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2010-01-30SCI: Removed old pathfinding define from sci.hWalter van Niftrik
svn-id: r47702
2010-01-29SCI: Added OnStartup debug flag to start the debugger at the start of the game.Walter van Niftrik
svn-id: r47663
2010-01-26SCI: Add driver for Yamaha FB-01. Cleanup.Walter van Niftrik
svn-id: r47571
2010-01-12SCI: Handle master volume inside music driversWalter van Niftrik
svn-id: r47261
2010-01-05SCI: Removed the old graphics codeFilippos Karapetis
svn-id: r47005
2010-01-05Set the new sound code as defaultFilippos Karapetis
svn-id: r47003
2010-01-03Renamed SCI_VERSION_AUTODETECT to SCI_VERSION_NONE to signify its actual purposeFilippos Karapetis
svn-id: r46959
2010-01-01SCI: switch to previous gameid, when importing character data in qfg seriesMartin Kiewitz
svn-id: r46813
2009-12-30SCI32:Matthew Hoops
- Set signature for Array/String - Add the kernel table differences for the GK2 demo - Implement kMessage changes in SCI32 - Use an empty string as the default path for all games now (and modify kValidPath to accept that only as valid) - Add dereferencing for Arrays svn-id: r46756
2009-12-30Switched to the new pathfinding code, after talking with waltervnFilippos Karapetis
svn-id: r46752
2009-12-28Moved the OLD_PATHFINDING define inside sci.h, together with the othersFilippos Karapetis
svn-id: r46679
2009-12-21Brought back the INCLUDE_OLDGFX defineFilippos Karapetis
svn-id: r46459
2009-12-19- Started wrapping the current sound code around appropriate definesFilippos Karapetis
- Introduced a new resource type, SoundResource, used in the new music code svn-id: r46421
2009-12-08SCI: new USE_OLDGFX for switching to oldgui, fixes loading of savedgames ↵Martin Kiewitz
under oldgui, oldgui doesn't like calling of setPortPic during loading svn-id: r46294
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly ↵Max Horn
without details; help filling these out is welcome) svn-id: r46128
2009-11-23SCI: Reduce header interdependencyMax Horn
svn-id: r46118
2009-11-04Moved most of the code for playing sound effects and speech into a separate ↵Filippos Karapetis
class svn-id: r45653
2009-10-31SCI: accidentally set newgui to default, revertingMartin Kiewitz
svn-id: r45563
2009-10-31SCI/newgui: UpscaledHires implemented including undithering support, cleanupMartin Kiewitz
svn-id: r45562
2009-10-28Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard ↵Filippos Karapetis
(defined in sci.h) svn-id: r45459
2009-10-13SCI: Merge some sfx related global funcs into SfxState.Max Horn
This allows us to get rid of "static SfxPlayer *s_player". svn-id: r45038
2009-10-11Implemented some advanced savegame functionality - loading and deleting ↵Filippos Karapetis
savegames from the GMM is now possible, and new saved games will also have thumbnails. Saving from the GMM creates corrupted saved games, so it has been disabled for now svn-id: r44930
2009-10-10Introduced a new debug level, kDebugLevelResMan, and reduced some of the ↵Filippos Karapetis
messages printed to the console svn-id: r44858
2009-10-09Removed the now unused GF_SCI0_OLDGETTIME flag and simplified all of the ↵Filippos Karapetis
game entries in the detector svn-id: r44856
2009-10-09Moved actor movement detection in state.cpp, together with the other ↵Filippos Karapetis
detections and rewrote it to work in a similar fashion to the other detections svn-id: r44836
2009-10-03SCI: Merge new GUI code written by m_kiewitz.Willem Jan Palenstijn
This is a major rewrite of the graphics code. A slightly adapted version of the old code is still available and currently the default. The new code is selectable in sci.cpp, but is not yet finished. svn-id: r44565
2009-09-23SCI: Rename _sciVersion to s_sciVersion and made it local to resource.cpp ↵Max Horn
(i.e. follow CFG and achieve code/data isolation) svn-id: r44271
2009-09-23- Moved the SCI version in a global variableFilippos Karapetis
- Changed all the SCI version checks to use getSciVersion() - Also made getSciVersionDesc a global function (removes some ugly accessing of the SCI engine) The fallback detector should work correctly now svn-id: r44269
