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path: root/engines/sci/sci.h
AgeCommit message (Expand)Author
2016-05-17ALL: Change main engine header guard defines to <directory>_<engine>_HEugene Sandulenko
2016-03-17SCI32: Correct KQ7 version splitColin Snover
2016-03-17SCI32: Clarify game engine version comments for split-version gamesColin Snover
2016-03-08SCI: Split color remapping functionality into a separate classFilippos Karapetis
2016-03-08SCI: Separate the demos of QFG4, PQ4 and GK1 from their full versionsFilippos Karapetis
2016-02-23SCI: Improve kAnimate fastcast detection, Remove EQ1 hackMartin Kiewitz
2016-01-22SCI: add user option for high resolution graphicsMartin Kiewitz
2016-01-14SCI: Use tick-based timing more consistentlyColin Snover
2016-01-10SCI: Fix compilation when SCI32 is disabledWillem Jan Palenstijn
2016-01-07SCI32: Add initial support for palette cycling (kPalCycle) and fading (kPalFade)Colin Snover
2015-12-29SCI32: split up SCI2.1 into EARLY/MIDDLE/LATEMartin Kiewitz
2015-04-18SCI: add debug level for workaroundsMartin Kiewitz
2014-11-04SCI: fix Japanese Space Quest 4 (intro + buttons)Martin Kiewitz
2014-10-18SCI: Separate the rest of the detection-only functionsFilippos Karapetis
2014-02-18SCI: Make GPL headers consistent in themselves.Johannes Schickel
2013-12-04SCI: script patcher is now a separate classMartin Kiewitz
2013-11-20SCI: script patch for laura bow 2 for audio+textMartin Kiewitz
2013-11-01SCI: improved patcher, inventory patch for kq6/macMartin Kiewitz
2013-10-31SCI: Update ScummVM's game audio options for SCI1.1 CD gamesFilippos Karapetis
2013-08-20SCI: Add support for the King's Questions mini-gameFilippos Karapetis
2012-10-22SCI: Add the Inside the Chest / Benind the Developer's Shield demoFilippos Karapetis
2012-10-08SCI: Add documentation regarding all SCI1.1 CD games in syncIngameAudioOptions()Filippos Karapetis
2012-10-08SCI: Document syncIngameAudioOptions()Filippos Karapetis
2011-11-29SCI: Fix restarting SCI engine with different SCI versionWillem Jan Palenstijn
2011-10-29SCI: Added a new debug flag, "DebugMode" for SCI32 gamesFilippos Karapetis
2011-10-28SCI: Added skeleton code for kEditText (still not working)Filippos Karapetis
2011-10-26SCI: Renamed GfxControls to GfxControls16Filippos Karapetis
2011-09-03SCI32: Added an initial skeleton structure for the SCI2 text drawing codeFilippos Karapetis
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-03SCI: Switch some char* to Common::String&Max Horn
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-03-20SCI: Removed forward references to obsolete classesmd5
2011-03-05SCI: Add comment.Walter van Niftrik
2011-03-04SCI: Use BE string handling for Mac games.Walter van Niftrik
2011-02-28SCI: Cleanup of the save/load dialog patching code and the lofs type detectio...md5
2011-02-27SCI: Renamed SCI_VERSION_1_EGA to SCI_VERSION_1_EGA_ONLYmd5
2011-02-17SCI: Fix Mac icon bar palettesMatthew Hoops
2011-02-07SCI: Converted the robot decoder into a regular video decoder, and decoupled ...Filippos Karapetis
2011-01-27SCI: Set the printLang and parseLang selectors again when restarting, if nece...Filippos Karapetis
2011-01-22SCI21: Allow the game scripts to sync robot videos, like in SSCI. Also, refer...Filippos Karapetis
2010-12-22SCI: Sync in-game speech/subtitle options with the ones from the ScummVM GUI.Filippos Karapetis
2010-11-25SCI: Added engine method isCD()Filippos Karapetis
2010-11-09SCI3: Removed detection and any possible support of Shivers 2Filippos Karapetis
2010-10-29SCI: Added detection of some fan made script patches.Filippos Karapetis
2010-10-15ENGINES: Enhance namespace comments a bitMax Horn
2010-10-13SCI: Add detection for Hoyle4 MacMatthew Hoops
2010-09-02SCI: adding "bpr" and "bpw" debug commandsMartin Kiewitz
2010-08-29SCI: adding virtual lists for qfg-import roomsMartin Kiewitz
2010-08-29SCI: Added proper handling of QFG exported character files.Filippos Karapetis