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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sci
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graphics
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frameout.cpp
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Commit message (
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Author
2018-08-25
SCI32: Adapt the pathfinding debug code to work woth SCI32 games
Filippos Karapetis
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2017-10-06
SCI32: Clean up scriptWidth/scriptHeight/screenWidth/screenHeight
Colin Snover
2017-10-06
SCI32: Clean up GfxFrameout
Colin Snover
2017-09-30
SCI32: Fix support for RAMA demo
Colin Snover
2017-09-29
SCI32: Fix bad text rendering in RAMA
Colin Snover
2017-09-19
SCI32: Fix GfxFrameout::addPlane from causing possible leaks
Colin Snover
2017-09-03
SCI32: Exit early from screen shake if engine is quitting
Colin Snover
2017-07-23
SCI32: Stop throttling of kFrameOut during interactive VMD playback
Colin Snover
2017-07-09
SCI32: Fix kObjectIntersect
Willem Jan Palenstijn
2017-07-06
SCI32: Improve kPlayVMD rendering
Colin Snover
2017-07-06
SCI32: Update mouse position for rendering in all frameOuts
Colin Snover
2017-07-06
SCI32: Centralise OSystem screen updates
Colin Snover
2017-06-17
SCI32: Avoid out-of-bounds read of pixel data in kIsOnMe
Colin Snover
2017-05-06
SCI32: Fix terrible rendering performance when vsync is enabled
Colin Snover
2017-05-06
SCI32: Fix missing/incorrect game features detection
Colin Snover
2017-05-04
SCI32: Disable game script video benchmarking
Colin Snover
2017-04-29
SCI32: Remove unnecessary GfxFrameout::_frameNowVisible
Colin Snover
2017-04-22
SCI: Move ScummVM save/restore to GuestAdditions and reimplement for SCI32
Colin Snover
2017-03-30
SCI32: Always reinit GfxText32 statics on game startup
Colin Snover
2017-01-12
SCI32: "Fix" renderer for PQ4CD
Colin Snover
2017-01-11
SCI32: Improve mouse responsiveness
Colin Snover
2017-01-09
SCI32: Fix bad coordinates in PQ:SWAT demo
Colin Snover
2017-01-09
SCI32: Fix crashes and bad cel positioning in GK2 demo
Colin Snover
2016-12-19
SCI32: Add support for alternate graphics selectors
Colin Snover
2016-10-22
SCI32: Fix slow SCI2.1mid transitions
Colin Snover
2016-10-10
SCI32: Check for existence of visiblePlane before dereferencing
Colin Snover
2016-10-09
SCI32: Clarify some identifiers
Colin Snover
2016-09-29
SCI: Add prefix to global variable constants
Colin Snover
2016-09-29
SCI: Replace magic numbers for globals with named constants
Colin Snover
2016-09-29
SCI32: Improved game resolution detection
Colin Snover
2016-09-29
SCI32: Update screen on frameout, instead of in the event loop
Colin Snover
2016-08-19
SCI32: Remove unused ResourceManager from GfxFrameout
Colin Snover
2016-08-19
SCI32: Remove CoordAdjuster32, at least for the moment
Colin Snover
2016-08-19
SCI32: Implement kRobot
Colin Snover
2016-08-19
SCI32: Implement kShakeScreen for SCI32
Colin Snover
2016-08-19
SCI32: Fix signature of kSetNowSeen
Colin Snover
2016-08-19
SCI32: Fix comment
Colin Snover
2016-08-19
SCI32: Implement SCI32 cursor support
Colin Snover
2016-08-19
SCI32: Remove GfxScreen from GfxFrameout
Colin Snover
2016-08-11
SCI32: Fix GfxFrameout::_isHiRes flag to be accurate for all games
Colin Snover
2016-08-01
SCI32: Don't crash on zero-dimension show rects
Colin Snover
2016-08-01
SCI32: Add 6-argument signature of kAddPicAt
Colin Snover
2016-08-01
SCI32: Implement plane transitions (kSetShowStyle and kSetScroll)
Colin Snover
2016-07-27
SCI32: Fix backwards kFrameOut throttle timings
Colin Snover
2016-07-24
SCI32: Improve behaviour of screen transitions
Colin Snover
2016-07-12
SCI32: Avoid flash of incorrect colour when palettes are changed
Colin Snover
2016-07-11
SCI32: Add detection for Hoyle 5 demo
Colin Snover
2016-07-10
SCI32: Implement kPlayVMD
Colin Snover
2016-07-02
SCI32: Expose graphics throttling code
Colin Snover
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