL32(V) explicitMax Horn
2009-10-15SCI: added fix for iceman (dance with girl walking)Martin Kiewitz
2009-10-09Moved actor movement detection in state.cpp, together with the other detectio...Filippos Karapetis
2009-10-04SCI: Rename EngineState::segMan to _segManMax Horn
2009-10-04SCI: Add SegManager::findObjectByName() method, make parse_reg_t() local to c...Max Horn
2009-09-30Added a new special reg_t, SIGNAL_REG, for signaling when an error occurs (us...Filippos Karapetis
2009-09-29- Changed the unimplemented debug SCI kernel functions (InspectObj, ShowSends...Filippos Karapetis
2009-09-25Create a define for the special "signal" offset used throughout the engine, a...Filippos Karapetis
2009-09-23- Moved the SCI version in a global variableFilippos Karapetis
2009-09-17SCI: Add EngineState::_kernel member for convenienceMax Horn
2009-09-17SCI: Add a global getSciVersion() function and make use of itMax Horn
2009-09-17SCI: Get rid of the not_register() hackMax Horn
2009-09-17SCI: Rename selector_map_t -> SelectorCache and _selectorMap -> _selectorCacheMax Horn
2009-09-17SCI: More cleanupMax Horn
2009-09-16SCI: Rename Script class members, change Script from struct to classMax Horn
2009-09-12- Made obj_get and obj_get_name methods of SegManager (getObject and getObjec...Filippos Karapetis
2009-09-06SCI: Rename resManager -> resMan; segManager -> segManMax Horn
2009-09-02Some renaming:Filippos Karapetis
2009-09-02SCI: funct_nr is not used in 99% of all opcodes -- hide it in those (to be re...Max Horn
2009-08-25- Replaced more cases of EngineState parametersFilippos Karapetis
2009-08-25- Simplified the parameters of some functionsFilippos Karapetis
2009-08-17- Simplified some functions to accept only the parts of the EngineState they ...Filippos Karapetis
2009-08-16SCI: Stage 1 of the game detection overhaul. The end goal is to autodetectWalter van Niftrik
2009-07-11Moved the kernel and the vocabulary outside of the engine state (they're stat...Filippos Karapetis