Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-08-26 | Merge pull request #268 from clone2727/video-rewrite | Matthew Hoops | |
VideoDecoder upgrade & partial rewrite | |||
2012-08-21 | SCI: Update a comment | Filippos Karapetis | |
2012-08-21 | SCI: More work on kRemapColors | Filippos Karapetis | |
This implements some more color remap-based palette effects, found in QFG4 | |||
2012-08-16 | VIDEO: Remove setSystemPalette() | Matthew Hoops | |
2012-07-26 | SCI: Differentiate between screen width and pitch | Filippos Karapetis | |
This properly addresses the odd screen width (630) in Phantasmagoria 1 | |||
2012-07-25 | SCI: Fix delete[] formatting. | Johannes Schickel | |
2012-07-25 | SCI: Set the RemapByPercent palette initially | Filippos Karapetis | |
This needs to be performed because the screen palette might not change after the call. Fixes the display of the bat in the character selection screen in the full version of QFG4 | |||
2012-07-25 | SCI: Rewrite the color remapping code to support simultaneous effects | Filippos Karapetis | |
Fixes the torch in the full version of QFG4 | |||
2012-07-24 | SCI: Refresh remapping by percent whenever the screen palette changes | Filippos Karapetis | |
2012-07-24 | SCI: Cleanup of the palette remapping code | Filippos Karapetis | |
2012-07-24 | SCI: More work on color remapping | Filippos Karapetis | |
More transparency/color mapping effects are now working (e.g. the flashlight at the Gedde tomb in GK1, the rays of light at Schloss Ritter in GK1, the torch in the QFG4 demo and the shadows in QFG4, PQ4 and KQ7) | |||
2012-07-24 | SCI: Remove unused variables | Filippos Karapetis | |
2012-07-24 | SCI: Initial implementation of kRemapColors(kRemapByPercent) | Filippos Karapetis | |
Fixes some graphics glitches in the QFG4 demo and the menus of QFG4, by implementing one of the transparency effects used mainly in SCI32. Many thanks to fuzzie for her debugging info on QFG4 demo and to wjp for his great help on the dissassembly | |||
2012-07-16 | SCI: Handle all negative priority values. Fixes graphics in the SQ6 demo | Filippos Karapetis | |
2012-07-08 | SCI: Show information for correct file naming in the QFG4 import room | Filippos Karapetis | |
This information is shown in previous QFG versions, but it had to be placed in a SCI32 graphics function in order to be shown in QFG4 too | |||
2012-07-06 | SCI: Better handling for Phantasmagoria's odd screen size | Filippos Karapetis | |
Still not right, as the width isn't set | |||
2012-07-06 | SCI: Add a hack to handle the internal script resolution in Phantasmagoria | Filippos Karapetis | |
2012-07-05 | SCI: Fix typo | Filippos Karapetis | |
2012-07-05 | SCI: Some updates to SCI32 kernel graphics functions | Filippos Karapetis | |
- Added a stub for kSetScroll, which sets the target picture immediately for now - Added an initial stub of kPalCycle (doesn't work correctly yet) - Adjusted the signatures of kUpdateLine and kDeleteLine for LSL6 - Unmapped kSetHotRectangles again, with updated information on how it is used in Phantasmagoria | |||
2012-07-04 | SCI: Add a check for invalid clip rectangles | Filippos Karapetis | |
Happens in QFG4, when starting a battle | |||
2012-07-04 | SCI: Some cleanup of the warnings in the SCI32 plane manipulation code | Filippos Karapetis | |
2012-07-04 | SCI: Update some version checks in kernelFrameout() to work with SCI3 too | Filippos Karapetis | |
2012-06-22 | SCI: Further cleanup of the frame drawing code | Filippos Karapetis | |
2012-06-22 | SCI: Simplify the SCI32 coordinate adjustment code | Filippos Karapetis | |
2012-06-20 | Merge pull request #246 from lordhoto/osystem-void-buffers | Johannes Schickel | |
OSYSTEM: Use void buffers for screen/overlay/mouse buffers and proper pitch values for overlay code | |||
