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path: root/engines/sci/graphics/celobj32.cpp
AgeCommit message (Expand)Author
2019-06-30SCI32: Extend scaler sanity checks to all SCI32 versionsFilippos Karapetis
2018-06-29SCI: Use LarryScale in games that support it, not just LSL7Torbjörn Andersson
2018-06-15SCI32: Only enable larry scaler for LSL7David Fioramonti
2018-03-16SCI: Add game option for enabling/disabling LarryScale in LSL7Daniel Wolf
2018-03-16SCI: Use LarryScale cel scaler instead of nearest-neighborDaniel Wolf
2017-10-06SCI32: Clean up scriptWidth/scriptHeight/screenWidth/screenHeightColin Snover
2017-10-06SCI32: Clean up CelObjColin Snover
2017-09-15SCI32: Fix clipping of inventory items in Phant2Colin Snover
2017-09-03SCI32: Implement kCelLinkColin Snover
2017-07-13SCI32: Ignore chest view palette in PhantasmagoriaColin Snover
2017-04-23SCI32: Fix out-of-bounds reads of truncated uncompressed celsColin Snover
2017-03-27SCI: Implement bounds-checked reads of game resourcesColin Snover
2017-01-12SCI32: "Fix" renderer for PQ4CDColin Snover
2016-12-19SCI32: Add support for alternate graphics selectorsColin Snover
2016-11-02SCI32: Automate kNumCels workaroundColin Snover
2016-10-09SCI32: Clarify some identifiersColin Snover
2016-10-01SCI32: Make kNumCels error more detailedColin Snover
2016-09-29SCI32: Clean up and document GfxPalette32Colin Snover
2016-09-29SCI: Deduplicate call origin formattingColin Snover
2016-09-29SCI32: Add workaround for kNumCelsColin Snover
2016-09-29SCI32: Extra bounds checking in CelObj rendererColin Snover
2016-09-29SCI32: Always build scaler tables to the maximum possible sizeColin Snover
2016-09-29SCI32: Fix CelObj scaling in games with hi-res scriptsColin Snover
2016-09-29SCI32: Add a trap for invalid calls to kNumCelsColin Snover
2016-08-24SCI32: Remove extra ! in error messageColin Snover
2016-08-24SCI32: Fix incorrect boolean operatorColin Snover
2016-08-24SCI32: Remove error check for negative celNoColin Snover
2016-08-19SCI32: Increase maximum line width for graphicsColin Snover
2016-08-19SCI32: Add some bounds checking, const-correctness, and errors to CelObjColin Snover
2016-08-19SCI32: Remove GfxScreen from SCI32Colin Snover
2016-08-01SCI32: Add bitmap segment and remove GC option from hunk segmentColin Snover
2016-07-27SCI32: Remove dead placeholder rendering codeColin Snover
2016-07-11SCI32: Split GfxPalette and GfxPalette32 + HunkPaletteColin Snover
2016-07-10SCI32: Add support for blacklined videoColin Snover
2016-07-01SCI32: Fix bad rendering of subtitle backgrounds in TorinColin Snover
2016-06-30SCI32: Add low resolution constantsColin Snover
2016-06-26SCI32: Fix broken Remap implementationColin Snover
2016-05-27SCI32: Add explicit checks for null pointersColin Snover
2016-05-27SCI32: Initialise pointers in CelObj scalerColin Snover
2016-05-27SCI32: Fix CelObj cacheColin Snover
2016-03-16SCI32: Implement analyzeForRemap()Filippos Karapetis
2016-03-16SCI32: Implement the remapping drawing functionsFilippos Karapetis
2016-03-16SCI32: Implement analyzeUncompressedForRemap()Filippos Karapetis
2016-03-16SCI32: SpacingFilippos Karapetis
2016-03-16SCI32: Remove dead code related to priority map handlingFilippos Karapetis
2016-03-15SCI32: More work on remappingFilippos Karapetis
2016-03-13SCI32: Fix scaler drawing pixels at the wrong positionsColin Snover
2016-03-13Revert "SCI32: Fix small inaccuracy in the scaling drawing code"Colin Snover
2016-03-13SCI32: Fix small inaccuracy in the scaling drawing codeMartin Kiewitz
2016-03-08SCI: Slight template formatting fixes.Johannes Schickel