Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-30 | SCI: Removed old pathfinding define from sci.h | Walter van Niftrik | |
svn-id: r47702 | |||
2010-01-29 | SCI: Added OnStartup debug flag to start the debugger at the start of the game. | Walter van Niftrik | |
svn-id: r47663 | |||
2010-01-26 | SCI: Add driver for Yamaha FB-01. Cleanup. | Walter van Niftrik | |
svn-id: r47571 | |||
2010-01-12 | SCI: Handle master volume inside music drivers | Walter van Niftrik | |
svn-id: r47261 | |||
2010-01-05 | SCI: Removed the old graphics code | Filippos Karapetis | |
svn-id: r47005 | |||
2010-01-05 | Set the new sound code as default | Filippos Karapetis | |
svn-id: r47003 | |||
2010-01-03 | Renamed SCI_VERSION_AUTODETECT to SCI_VERSION_NONE to signify its actual purpose | Filippos Karapetis | |
svn-id: r46959 | |||
2010-01-01 | SCI: switch to previous gameid, when importing character data in qfg series | Martin Kiewitz | |
svn-id: r46813 | |||
2009-12-30 | SCI32: | Matthew Hoops | |
- Set signature for Array/String - Add the kernel table differences for the GK2 demo - Implement kMessage changes in SCI32 - Use an empty string as the default path for all games now (and modify kValidPath to accept that only as valid) - Add dereferencing for Arrays svn-id: r46756 | |||
2009-12-30 | Switched to the new pathfinding code, after talking with waltervn | Filippos Karapetis | |
svn-id: r46752 | |||
2009-12-28 | Moved the OLD_PATHFINDING define inside sci.h, together with the others | Filippos Karapetis | |
svn-id: r46679 | |||
2009-12-21 | Brought back the INCLUDE_OLDGFX define | Filippos Karapetis | |
svn-id: r46459 | |||
2009-12-19 | - Started wrapping the current sound code around appropriate defines | Filippos Karapetis | |
- Introduced a new resource type, SoundResource, used in the new music code svn-id: r46421 | |||
2009-12-08 | SCI: new USE_OLDGFX for switching to oldgui, fixes loading of savedgames ↵ | Martin Kiewitz | |
under oldgui, oldgui doesn't like calling of setPortPic during loading svn-id: r46294 | |||
2009-11-24 | Added Doxygen comments for the various engine namespaces (currently mostly ↵ | Max Horn | |
without details; help filling these out is welcome) svn-id: r46128 | |||
2009-11-23 | SCI: Reduce header interdependency | Max Horn | |
svn-id: r46118 | |||
2009-11-04 | Moved most of the code for playing sound effects and speech into a separate ↵ | Filippos Karapetis | |
class svn-id: r45653 | |||
2009-10-31 | SCI: accidentally set newgui to default, reverting | Martin Kiewitz | |
svn-id: r45563 | |||
2009-10-31 | SCI/newgui: UpscaledHires implemented including undithering support, cleanup | Martin Kiewitz | |
svn-id: r45562 | |||
2009-10-28 | Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard ↵ | Filippos Karapetis | |
(defined in sci.h) svn-id: r45459 | |||
2009-10-13 | SCI: Merge some sfx related global funcs into SfxState. | Max Horn | |
This allows us to get rid of "static SfxPlayer *s_player". svn-id: r45038 | |||
2009-10-11 | Implemented some advanced savegame functionality - loading and deleting ↵ | Filippos Karapetis | |
savegames from the GMM is now possible, and new saved games will also have thumbnails. Saving from the GMM creates corrupted saved games, so it has been disabled for now svn-id: r44930 | |||
2009-10-10 | Introduced a new debug level, kDebugLevelResMan, and reduced some of the ↵ | Filippos Karapetis | |
messages printed to the console svn-id: r44858 | |||
2009-10-09 | Removed the now unused GF_SCI0_OLDGETTIME flag and simplified all of the ↵ | Filippos Karapetis | |
game entries in the detector svn-id: r44856 | |||
2009-10-09 | Moved actor movement detection in state.cpp, together with the other ↵ | Filippos Karapetis | |
detections and rewrote it to work in a similar fashion to the other detections svn-id: r44836 | |||
2009-10-03 | SCI: Merge new GUI code written by m_kiewitz. | Willem Jan Palenstijn | |
This is a major rewrite of the graphics code. A slightly adapted version of the old code is still available and currently the default. The new code is selectable in sci.cpp, but is not yet finished. svn-id: r44565 | |||
2009-09-23 | SCI: Rename _sciVersion to s_sciVersion and made it local to resource.cpp ↵ | Max Horn | |
(i.e. follow CFG and achieve code/data isolation) svn-id: r44271 | |||
2009-09-23 | - Moved the SCI version in a global variable | Filippos Karapetis | |
