Age | Commit message (Expand) | Author |
2010-06-15 | SCI: move textSize and textFonts and textColors inside gfxText16 | Martin Kiewitz |
2010-06-15 | Fix spelling, cleanup | Max Horn |
2010-06-15 | SCI: OOpify class ResourceId | Max Horn |
2010-06-15 | SCI: move portrait methods to gfxPaint16 | Martin Kiewitz |
2010-06-15 | Properly reconstruct the running stack when restoring (a regression from comm... | Filippos Karapetis |
2010-06-15 | - Swapped the return value of gamestate_save (false = failed, true = succeeded) | Filippos Karapetis |
2010-06-15 | Added a signature of the game itself inside saved games (the size of script 0... | Filippos Karapetis |
2010-06-15 | Add support for SCI32 segment types to seg_table and vr debug commands | Lars Skovlund |
2010-06-15 | Reorganized functions a bit | Filippos Karapetis |
2010-06-15 | Removed the now unused EngineState parameter of script_adjust_opcode_formats(... | Filippos Karapetis |
2010-06-15 | Cleanup of the savegame code: | Filippos Karapetis |
2010-06-14 | Removed the code used for tracking script code block relocations in SCI0-SCI1... | Filippos Karapetis |
2010-06-14 | Cleanup of the SCI0 object initialization code | Filippos Karapetis |
2010-06-14 | Cleanup | Filippos Karapetis |
2010-06-14 | Fixed GK1 again, including the inventory screen | Filippos Karapetis |
2010-06-14 | Hopefully fixed kOnMe (SCI2) and implemented kIsOnMe (SCI2.1). GK1 and the de... | Filippos Karapetis |
2010-06-14 | Really silence the warning with _bufSize | Filippos Karapetis |
2010-06-14 | Silenced warning | Filippos Karapetis |
2010-06-14 | Fixed a bug with commit #49640 | Filippos Karapetis |
2010-06-14 | Some cleanup of the script locals code | Filippos Karapetis |
2010-06-14 | SCI: Limit the screen refresh rate to 60fps | Filippos Karapetis |
2010-06-13 | The offset of script local variables is now calculated when the script is loa... | Filippos Karapetis |
2010-06-13 | Disabled two cases of findObjectByName() in SCI0 early games | Filippos Karapetis |
2010-06-13 | Fixed regression from commit #49251, and added an explanation. Calls to kNewN... | Filippos Karapetis |
2010-06-12 | Added debug output to kDoAudio and some music commands. Also added a warning ... | Filippos Karapetis |
2010-06-11 | Added a new kernel function, kEmpty, for really empty (not dummy, i.e. unimpl... | Filippos Karapetis |
2010-06-10 | In SCI1.1, kSetSynonyms is a dummy (empty) function | Filippos Karapetis |
2010-06-10 | kSciAudioWPlay should not actually play the song, but 'pre-load' it. We fake ... | Matthew Hoops |
2010-06-10 | Allow for digits in stage directions in SCI32 games: GK1 floppy uses them. | Matthew Hoops |
2010-06-10 | SCI: Fix some doxygen comments | Max Horn |
2010-06-10 | SCI: Get rid of DEFUN, cleanup | Max Horn |
2010-06-10 | SCI: Cleanup kernel signature code a bit. | Max Horn |
2010-06-10 | Don't attempt to modify the printLang selector if it doesn't exist | Filippos Karapetis |
2010-06-10 | SCI: cleanup | Max Horn |
2010-06-10 | camelCase changes | Filippos Karapetis |
2010-06-10 | Fixed regression from commit #49564 | Filippos Karapetis |
2010-06-10 | Resolved a FIXME with getSciLanguage(), by creating a separate setter. Also, ... | Filippos Karapetis |
2010-06-10 | Pic port saving/loading is only used in SCI0-SCI11 | Filippos Karapetis |
2010-06-10 | SCI: set picport when loading saved games | Martin Kiewitz |
2010-06-10 | Unified invokeSelector() and invokeSelectorArgv(), and removed the INV_SEL kl... | Filippos Karapetis |
2010-06-10 | Use the SELECTOR() macro for readability | Filippos Karapetis |
2010-06-10 | Removed the pointer to the game object from the EngineState class | Filippos Karapetis |
2010-06-10 | Moved the MoveCountType enum above the GameFeatures class, as it's the only c... | Filippos Karapetis |
2010-06-10 | Moved all of the game init/run/exit logic inside the SciEngine class | Filippos Karapetis |
2010-06-09 | The segment manager is now initialized before the graphics subsystem. Fixes t... | Filippos Karapetis |
2010-06-09 | The EngineState is no longer recreated when a game is restored, thus we don't... | Filippos Karapetis |
2010-06-09 | Fixed crash in SCI2.1 games | Filippos Karapetis |
2010-06-09 | Limit kPortrait to be used in the Windows version of KQ6 only | Filippos Karapetis |
2010-06-09 | Proper fix for kernel name loading (regression from commit #49537) | Filippos Karapetis |
2010-06-09 | Fixed regression from commit #49537 | Filippos Karapetis |