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2009-02-27fix warnings and memleaks in savegame.cfsmlWillem Jan Palenstijn
svn-id: r38933
2009-02-27sync savegame.cfsml with include/ dir changesWillem Jan Palenstijn
svn-id: r38932
2009-02-27Fix code formattingEugene Sandulenko
svn-id: r38930
2009-02-27SCI: Remove empty include/ dirMax Horn
svn-id: r38922
2009-02-27SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp ↵Max Horn
file with the EngineState constructor svn-id: r38921
2009-02-27SCI: Moved almost all files from include/ to other dirs; only ↵Max Horn
include/engine.h remains svn-id: r38920
2009-02-27SCI: Commited file handling revamp, work in progressMax Horn
svn-id: r38919
2009-02-26Reset successor variable after use.Willem Jan Palenstijn
This fixes a crash in SQ3 after reloading followed by restarting. svn-id: r38918
2009-02-26- Removed engine/sys_strings.*Filippos Karapetis
- Renamed sys_string_t -> SystemString, sys_strings_t -> SystemStrings svn-id: r38916
2009-02-26start out with an empty array of file handles, so the Enginestates matches ↵Andre Heider
between startup and restart. really check its size before accessing it (fixes LSL3 restart) svn-id: r38915
2009-02-26reinit sfx in game_init() when it got deinitialized in game_exit(), this ↵Andre Heider
unmutes the game after a restart. shutdown sfx in game_exit() only if there is no EngineState successor (restored game) since gamestate_restore() already reinitialized it. svn-id: r38912
2009-02-26SCI: Some nitpick FIXMEs on incorrect opcode number comments ;)Max Horn
svn-id: r38906
2009-02-26cleanupMax Horn
svn-id: r38891
2009-02-25fix read_SegManagerPtr to not read from an uninitialzed pointerAndre Heider
svn-id: r38889
2009-02-25reintroduce game_start_time (removed it in r38701), since the interpreter ↵Andre Heider
can be restarted and it can be retrieved via script function (eg. LSL3 about box) svn-id: r38888
2009-02-25Reverted my wrong commit #38870. Most of the key codes are handled by the ↵Filippos Karapetis
engine itself, however there are cases where they are handled by the game scripts, e.g. in save/load dialogs. The arrow keys in the save/load dialogs should work properly again. The numpad keys still look to be broken by some other commit svn-id: r38886
2009-02-24SCI: Don't #include headers in other headers if a forward declaration of a ↵Max Horn
few types suffices (reduces header interdependencies) svn-id: r38872
2009-02-24Replaced some of the internal SCI scan codes with the ones from ScummVMFilippos Karapetis
svn-id: r38870
2009-02-24Removed unused resource macrosJordi Vilalta Prat
svn-id: r38869
2009-02-24SCI: Moved (kernel) debug stuff from tools.cpp to a new file engine/kdebug.cppMax Horn
svn-id: r38867
2009-02-24bring back comments but as TODO commentPaweł Kołodziejski
svn-id: r38866
2009-02-24Removed some non-required struct declarationsJordi Vilalta Prat
svn-id: r38865
2009-02-24Fix a valgrind warning (free -> delete)Jordi Vilalta Prat
svn-id: r38864
2009-02-24remove code related __GNU__XX definesPaweł Kołodziejski
svn-id: r38863
2009-02-24not needed include anymorePaweł Kołodziejski
svn-id: r38862
2009-02-24not needed anymorePaweł Kołodziejski
svn-id: r38856
2009-02-24not needed anymorePaweł Kołodziejski
svn-id: r38855
2009-02-24SCI: Replaced gfxop_usleep by gfxop_sleep (taking millisecs instead of ↵Max Horn
microsecs) svn-id: r38854
2009-02-24SCI: Renamed gfx/gfx_operations.h to gfx/operations.h (matching the source ↵Max Horn
file); moved include/sci_widgets.h to gfx/ (matching location of source file); renamed gfx/widgets.cpp to gfx/gfx_widgets.cpp (matching the header) svn-id: r38852
2009-02-24Fix compilationEugene Sandulenko
svn-id: r38850
2009-02-24state_t to EngineStateWillem Jan Palenstijn
svn-id: r38847
2009-02-24fix typo in parse ruleWillem Jan Palenstijn
svn-id: r38846
2009-02-24fix forward declarations to match the actual onesAndre Heider
svn-id: r38844
2009-02-24oopsEugene Sandulenko
svn-id: r38843
2009-02-24Normalized guard #definesEugene Sandulenko
svn-id: r38842
2009-02-24Fix some warnings.Johannes Schickel
svn-id: r38840
2009-02-24SCI: Moved sciconsole.h and sys_strings.h to the dirs their *.cpp ↵Max Horn
counterparts are in svn-id: r38835
2009-02-24SCI: Moved vm.h from include to engineMax Horn
svn-id: r38834
2009-02-24SCI: Moved kernel.h and kdebug.h from include/ to engine/; untangled header ↵Max Horn
deps some more svn-id: r38833
2009-02-24SCI: Moved engines/sci/include/sci_memory.h and ↵Max Horn
engines/sci/scicore/sci_memory.cpp into engines/sci/; moved macros from the header into the source file svn-id: r38832
2009-02-24SCI: Last batch of pathfinding cleanupMax Horn
svn-id: r38831
2009-02-24SCI: More pathfinding cleanupMax Horn
svn-id: r38830
2009-02-24SCI: Replaced vertex list used for dijkstra algo by Common::List; got rid of ↵Max Horn
include/list.h svn-id: r38829
2009-02-24SCI: Rewrote parts of the pathfinding code to use Common::List; also renamed ↵Max Horn
some types svn-id: r38828
2009-02-24SCI: Turned circular list code into a small classMax Horn
svn-id: r38827
2009-02-24SCI: cleanupMax Horn
svn-id: r38826
2009-02-24SCI: Renamed int_hashmap to IntMapper, and added docs that explain that this ↵Max Horn
is *not* a hashmap (at least not a plain hashmap) svn-id: r38823
2009-02-23SCI: cleanupMax Horn
svn-id: r38811
2009-02-23SCI: Moved file specific stuff from tools.h & tools.cpp to kfile.cppMax Horn
svn-id: r38810
2009-02-23SCI: Got rid of resource_dir & work_dir (temporarily disabled ↵Max Horn
f_open_mirrored for that) svn-id: r38807