- Changed all the SCI version checks to use getSciVersion() - Also made getSciVersionDesc a global function (removes some ugly accessing of the SCI engine) The fallback detector should work correctly now svn-id: r44269 | |||
2009-09-17 | SCI: Add a global getSciVersion() function and make use of it | Max Horn | |
svn-id: r44170 | |||
2009-09-06 | Removed some leftover debug code, and turned p0printf messages into debug ↵ | Filippos Karapetis | |
messages, introducing a new debug level svn-id: r43993 | |||
2009-09-02 | Some renaming: | Filippos Karapetis | |
getresourceManager -> getResourceManger resourceManager -> resMan segmentManager ->segMan svn-id: r43908 | |||
2009-08-30 | SCI: Cleanup | Walter van Niftrik | |
svn-id: r43811 | |||
2009-08-25 | - Simplified the parameters of some functions | Filippos Karapetis | |
- Replaced some EngineState parameters - The SCI version is now obtained from the resource manager or the segment manager, thereby simplifying several functions - Plugged 2 leaks in the fallback detector - Renamed the segment manager and resource manager to "segmentManager" and "resourceManager" in all places, for consistency svn-id: r43722 | |||
2009-08-16 | SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect | Walter van Niftrik | |
as much as possible. All SCI_VERSION_* information was removed from detection.cpp (much of it was incorrect anyway). svn-id: r43449 | |||
2009-08-15 | SCI: Rename sci_version_t to SciVersion | Walter van Niftrik | |
svn-id: r43407 | |||
2009-08-15 | SCI: Added enum for map and volume versions. Removed res_version setting from | Walter van Niftrik | |
detection.cpp (should be detectable). Cleanup. svn-id: r43390 | |||
2009-07-11 | Moved the kernel and the vocabulary outside of the engine state (they're ↵ | Filippos Karapetis | |
static data, which never changes during a game) svn-id: r42398 | |||
2009-07-07 | Added auto-detection for games with older headers for script blocks, and ↵ | Filippos Karapetis | |
removed game flag GF_SCI0_OLD svn-id: r42211 | |||
2009-07-07 | - Added auto-detection for EGA graphics. As a result of this, GF_SCI1_EGA ↵ | Filippos Karapetis | |
has been removed and versions SCI_VERSION_01_EGA and SCI_VERSION_01_VGA have been merged into SCI_VERSION_01 - Simplified the checks for EGA and VGA graphics - Fixed a bug in script_adjust_opcode_formats() - Simplified the code in GfxResManager::getView() a bit svn-id: r42206 | |||
2009-07-06 | Renamed SCI_VERSION_01 -> SCI_VERSION_01_EGA | Filippos Karapetis | |
svn-id: r42181 | |||
2009-07-06 | Added seChanged the warning displayed when a selector can't be mapped to a ↵ | Filippos Karapetis | |
debugC - it's perfectly normal not to find certain selectors in certain SCI versions. Also, fixed the SCI version enums svn-id: r42169 | |||
2009-07-06 | Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls | Filippos Karapetis | |
svn-id: r42167 | |||
2009-07-05 | Merged the two SCI1 versions in one more file | Filippos Karapetis | |
svn-id: r42136 | |||
2009-07-05 | SCI1 games with absolute parameters to lofs instructions are automatically ↵ | Filippos Karapetis | |
detected now. Removed the GF_SCI1_LOFSABSOLUTE game flag svn-id: r42118 | |||
2009-07-04 | - Merged the "early" and "late" SCI1 versions - these are functionally ↵ | Filippos Karapetis | |
equivalent, and the code that does the version check is unreliable (e.g. it sets SQ1 VGA to SCI1 "late" and EcoQuest 1 to SCI1 "early") - Cleanup of the vocabulary setting functions - Cleanup of the cursor manipulation code svn-id: r42097 | |||
2009-07-04 | - Changed some comments to DOxygen style | Filippos Karapetis | |
svn-id: r42094 | |||
2009-07-04 | Removed silly FIXME (mixup between debug and engine debug levels) | Filippos Karapetis | |
svn-id: r42088 | |||
2009-07-04 | Newer DoSound() semantics are now detected automatically, by the existence ↵ | Filippos Karapetis | |
of the "setVol" selector. Removed game flag GF_SCI1_NEWDOSOUND svn-id: r42087 | |||
2009-07-03 | SCI0 games using older graphics functions are automatically detected now, ↵ | Filippos Karapetis | |
from the presence of the "TimesSin" and "SinMult" kernel functions. Removed the GF_SCI0_OLDGFXFUNCS game flag svn-id: r42081 | |||
2009-07-03 | - Pushed debugstate into debug.h | Filippos Karapetis | |
- When an error occurs, manipulate the execution stack before error() opens the console inside getDebugger(), like FreeSCI did. Added another method for obtaining the SCI console for use by the engine itself. svn-id: r42062 |