index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sci
/
graphics
Age
Commit message (
Expand
)
Author
2016-10-09
SCI32: Allow 'focused' variable to break out of the event loop
Colin Snover
2016-10-09
SCI32: Clarify some identifiers
Colin Snover
2016-10-09
SCI32: Change storage type of int16 arrays to hold reg_ts instead
Colin Snover
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-10-01
SCI32: Make kNumCels error more detailed
Colin Snover
2016-10-01
SCI32: Add the rest of the code from PR #813 for dynamic line drawing
Filippos Karapetis
2016-09-30
SCI32: Fix some buildbot compiler warnings
Colin Snover
2016-09-29
SCI32: Fix broken palette cycling in SCI2/2.1early games
Colin Snover
2016-09-29
SCI32: Clean up and document GfxPalette32
Colin Snover
2016-09-29
SCI32: Fix off-by-one error in palette fades
Colin Snover
2016-09-29
SCI: Deduplicate call origin formatting
Colin Snover
2016-09-29
SCI: Add prefix to global variable constants
Colin Snover
2016-09-29
SCI32: Break into debugger after frameout, not before
Colin Snover
2016-09-29
SCI32: Ensure break to debugger works during transitions
Colin Snover
2016-09-29
SCI32: Add workaround for kNumCels
Colin Snover
2016-09-29
SCI32: Fix crashes in line drawing code
Filippos Karapetis
2016-09-29
SCI32: Extra bounds checking in CelObj renderer
Colin Snover
2016-09-29
SCI32: Always build scaler tables to the maximum possible size
Colin Snover
2016-09-29
SCI32: Clean up scaling flags
Colin Snover
2016-09-29
SCI32: Fix CelObj scaling in games with hi-res scripts
Colin Snover
2016-09-29
SCI: Replace magic numbers for globals with named constants
Colin Snover
2016-09-29
SCI32: Implement kSetHotRectangles
Colin Snover
2016-09-29
SCI32: Rewrite kArray & kString
Colin Snover
2016-09-29
SCI32: Add a trap for invalid calls to kNumCels
Colin Snover
2016-09-29
SCI: Generalize code for getting information on the current call
Colin Snover
2016-09-29
SCI32: Fix buffer overflow when drawing border to a tiny text bitmap
Colin Snover
2016-09-29
SCI32: Improved game resolution detection
Colin Snover
2016-09-29
SCI32: Skip SEQ playback if file not found
Colin Snover
2016-09-29
SCI32: Fix incorrect use of speedThrottler in Video32
Colin Snover
2016-09-29
SCI32: Explicitly instantiate MIN/MAX templates
Colin Snover
2016-09-29
SCI32: Update screen on frameout, instead of in the event loop
Colin Snover
2016-09-29
SCI32: Fix kShowStyleNone transitions
Colin Snover
2016-09-29
SCI32: Fix memory leak
Colin Snover
2016-09-29
SCI32: Fix potential null pointer dereference
Colin Snover
2016-09-29
SCI32: Fix potential null pointer dereference
Colin Snover
2016-09-29
SCI32: Fix typo
Colin Snover
2016-09-29
SCI32: Fix potential null pointer dereference
Colin Snover
2016-08-28
SCI32: Fix rendering of non-ASCII characters
Colin Snover
2016-08-24
SCI32: Remove extra ! in error message
Colin Snover
2016-08-24
SCI32: Fix incorrect boolean operator
Colin Snover
2016-08-24
SCI32: Remove error check for negative celNo
Colin Snover
2016-08-23
SCI32: Fix crash in Torin, chapter 4, catapult scene (via ScreenItem)
Filippos Karapetis
2016-08-23
SCI32: Fix palette in SCI32 Mac games
Filippos Karapetis
2016-08-22
SCI32: Move the SCI32 Mac cursor handling code into GfxCursor32
Filippos Karapetis
2016-08-19
SCI32: Fix limited data range comparison warning
Colin Snover
2016-08-19
SCI32: Remove unused ResourceManager from GfxFrameout
Colin Snover
2016-08-19
SCI32: Increase maximum line width for graphics
Colin Snover
2016-08-19
SCI32: Add kPlayVMDGetStatus kernel call
Colin Snover
2016-08-19
SCI32: Remove CoordAdjuster32, at least for the moment
Colin Snover
2016-08-19
SCI32: Implement kRobot
Colin Snover
[next]