aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/graphics/animate.h
AgeCommit message (Collapse)Author
2010-06-29SCI: Simplify GfxAnimate code, get rid of _listDataMax Horn
svn-id: r50496
2010-06-23SCI: some initial work on global scalingMartin Kiewitz
svn-id: r50179
2010-06-09The EngineState is no longer recreated when a game is restored, thus we ↵Filippos Karapetis
don't need to refresh pointers to it svn-id: r49549
2010-05-24SCI: sort according to original order in kAnimate, when y and z are the same ↵Martin Kiewitz
- fixes iceman half-open compartment in room 35 svn-id: r49189
2010-04-24SCI: reverting r48787 port updates were actually introduced (heard that ↵Martin Kiewitz
before) in SCI1. I used the outdated wiki before and that one lists qfg2 and xmas90ega being SCI01. They are actually SCI1 svn-id: r48789
2010-04-24SCI: r48786 port updates were actually introduced during SCI01, qfg2 and ↵Martin Kiewitz
xmas90ega only. We enable port updates only for non-multilingual SCI01 games now - fixes percentage bar for qfg1 japanese as well svn-id: r48787
2010-03-22Patch #2973290: Semicolon cleanupMax Horn
svn-id: r48359
2010-02-05SCI: adding some minor documentation for the various graphic classesMartin Kiewitz
svn-id: r47904
2010-02-05SCI: renamed class Cursor to GfxCursorMartin Kiewitz
svn-id: r47902
2010-02-04SCI: renaming Transitions to GfxTransitionsMartin Kiewitz
svn-id: r47890
2010-02-02SCI: moving structs/enums from helpers to animate/controlsMartin Kiewitz
svn-id: r47813
2010-01-31Fix possible memory leaks.Johannes Schickel
svn-id: r47755
2010-01-31SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is ↵Martin Kiewitz
now called directly w/o SciGui svn-id: r47752
2010-01-31SCI: renamed SciGuiAnimate to GfxAnimate, moved code from SciGui into this ↵Martin Kiewitz
class, now getting called directly svn-id: r47751
2010-01-31SCI: cleaned up graphics classes, removed gfx&windowmgr, added gfxports, ↵Martin Kiewitz
gfxcompare, gfxpaint16, gfxcache. kernel uses gfxports directly w/o going through SciGui svn-id: r47745
2010-01-17SCI: speed throttler changed, now gets triggered by kAnimate, removed ↵Martin Kiewitz
initial no-delay, i'm still getting animation now in iceman and sq3, slow palette animation in longbow fixed svn-id: r47343
2010-01-15SCI: more detail info about scaleSignal bit 1Martin Kiewitz
svn-id: r47314
2010-01-15SCI: added enum for ScaleSignalMartin Kiewitz
svn-id: r47313
2010-01-06- Some work on kLocalToGlobal and kGlobalToLocal for SCI2+Filippos Karapetis
- Removed the custom types MemoryHandle, LoopNo, CelNo (cause we ended up having code like LoopNo loopNo = ...) - Improved the sanity checks in frameOut() svn-id: r47087
2010-01-05Removed a leftover unused hack from the old graphics codeFilippos Karapetis
svn-id: r47026
2010-01-05More renamingFilippos Karapetis
svn-id: r47009