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path: root/engines/sci/graphics/frameout.cpp
AgeCommit message (Expand)Author
2017-01-12SCI32: "Fix" renderer for PQ4CDColin Snover
2017-01-11SCI32: Improve mouse responsivenessColin Snover
2017-01-09SCI32: Fix bad coordinates in PQ:SWAT demoColin Snover
2017-01-09SCI32: Fix crashes and bad cel positioning in GK2 demoColin Snover
2016-12-19SCI32: Add support for alternate graphics selectorsColin Snover
2016-10-22SCI32: Fix slow SCI2.1mid transitionsColin Snover
2016-10-10SCI32: Check for existence of visiblePlane before dereferencingColin Snover
2016-10-09SCI32: Clarify some identifiersColin Snover
2016-09-29SCI: Add prefix to global variable constantsColin Snover
2016-09-29SCI: Replace magic numbers for globals with named constantsColin Snover
2016-09-29SCI32: Improved game resolution detectionColin Snover
2016-09-29SCI32: Update screen on frameout, instead of in the event loopColin Snover
2016-08-19SCI32: Remove unused ResourceManager from GfxFrameoutColin Snover
2016-08-19SCI32: Remove CoordAdjuster32, at least for the momentColin Snover
2016-08-19SCI32: Implement kRobotColin Snover
2016-08-19SCI32: Implement kShakeScreen for SCI32Colin Snover
2016-08-19SCI32: Fix signature of kSetNowSeenColin Snover
2016-08-19SCI32: Fix commentColin Snover
2016-08-19SCI32: Implement SCI32 cursor supportColin Snover
2016-08-19SCI32: Remove GfxScreen from GfxFrameoutColin Snover
2016-08-11SCI32: Fix GfxFrameout::_isHiRes flag to be accurate for all gamesColin Snover
2016-08-01SCI32: Don't crash on zero-dimension show rectsColin Snover
2016-08-01SCI32: Add 6-argument signature of kAddPicAtColin Snover
2016-08-01SCI32: Implement plane transitions (kSetShowStyle and kSetScroll)Colin Snover
2016-07-27SCI32: Fix backwards kFrameOut throttle timingsColin Snover
2016-07-24SCI32: Improve behaviour of screen transitionsColin Snover
2016-07-12SCI32: Avoid flash of incorrect colour when palettes are changedColin Snover
2016-07-11SCI32: Add detection for Hoyle 5 demoColin Snover
2016-07-10SCI32: Implement kPlayVMDColin Snover
2016-07-02SCI32: Expose graphics throttling codeColin Snover
2016-07-02SCI32: Improve accuracy of frameout throttlerColin Snover
2016-07-01SCI32: Fix signed comparison warningsColin Snover
2016-06-30SCI32: Add transparent pic plane typeColin Snover
2016-06-30SCI32: Clean-up pass on rendering pipelineColin Snover
2016-06-30SCI32: Document & clean up extra rect argument for frameOutColin Snover
2016-06-26SCI32: Fix benchmarking for QFG4Colin Snover
2016-06-26SCI32: Remove no-longer-relevant commentColin Snover
2016-06-26SCI32: Fix broken Remap implementationColin Snover
2016-06-21SCI32: Remove unused dependencies from GfxFrameoutColin Snover
2016-06-21SCI32: Implement line drawing (kAddLine/kUpdateLine/kRemoveLine)Colin Snover
2016-06-14SCI32: Fix video performance benchmarking in most SCI32 gamesColin Snover
2016-05-30SCI32: Really guard against null pointer dereference in calcListsColin Snover
2016-05-28SCI32: Provide default value for vmap minDiffIndexColin Snover
2016-05-27SCI32: Add explicit checks for null pointersColin Snover
2016-03-18SCI32: Use correct script dimensions for later SCI32 gamesColin Snover
2016-03-18SCI32: Fix crashes in kIsOnMe caused by stale CelObjsColin Snover
2016-03-18SCI32: Fix incorrect double-read from CLUTColin Snover
2016-03-17SCI32: Remove outdated note about state of frameout codeColin Snover
2016-03-17SCI32: Temporarily remove dead SCI2.1early transitions codeColin Snover
2016-03-17SCI32: Update unimplemented TODO to reflect the correct operation typeColin Snover