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path: root/engines/sci/engine/vm.h
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2009-12-27Now using m_kiewitz's picture code to show pictures in SCI32. Also took some ...Filippos Karapetis
2009-12-26Some more work on the new music codeFilippos Karapetis
2009-12-25SCI/newmusic: added filter support for kq4early and adlibMartin Kiewitz
2009-12-21SCI32:Matthew Hoops
2009-11-20Changed some comments back to DOxygen (inline) style and removed some more de...Filippos Karapetis
2009-11-20Removed the syncTime and syncCue selectors from the list of static selectors,...Filippos Karapetis
2009-11-20Removed more unused selectors - the canBeHere selector is replaced by cantBeH...Filippos Karapetis
2009-11-20FormattingFilippos Karapetis
2009-11-20Changed the lofs detection to iterate through all the methods of the Game obj...Filippos Karapetis
2009-11-20Selector cleanup: rearranged all selectors to be in the same order as in Sier...Filippos Karapetis
2009-11-20Some corrections for the lofs autodetection - SQ4 floppy works againFilippos Karapetis
2009-11-04- Changed the segment manager to be a static part of the engine, and stopped ...Filippos Karapetis
2009-11-04Added references to the scaleX and scaleY selectors, used for SCI1.1 view sca...Filippos Karapetis
2009-10-10Started rewriting the Object struct into a classFilippos Karapetis
2009-10-08Started rewriting the check for the graphics functions type (still not finis...Filippos Karapetis
2009-10-01SCI: Remove outdated debugging hack.Willem Jan Palenstijn
2009-09-30SCI: Replace magic '-42' by an enumMax Horn
2009-09-27SCI: Fix scrolling in SCI1 list controls.Walter van Niftrik
2009-09-22SCI: Change SystemStrings to use RAW storage consistenlyMax Horn
2009-09-17SCI: Add a global getSciVersion() function and make use of itMax Horn
2009-09-17SCI: Rename selector_map_t -> SelectorCache and _selectorMap -> _selectorCacheMax Horn
2009-09-17SCI: Move parts of struct ScriptState into a new struct DebugStateMax Horn
2009-09-17Made script_lookup_export() a method of SegManagerFilippos Karapetis
2009-09-17Changed the way object selectors are accessed, by removing the relevant defin...Filippos Karapetis
2009-09-12Removed the unused ASSERT()-related code and changed a warning where BREAKPOI...Filippos Karapetis
2009-09-12- Made obj_get and obj_get_name methods of SegManager (getObject and getObjec...Filippos Karapetis
2009-09-06SCI: Script::obj_indices is now protectedMax Horn
2009-09-06SCI: cleanupMax Horn
2009-09-06SCI: Cleanup for some SegManager internalsMax Horn
2009-09-06SCI: Rename resManager -> resMan; segManager -> segManMax Horn
2009-09-02Some renaming:Filippos Karapetis
2009-09-01- Moved the Sierra game ID conversion code inside game.cpp, so that any game-...Filippos Karapetis
2009-08-30SCI: Add lofs detection.Walter van Niftrik
2009-08-30SCI: Add SetCursor detection. Cleanup.Walter van Niftrik
2009-08-28- Removed the unused selectors "prevSignal", "who" and "distance" from the qu...Filippos Karapetis
2009-08-28Removed the unused selectors (edgeHit, semanticFail and baseSetter)Filippos Karapetis
2009-08-25- Replaced more cases of EngineState parametersFilippos Karapetis
2009-08-25- Simplified the parameters of some functionsFilippos Karapetis
2009-08-23- Added more mappings from Sierra's internal IDs to our own ones. Hopefully, ...Filippos Karapetis
2009-08-18- Added game ID detection to the fallback detector. We still need to map some...Filippos Karapetis
2009-08-17Fix compilation of the SCI engine. It seems that all of the SCI header files ...Johannes Schickel
2009-08-17- Simplified some functions to accept only the parts of the EngineState they ...Filippos Karapetis
2009-07-18SCI: Fix breakpointsWillem Jan Palenstijn
2009-07-11Moved the kernel and the vocabulary outside of the engine state (they're stat...Filippos Karapetis
2009-07-08Some cleanup for the script debugger code:Filippos Karapetis
2009-07-07Cleanup: added an enum for the auto-detected features, removed the selectors ...Filippos Karapetis
2009-07-07Added auto-detection for games with older headers for script blocks, and remo...Filippos Karapetis
2009-07-05- Fixed feature auto-detection for Conquests of CamelotFilippos Karapetis
2009-07-05SCI1 games with absolute parameters to lofs instructions are automatically de...Filippos Karapetis
2009-07-04- Kernel function names are no longer loaded from vocab.999, but are construc...Filippos Karapetis