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path: root/engines/sci/engine/savegame.cpp
AgeCommit message (Expand)Author
2015-05-03SCI: Clarify function nameWillem Jan Palenstijn
2015-04-27SCI: move SCI32 plane clear to gamestate_restore()Martin Kiewitz
2015-04-26SCI: restore: clear screen when restoringMartin Kiewitz
2015-04-26SCI: restore: reset ports before loading memoryMartin Kiewitz
2015-04-26SCI: implement delayed restore via ScummVM menuMartin Kiewitz
2015-04-23SCI: fix Camelot save on map screen bug #6744Martin Kiewitz
2015-02-15SCI: Use sound resource priority by default for songsWillem Jan Palenstijn
2015-02-15SCI: Always re-sort playlist in soundPlayWillem Jan Palenstijn
2015-02-14SCI: Register and save playBed option to PlaySoundWillem Jan Palenstijn
2014-12-13SCI: Fix comment for workaround.Willem Jan Palenstijn
2014-10-19SCI: Add notesWillem Jan Palenstijn
2014-02-18SCI: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-17SCI: Provide more accurate error messages for unsupported saved gamesFilippos Karapetis
2013-12-14SCI: Make second pass when loading objectsWillem Jan Palenstijn
2013-12-04Merge branch 'master' of github.com:scummvm/scummvmMartin Kiewitz
2013-12-04SCI: script patcher is now a separate classMartin Kiewitz
2013-11-23SCI: Janitorial - Fix spacing errorsStrangerke
2013-09-21SCI: abbrev. ffs to FE and priority check fixm-kiewitz
2013-09-21SCI: sfx/music priority int16 fixes bug #3615038m-kiewitz
2013-04-27SCI: Change wording for bug/further info referencesFilippos Karapetis
2012-11-15SCI: Properly reset the palVary signal when loading (bug #3575569)Filippos Karapetis
2012-11-07SCI: Fix bug #3575569 - "SCI: QFG1VGA: Palette/hue bug after loading"Filippos Karapetis
2012-06-18SCI: Add setter/getter methods to reg_t'sFilippos Karapetis
2012-06-15SCI: Further cleanup of the script codeFilippos Karapetis
2012-06-14SCI: A separate implementation is needed for syncStringHeap() for SCI3Filippos Karapetis
2012-02-10JANITORIAL: Fix template definition whitespaceTarek Soliman
2011-11-05SCI: Made the object map hashmap of the Script class privateFilippos Karapetis
2011-11-05SCI: Made more fields of the Script class private. Some cleanup.Filippos Karapetis
2011-10-22SCI: fix thread lockup issue when loading savegames using a sound driver whic...athrxx
2011-09-26SCI: Changes to the sound resource initialization codeFilippos Karapetis
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-03-08SCI: Cleanupmd5
2011-02-14SCI: Fix loading SCI32 gamesMatthew Hoops
2011-02-15SCI2+: Set the correct segment for SCI32 strings/arrays when loadingmd5
2011-02-14SCI: Fix loading pre-version 28 saved gamesMatthew Hoops
2011-02-11SCI: Simplify SegManager::saveLoadWithSerializer, cleanupMax Horn
2010-12-24SCI: Only sync the synonyms vocabulary if the game actually has one (thanks wjp)Filippos Karapetis
2010-12-24SCI: Now saving/loading the list of synonyms (set by kSetSynonyms), like SSCI...Filippos Karapetis
2010-12-07SCI: Silence warningsMatthew Hoops
2010-12-07SCI: Removed the system strings code and replaced it with a much more simplif...Filippos Karapetis
2010-11-27SCI: Reverted changes to savegame.cpp made in r54510, as that still occursFilippos Karapetis
2010-11-27SCI: Fixed bug #3034713 - "ICEMAN Demo: Fails to find base object"Filippos Karapetis
2010-11-25SCI: implemented reverb handling and related functionalityFilippos Karapetis
2010-11-24SCI: Some renaming and added several TODOs concerning reverbFilippos Karapetis
2010-11-11SCI: Fixed bug #3104624 - "PQ3: Crash when loading saved game on the highway"Filippos Karapetis
2010-11-09SCI: Added comments for rev. 54150 and fixed a typoFilippos Karapetis
2010-11-08Fix assertion failure in SCI0 saving codeLars Skovlund
2010-11-08SCI: Some changes regarding the string heap in saved gamesFilippos Karapetis
2010-11-01SCI: fixing port restoringMartin Kiewitz