2012-06-20 | SCI: Remove multibyte character processing code from SCI32 | Filippos Karapetis | |
There are no Japanese/PC-98 SCI32 games, so this code is not needed | |||
2012-06-20 | SCI: Don't attempt to draw line feed characters in SCI32 | Filippos Karapetis | |
Fixes junk in the about dialogs in PQ4 | |||
2012-06-18 | SCI: Add setter/getter methods to reg_t's | Filippos Karapetis | |
No functionality change has been made with this commit. This avoids setting and getting the reg_t members directly, and is the basis of any future work on large SCI3 scripts (larger than 64KB) | |||
2012-06-16 | SCI: Get rid of casts on CursorManager::replaceCursor calls. | Johannes Schickel | |
2012-06-16 | SCI: Get rid of casts on OSystem::copyRectToScreen calls. | Johannes Schickel | |
2012-06-15 | SCI: Limit floodfill hack to GK1 | Filippos Karapetis | |
Fixes the intro of LSL7 and the inventory screen in PQ4 | |||
2012-06-09 | SCI: Initial implementation of AddLine, UpdateLine, DeleteLine | Filippos Karapetis | |
2012-06-09 | SCI: Handle translucent text planes | Filippos Karapetis | |
Fixes the incorrect flood fill in the Rada Drums screen in GK1 | |||
2012-06-08 | SCI: Handle resource ID -1 when setting the palVary resource | Filippos Karapetis | |
Fixes several wrong colors in SQ6 | |||
2012-06-07 | SCI: Initial implementation of kScrollWindow, used in some SCI21 games | Filippos Karapetis | |
This is used in LSL6 hires and SQ6. This initial implementation is hackish and only works in SQ6 (nothing is shown in LSL6) | |||
2012-05-21 | SCI: Added two new debug commands, plane_list and plane_items | Filippos Karapetis | |
These can be used to debug drawn items in SCI32 | |||
2012-05-14 | SCI: Implement savegame deletion functionality in SCI32 | Filippos Karapetis | |
This is based on two kernel functions, kMakeSaveCatName and kMakeSaveFileName | |||
2012-05-14 | SCI: Check for object visibility, if an object defines it | Filippos Karapetis | |
Fixes the inventory in GK1 | |||
2012-05-11 | SCI: Fix bug #3040625 - "SCI: ECOQUEST French/German: Speech balloon graphic ↵ | Filippos Karapetis | |
glitch" This bug is caused by the fact that the sprites in that scene and the speech bubble share the same priority, so we compensate for that with a workaround | |||
2012-04-29 | SCI: Add a hack to fix the cursor colors in Longbow (bug #3489101) | Filippos Karapetis | |
2012-03-25 | SCI: Fix cursor coordinates for SCI01. Fixes a crash in KQ1 (bug #3503932) | Filippos Karapetis | |
2012-03-20 | GRAPHICS: Convert PictDecoder to the ImageDecoder API | Matthew Hoops | |
2012-03-13 | JANITORIAL: Replace (x ? false : true) by !(x). | Christoph Mallon | |
2012-03-08 | SCI: Fix GK1 Mac text positioning | Matthew Hoops | |
A regression from the text bitmap code addition | |||
2012-03-07 | SCI: Add a new configuration option for SQ4 CD, "silver_cursors" | Filippos Karapetis | |
This allows the user to choose the alternate set of silver mouse cursors that is available in the game resources of the game, instead of the original golden ones | |||
2012-02-21 | Merge pull request #182 from fingolfin/forbid-ctype | Willem Jan Palenstijn | |
ALL: Avoid using is* macros from ctype.h | |||
2012-02-20 | COMMON: Move isFoo functions to namespace Common, add doxygen comments | Max Horn | |
2012-02-17 | SCI: Added some sanity checks by digitall | Filippos Karapetis | |
- Limit the LB1 cursor workaround to LB1 only (so that fanmade games aren't affected) - Error our when bad cursor hotspots are found | |||
2012-02-17 | SCI: Fix and cleanup the monochrome cursor code | Filippos Karapetis | |
This makes the code like FreeSCI again, which is the correct way to fix bug #3487088. | |||
2012-02-17 | SCI: Fix bug #3487088 - "SCI: LB1: Missing Wait cursor" | Filippos Karapetis | |