2009-09-17SCI: Add a global getSciVersion() function and make use of itMax Horn
svn-id: r44170
2009-09-06Removed some leftover debug code, and turned p0printf messages into debug ↵Filippos Karapetis
messages, introducing a new debug level svn-id: r43993
2009-09-02Some renaming:Filippos Karapetis
getresourceManager -> getResourceManger resourceManager -> resMan segmentManager ->segMan svn-id: r43908
2009-08-30SCI: CleanupWalter van Niftrik
svn-id: r43811
2009-08-25- Simplified the parameters of some functionsFilippos Karapetis
- Replaced some EngineState parameters - The SCI version is now obtained from the resource manager or the segment manager, thereby simplifying several functions - Plugged 2 leaks in the fallback detector - Renamed the segment manager and resource manager to "segmentManager" and "resourceManager" in all places, for consistency svn-id: r43722
2009-08-16SCI: Stage 1 of the game detection overhaul. The end goal is to autodetectWalter van Niftrik
as much as possible. All SCI_VERSION_* information was removed from detection.cpp (much of it was incorrect anyway). svn-id: r43449
2009-08-15SCI: Rename sci_version_t to SciVersionWalter van Niftrik
svn-id: r43407
2009-08-15SCI: Added enum for map and volume versions. Removed res_version setting fromWalter van Niftrik
detection.cpp (should be detectable). Cleanup. svn-id: r43390
2009-07-11Moved the kernel and the vocabulary outside of the engine state (they're ↵Filippos Karapetis
static data, which never changes during a game) svn-id: r42398
2009-07-07Added auto-detection for games with older headers for script blocks, and ↵Filippos Karapetis
removed game flag GF_SCI0_OLD svn-id: r42211
2009-07-07- Added auto-detection for EGA graphics. As a result of this, GF_SCI1_EGA ↵Filippos Karapetis
has been removed and versions SCI_VERSION_01_EGA and SCI_VERSION_01_VGA have been merged into SCI_VERSION_01 - Simplified the checks for EGA and VGA graphics - Fixed a bug in script_adjust_opcode_formats() - Simplified the code in GfxResManager::getView() a bit svn-id: r42206
2009-07-06Renamed SCI_VERSION_01 -> SCI_VERSION_01_EGAFilippos Karapetis
svn-id: r42181
2009-07-06Added seChanged the warning displayed when a selector can't be mapped to a ↵Filippos Karapetis
debugC - it's perfectly normal not to find certain selectors in certain SCI versions. Also, fixed the SCI version enums svn-id: r42169
2009-07-06Replaced sciprintf() calls with printf, DebugPrintf, warning and error callsFilippos Karapetis
svn-id: r42167
2009-07-05Merged the two SCI1 versions in one more fileFilippos Karapetis
svn-id: r42136
2009-07-05SCI1 games with absolute parameters to lofs instructions are automatically ↵Filippos Karapetis
detected now. Removed the GF_SCI1_LOFSABSOLUTE game flag svn-id: r42118
2009-07-04- Merged the "early" and "late" SCI1 versions - these are functionally ↵Filippos Karapetis
equivalent, and the code that does the version check is unreliable (e.g. it sets SQ1 VGA to SCI1 "late" and EcoQuest 1 to SCI1 "early") - Cleanup of the vocabulary setting functions - Cleanup of the cursor manipulation code svn-id: r42097
2009-07-04- Changed some comments to DOxygen styleFilippos Karapetis
svn-id: r42094
2009-07-04Removed silly FIXME (mixup between debug and engine debug levels)Filippos Karapetis
svn-id: r42088
2009-07-04Newer DoSound() semantics are now detected automatically, by the existence ↵Filippos Karapetis
of the "setVol" selector. Removed game flag GF_SCI1_NEWDOSOUND svn-id: r42087
2009-07-03SCI0 games using older graphics functions are automatically detected now, ↵Filippos Karapetis
from the presence of the "TimesSin" and "SinMult" kernel functions. Removed the GF_SCI0_OLDGFXFUNCS game flag svn-id: r42081
2009-07-03- Pushed debugstate into debug.hFilippos Karapetis
- When an error occurs, manipulate the execution stack before error() opens the console inside getDebugger(), like FreeSCI did. Added another method for obtaining the SCI console for use by the engine itself. svn-id: r42062