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AgeCommit message (Expand)Author
2010-06-15SCI: move textSize and textFonts and textColors inside gfxText16Martin Kiewitz
2010-06-15Fix spelling, cleanupMax Horn
2010-06-15SCI: OOpify class ResourceIdMax Horn
2010-06-15SCI: move portrait methods to gfxPaint16Martin Kiewitz
2010-06-15Properly reconstruct the running stack when restoring (a regression from comm...Filippos Karapetis
2010-06-15- Swapped the return value of gamestate_save (false = failed, true = succeeded)Filippos Karapetis
2010-06-15Added a signature of the game itself inside saved games (the size of script 0...Filippos Karapetis
2010-06-15Add support for SCI32 segment types to seg_table and vr debug commandsLars Skovlund
2010-06-15Reorganized functions a bitFilippos Karapetis
2010-06-15Removed the now unused EngineState parameter of script_adjust_opcode_formats(...Filippos Karapetis
2010-06-15Cleanup of the savegame code:Filippos Karapetis
2010-06-14Removed the code used for tracking script code block relocations in SCI0-SCI1...Filippos Karapetis
2010-06-14Cleanup of the SCI0 object initialization codeFilippos Karapetis
2010-06-14CleanupFilippos Karapetis
2010-06-14Fixed GK1 again, including the inventory screenFilippos Karapetis
2010-06-14Hopefully fixed kOnMe (SCI2) and implemented kIsOnMe (SCI2.1). GK1 and the de...Filippos Karapetis
2010-06-14Really silence the warning with _bufSizeFilippos Karapetis
2010-06-14Silenced warningFilippos Karapetis
2010-06-14Fixed a bug with commit #49640Filippos Karapetis
2010-06-14Some cleanup of the script locals codeFilippos Karapetis
2010-06-14SCI: Limit the screen refresh rate to 60fpsFilippos Karapetis
2010-06-13The offset of script local variables is now calculated when the script is loa...Filippos Karapetis
2010-06-13Disabled two cases of findObjectByName() in SCI0 early gamesFilippos Karapetis
2010-06-13Fixed regression from commit #49251, and added an explanation. Calls to kNewN...Filippos Karapetis
2010-06-12Added debug output to kDoAudio and some music commands. Also added a warning ...Filippos Karapetis
2010-06-11Added a new kernel function, kEmpty, for really empty (not dummy, i.e. unimpl...Filippos Karapetis
2010-06-10In SCI1.1, kSetSynonyms is a dummy (empty) functionFilippos Karapetis
2010-06-10kSciAudioWPlay should not actually play the song, but 'pre-load' it. We fake ...Matthew Hoops
2010-06-10Allow for digits in stage directions in SCI32 games: GK1 floppy uses them.Matthew Hoops
2010-06-10SCI: Fix some doxygen commentsMax Horn
2010-06-10SCI: Get rid of DEFUN, cleanupMax Horn
2010-06-10SCI: Cleanup kernel signature code a bit.Max Horn
2010-06-10Don't attempt to modify the printLang selector if it doesn't existFilippos Karapetis
2010-06-10SCI: cleanupMax Horn
2010-06-10camelCase changesFilippos Karapetis
2010-06-10Fixed regression from commit #49564Filippos Karapetis
2010-06-10Resolved a FIXME with getSciLanguage(), by creating a separate setter. Also, ...Filippos Karapetis
2010-06-10Pic port saving/loading is only used in SCI0-SCI11Filippos Karapetis
2010-06-10SCI: set picport when loading saved gamesMartin Kiewitz
2010-06-10Unified invokeSelector() and invokeSelectorArgv(), and removed the INV_SEL kl...Filippos Karapetis
2010-06-10Use the SELECTOR() macro for readabilityFilippos Karapetis
2010-06-10Removed the pointer to the game object from the EngineState classFilippos Karapetis
2010-06-10Moved the MoveCountType enum above the GameFeatures class, as it's the only c...Filippos Karapetis
2010-06-10Moved all of the game init/run/exit logic inside the SciEngine classFilippos Karapetis
2010-06-09The segment manager is now initialized before the graphics subsystem. Fixes t...Filippos Karapetis
2010-06-09The EngineState is no longer recreated when a game is restored, thus we don't...Filippos Karapetis
2010-06-09Fixed crash in SCI2.1 gamesFilippos Karapetis
2010-06-09Limit kPortrait to be used in the Windows version of KQ6 onlyFilippos Karapetis
2010-06-09Proper fix for kernel name loading (regression from commit #49537)Filippos Karapetis
2010-06-09Fixed regression from commit #49537Filippos Karapetis