Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-10-18 | SCI: Added some hacks related to new functionality in Phantasmagoria 2 | Filippos Karapetis | |
The game will now start (but won't do anything exciting - it'll display its main menu, which doesn't work yet) | |||
2011-10-15 | SCI: Fixed text length in upscaled SCI32 games | Filippos Karapetis | |
2011-10-14 | SCI: Fixed display of text surfaces in SCI21 | Filippos Karapetis | |
2011-10-14 | SCI: Silenced warnings | Filippos Karapetis | |
2011-10-14 | SCI: More work on kBitmap (still WIP) | Filippos Karapetis | |
2011-10-14 | SCI: More work on the vertical plane offset for SCI32. Still WIP. | Filippos Karapetis | |
Vertical clipping is still not finished. This fixes the display in the Torin demo (which uses a scene with loads of items with a vertical offset). | |||
2011-10-13 | SCI: Implemented kBitmap(3) and kBitmap(5). Some cleanup | Filippos Karapetis | |
2011-10-12 | SCI: Implementation of kCelInfo subop 4 | Heather Douglass | |
kCelInfo subop 4 returns the pixel color at the passed in x,y coordinates for the passed in view, loop, cel. Shivers uses this function for the red door puzzle, room 23601 to determine what blocks on the puzzle board are already occupied by pieces. | |||
2011-10-12 | SCI: Added proper handling of duplicate items in kAddScreenItem | Filippos Karapetis | |
- Items that are being readded to the scene should be updated instead - Added a findScreenItem() call to simplify the code slightly | |||
2011-10-11 | SCI: Fixed text display in QFG4 | Filippos Karapetis | |
2011-10-11 | SCI: Some work on the SCI32 bitmap / font code | Filippos Karapetis | |
- Initial implementation of kBitmap(0) - Bugfixes for fonts in upscaled games | |||
2011-10-11 | SCI: Removed leftover unused variables | Filippos Karapetis | |
2011-10-11 | SCI: Proper implementation of text drawing for SCI2+ | Filippos Karapetis | |
2011-10-10 | SCI: SCI32 kernel functions kRepaintPlane and kInputText are unused | Filippos Karapetis | |
2011-10-09 | SCI: CreateTextBitmap should return a pointer. Also, silenced a warning | Filippos Karapetis | |
2011-10-09 | SCI32: Documented the extra 2 params in kCreateTextBitmap(0) | Filippos Karapetis | |
2011-10-08 | SCI2+: Fixed the implementation of kTextSize(), removing some hacks | Filippos Karapetis | |
Thanks to lskovlun for the fix | |||
2011-10-08 | SCI2+: Some groundwork for kTextSize() | Filippos Karapetis | |
The old behavior is currently hacked in inside kernelTextSize(), as the top of the subtitles frame is wrong if kTextWidth() is properly working... | |||
2011-10-08 | SCI: Fix black screen in LSL7 intro | Lars Skovlund | |
2011-09-27 | SCI: Added support for the halfbrite palette used in Longbow Amiga | Filippos Karapetis | |
This fixes the remaining palette problems in the game (bug #3309036) | |||
2011-09-26 | SCI: Code formatting | Filippos Karapetis | |
2011-09-25 | SCI: Bugfix for the palette of Longbow Amiga (still not right) | Filippos Karapetis | |
2011-09-23 | SCI21: Added some skeleton code for offsetting pictures vertically (not ↵ | Filippos Karapetis | |
working yet). Some cleanup | |||
2011-09-05 | SCI: Fix Island of Dr. Brain copyprot pause menu on touch devices | Willem Jan Palenstijn | |
Patch from m_kiewitz. | |||
2011-09-03 | SCI32: Added an initial skeleton structure for the SCI2 text drawing code | Filippos Karapetis | |
This includes kCreateTextBitmap, and moves all of the text drawing code into the new GfxText32 class | |||
2011-09-03 | SCI: Fix QFG3 run/walk/sleep menu on touch devices | Willem Jan Palenstijn | |
The analysis and fix are from m_kiewitz. | |||
2011-08-06 | OSYSTEM: extended installTimerProc() with timer ID parameter | Eugene Sandulenko | |
2011-07-01 | GRAPHICS: Remove default values from FontSJIS::drawChar. | Johannes Schickel | |
