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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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savegame.cpp
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Author
2016-10-09
SCI32: Change storage type of int16 arrays to hold reg_ts instead
Colin Snover
2016-10-08
SCI: Release SCI music mutex earlier in reconstructPlayList
Willem Jan Palenstijn
2016-09-30
SCI: Bump save game number to fix save game compatibility
Colin Snover
2016-09-30
SCI32: Give savegame-only methods internal linkage
Colin Snover
2016-09-30
SCI32: Reset saved parts of GfxPalette32 when loading save games
Colin Snover
2016-09-30
SCI32: Fix some buildbot compiler warnings
Colin Snover
2016-09-29
SCI: Add prefix to global variable constants
Colin Snover
2016-09-29
SCI32: Fix warnings and incompatible save games when built without SCI32
Colin Snover
2016-09-29
SCI32: Emulate MGDX ego view metadata
Colin Snover
2016-09-29
SCI32: Emulate Shivers 1 game score metadata
Colin Snover
2016-09-29
SCI32: Start implementing kSave for SCI32
Colin Snover
2016-09-29
SCI32: Rewrite kArray & kString
Colin Snover
2016-08-28
SCI32: Fix incorrect/missing cursor after restoring a save game
Colin Snover
2016-08-19
SCI32: Implement SCI32 cursor support
Colin Snover
2016-08-13
SCI: Fix sign comparison warning
Colin Snover
2016-08-13
SCI: Fix pointer invalidation caused by array storage moves
Colin Snover
2016-08-06
SCI32: Actually save and load remaps
Colin Snover
2016-08-01
SCI32: Implement bitmap save routine
Colin Snover
2016-08-01
SCI32: Fix invalid memory access after BitmapTable is extended
Colin Snover
2016-08-01
SCI32: Add bitmap segment and remove GC option from hunk segment
Colin Snover
2016-07-11
SCI32: Split GfxPalette and GfxPalette32 + HunkPalette
Colin Snover
2016-06-26
SCI32: Fix broken Remap implementation
Colin Snover
2016-05-28
SCI32: Remove invalid TODO about CLUT for 16-bit graphics
Colin Snover
2016-04-06
SCI: Fix compilation for C++98.
Johannes Schickel
2016-03-25
SCI: Remove commented out code line.
Johannes Schickel
2016-03-25
SCI: Use aggregation to store objects in SegmentObjTable.
Johannes Schickel
2016-03-25
SCI: Get rid of template hack for serialization.
Johannes Schickel
2016-03-16
SCI: Add workaround for restoring kq6 saved games (lowres/hires)
Martin Kiewitz
2016-03-02
SCI32: Don't do a syncWithScripts on restore from launcher
Martin Kiewitz
2016-02-22
SCI32: Do not clear screen when restoring for SCI32
Martin Kiewitz
2016-02-21
SCI32: Fix save patching for ScummVM dialog
Martin Kiewitz
2016-02-21
SCI32: Implement syncing planes+screen items from VM for restore
Martin Kiewitz
2016-02-09
SCI: Script patch for Mixed Up Mother Goose SCI1
Martin Kiewitz
2016-02-05
SCI: Silence false positive warning in MSVC
Filippos Karapetis
2016-01-14
SCI: Use tick-based timing more consistently
Colin Snover
2016-01-14
SCI: Implement SCI32 kPalVary and kPalette setFade
Colin Snover
2016-01-07
SCI32: Add initial support for palette cycling (kPalCycle) and fading (kPalFade)
Colin Snover
2015-12-29
SCI32: split up SCI2.1 into EARLY/MIDDLE/LATE
Martin Kiewitz
2015-05-03
SCI: Clarify function name
Willem Jan Palenstijn
2015-04-27
SCI: move SCI32 plane clear to gamestate_restore()
Martin Kiewitz
2015-04-26
SCI: restore: clear screen when restoring
Martin Kiewitz
2015-04-26
SCI: restore: reset ports before loading memory
Martin Kiewitz
2015-04-26
SCI: implement delayed restore via ScummVM menu
Martin Kiewitz
2015-04-23
SCI: fix Camelot save on map screen bug #6744
Martin Kiewitz
2015-02-15
SCI: Use sound resource priority by default for songs
Willem Jan Palenstijn
2015-02-15
SCI: Always re-sort playlist in soundPlay
Willem Jan Palenstijn
2015-02-14
SCI: Register and save playBed option to PlaySound
Willem Jan Palenstijn
2014-12-13
SCI: Fix comment for workaround.
Willem Jan Palenstijn
2014-10-19
SCI: Add notes
Willem Jan Palenstijn
2014-02-18
SCI: Make GPL headers consistent in themselves.
Johannes Schickel
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