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path: root/engines/sci/sci.h
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2009-08-30SCI: CleanupWalter van Niftrik
2009-08-25- Simplified the parameters of some functionsFilippos Karapetis
2009-08-16SCI: Stage 1 of the game detection overhaul. The end goal is to autodetectWalter van Niftrik
2009-08-15SCI: Rename sci_version_t to SciVersionWalter van Niftrik
2009-08-15SCI: Added enum for map and volume versions. Removed res_version setting fromWalter van Niftrik
2009-07-11Moved the kernel and the vocabulary outside of the engine state (they're stat...Filippos Karapetis
2009-07-07Added auto-detection for games with older headers for script blocks, and remo...Filippos Karapetis
2009-07-07- Added auto-detection for EGA graphics. As a result of this, GF_SCI1_EGA has...Filippos Karapetis
2009-07-06Renamed SCI_VERSION_01 -> SCI_VERSION_01_EGAFilippos Karapetis
2009-07-06Added seChanged the warning displayed when a selector can't be mapped to a de...Filippos Karapetis
2009-07-06Replaced sciprintf() calls with printf, DebugPrintf, warning and error callsFilippos Karapetis
2009-07-05Merged the two SCI1 versions in one more fileFilippos Karapetis
2009-07-05SCI1 games with absolute parameters to lofs instructions are automatically de...Filippos Karapetis
2009-07-04- Merged the "early" and "late" SCI1 versions - these are functionally equiva...Filippos Karapetis
2009-07-04- Changed some comments to DOxygen styleFilippos Karapetis
2009-07-04Removed silly FIXME (mixup between debug and engine debug levels)Filippos Karapetis
2009-07-04Newer DoSound() semantics are now detected automatically, by the existence of...Filippos Karapetis
2009-07-03SCI0 games using older graphics functions are automatically detected now, fro...Filippos Karapetis
2009-07-03- Pushed debugstate into debug.hFilippos Karapetis
2009-07-03Simplified the kernel name loading code: Merged the default SCI0 and SCI1 ker...Filippos Karapetis
2009-06-25After discussing with waltervn, committing my fix for the King's Quest I Demo...Matthew Hoops
2009-06-07SCI: Got rid of g_EngineStateMax Horn
2009-06-03- Moved the engine state and the console to be private members of SciEngineFilippos Karapetis
2009-06-02Moved some more console commands to ScummVM's debug consoleFilippos Karapetis
2009-05-30- Removed debug_mode from the engine stateFilippos Karapetis
2009-05-29- Rewrote kSetCursor to be a bit simpler to understand, and got rid of GF_SCI...Filippos Karapetis
2009-05-20removed trailing whitespacesMax Horn
2009-05-15- Moved all the files out of /sci/scicore and into /sciFilippos Karapetis
2009-05-15SCI: Keep a single copy of the versionNames array; this fixes warning about i...Max Horn
2009-05-15Simplified SCI versions to be SCI version generations, and fixed some game en...Filippos Karapetis
2009-05-14- Added a new game flag to distinguish SCI1 EGA versionsFilippos Karapetis
2009-05-14Replaced the SCI_VERSION_FTU_DOSOUND_VARIANT_2 version check with the game fe...Filippos Karapetis
2009-05-14- Replaced SCI_VERSION_FTU_LOFS_ABSOLUTE with the GF_SCI1_LOFSABSOLUTE game flagFilippos Karapetis
2009-05-14SCI: Renamed GF_SCI0_BEFORE_* macros to GF_FOR_SCI0_BEFORE_* (to emphasise th...Max Horn
2009-05-14Added a feature flag for the SCI1.1 behavior of kSetCursor() in Eco 1 and KQ5...Filippos Karapetis
2009-05-14- Removed SCI_VERSION_FTU_NEW_GETTIMEFilippos Karapetis
2009-05-14Started using game-specific flags and removed/replaced some SCI version check...Filippos Karapetis
2009-05-14- Enabled the code which puts the text inside the screen if it doesn't fit fo...Filippos Karapetis
2009-05-14Removed the hack used to check for the existence of the CantBeHere() selectorFilippos Karapetis
2009-05-13- Simplified SCI version detection a bit and clarified the different version ...Filippos Karapetis
2009-05-12Rearranged all the different version checks based on SCI version in versions....Filippos Karapetis
2009-05-11Console is a class, not a structFilippos Karapetis
2009-05-11SCI: Reduced header depsMax Horn
2009-03-07The ScummVM debug console is now working (though only the "version" command i...Filippos Karapetis
2009-03-01SCI: Added kDebugLevelDclInflate; changed decompressors to *not* use fprintf ...Max Horn
2009-03-01Engines: Fused several init&go methods into a single run methodMax Horn
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently implement...Max Horn
2009-02-27SCI: Moved almost all files from include/ to other dirs; only include/engine....Max Horn
2009-02-27SCI: Commited file handling revamp, work in progressMax Horn
2009-02-22Add resource version option to game detection table, for games version(s) wit...Travis Howell