drawChar is overloaded in FontSJIS. One takes a "Surface &" as first parameter another one "void *", they furthermore have the exact same number of required parameters. The one "void *" just had a few extra parameters with default values. This resulted in a bug in SCUMM, where "VirtScreen *" (a subclass of Surface) was passed instead of "VirtScreen &" and thus the method taking "void *" was incorrectly used. To make it easier to spot such bugs in the future I just removed the default values and thus disallow such calls. | |||
2011-06-23 | ANALYSIS: Add static casts to is* functions | Littleboy | |
This fixes a potential problem with passing char values that would be sign-extended and yield unexpected results. See http://msdn.microsoft.com/en-us/library/ms245348.aspx | |||
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-06-13 | SCI: Reverted commit db7dea3 | Filippos Karapetis | |
The original check was correct, and the associated MG bug (#3049515) has actually been fixed with another commit. Fixes bug (regression) #3315639 - "Character Glitches in KQ4 SCI". Many thanks to waltervn and wjp for their help on this | |||
2011-06-13 | SCI: Shrink rectangle updated by DrawControl(Text) | Willem Jan Palenstijn | |
This fixes dialogs in Jones CD (bug #3297111) together with 9e2c7f26d2e6c6081489365cbc07cd6edec362ad. This grow was probably accidentally added in 6fda9a5067ca642ccf569a0845e170a6a74ce442. Assembly of KQ5CD and JonesCD confirms it shouldn't be there. | |||
2011-06-12 | SCI: Remove workaround that caused graphics corruption | Willem Jan Palenstijn | |
This fixes coins disappearing in Mother Goose SCI1.1 (bug #3051136). Filippos has confirmed the workaround is no longer necessary for the menubar in LSL6 for which it was added. | |||
2011-06-12 | SCI: Treat all priorities above 15 as none | Willem Jan Palenstijn | |
Before only 255 was treated this way. This fixes part of the broken dialog boxes in Jones CD (bug #3297111) which use priority 254, and matches Jones CD disassembly. | |||
2011-06-12 | SCI: Fixed bug #3295931 - "SCI: JONES: Disabled commands are available using ↵ | md5 | |
shortcuts" | |||
2011-06-12 | SCI: Add FIXME for bug #3051136 | Willem Jan Palenstijn | |
2011-06-04 | SCI: Set Mac versions of LSL1 and LSL5 to screen height 190. | Walter van Niftrik | |
This fixes bug #3310782. However, as I was unable to get the games working in a Mac emulator, this is an educated guess at this point. | |||
2011-05-25 | ALL: behaviour -> behavior | Matthew Hoops | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-09 | SCI: Line wrap some comments | Max Horn | |
2011-05-09 | SCI: Fix warning about potential strict-aliasing rules violation | Max Horn | |
2011-05-09 | SCI: Slight cleanup to undithering code | Max Horn | |
2011-05-05 | SCI: Use new MacCursor code instead of convertCrsrCursor() | Matthew Hoops | |
2011-05-01 | SCI: Round left/right edges in bitsShow to even coords | Willem Jan Palenstijn | |
This fixes the vertical black line glitch in the QfG3 start menu (#3293351) | |||
2011-04-29 | SCI: Fixed bug #3289744 - "Hero Quest 1 demo crashes" | md5 | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-28 | JANITORIAL: Format more forward declarations to follow convention | Ori Avtalion | |
2011-04-28 | JANITORIAL: Format forward declarations to follow convention | Ori Avtalion | |
2011-04-13 | SCI: Remove left-over fixme comment | Willem Jan Palenstijn | |
It should have been removed in b40b87fdb5b4ee869cce55d852af409896b20c98 | |||
2011-04-12 | COMMON: Replace MKID_BE by MKTAG | Max Horn | |
MKID_BE relied on unspecified behavior of the C++ compiler, and as such was always a bit unsafe. The new MKTAG macro is slightly less elegant, but does no longer depend on the behavior of the compiler. Inspired by FFmpeg, which has an almost identical macro. |