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path: root/engines/sci/sci.h
AgeCommit message (Expand)Author
2010-01-29SCI: Added OnStartup debug flag to start the debugger at the start of the game.Walter van Niftrik
2010-01-26SCI: Add driver for Yamaha FB-01. Cleanup.Walter van Niftrik
2010-01-12SCI: Handle master volume inside music driversWalter van Niftrik
2010-01-05SCI: Removed the old graphics codeFilippos Karapetis
2010-01-05Set the new sound code as defaultFilippos Karapetis
2010-01-03Renamed SCI_VERSION_AUTODETECT to SCI_VERSION_NONE to signify its actual purposeFilippos Karapetis
2010-01-01SCI: switch to previous gameid, when importing character data in qfg seriesMartin Kiewitz
2009-12-30SCI32:Matthew Hoops
2009-12-30Switched to the new pathfinding code, after talking with waltervnFilippos Karapetis
2009-12-28Moved the OLD_PATHFINDING define inside sci.h, together with the othersFilippos Karapetis
2009-12-21Brought back the INCLUDE_OLDGFX defineFilippos Karapetis
2009-12-19- Started wrapping the current sound code around appropriate definesFilippos Karapetis
2009-12-08SCI: new USE_OLDGFX for switching to oldgui, fixes loading of savedgames unde...Martin Kiewitz
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly wi...Max Horn
2009-11-23SCI: Reduce header interdependencyMax Horn
2009-11-04Moved most of the code for playing sound effects and speech into a separate c...Filippos Karapetis
2009-10-31SCI: accidentally set newgui to default, revertingMartin Kiewitz
2009-10-31SCI/newgui: UpscaledHires implemented including undithering support, cleanupMartin Kiewitz
2009-10-28Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard (def...Filippos Karapetis
2009-10-13SCI: Merge some sfx related global funcs into SfxState.Max Horn
2009-10-11Implemented some advanced savegame functionality - loading and deleting saveg...Filippos Karapetis
2009-10-10Introduced a new debug level, kDebugLevelResMan, and reduced some of the mess...Filippos Karapetis
2009-10-09Removed the now unused GF_SCI0_OLDGETTIME flag and simplified all of the game...Filippos Karapetis
2009-10-09Moved actor movement detection in state.cpp, together with the other detectio...Filippos Karapetis
2009-10-03SCI: Merge new GUI code written by m_kiewitz.Willem Jan Palenstijn
2009-09-23SCI: Rename _sciVersion to s_sciVersion and made it local to resource.cpp (i....Max Horn
2009-09-23- Moved the SCI version in a global variableFilippos Karapetis
2009-09-17SCI: Add a global getSciVersion() function and make use of itMax Horn
2009-09-06Removed some leftover debug code, and turned p0printf messages into debug mes...Filippos Karapetis
2009-09-02Some renaming:Filippos Karapetis
2009-08-30SCI: CleanupWalter van Niftrik
2009-08-25- Simplified the parameters of some functionsFilippos Karapetis
2009-08-16SCI: Stage 1 of the game detection overhaul. The end goal is to autodetectWalter van Niftrik
2009-08-15SCI: Rename sci_version_t to SciVersionWalter van Niftrik
2009-08-15SCI: Added enum for map and volume versions. Removed res_version setting fromWalter van Niftrik
2009-07-11Moved the kernel and the vocabulary outside of the engine state (they're stat...Filippos Karapetis
2009-07-07Added auto-detection for games with older headers for script blocks, and remo...Filippos Karapetis
2009-07-07- Added auto-detection for EGA graphics. As a result of this, GF_SCI1_EGA has...Filippos Karapetis
2009-07-06Renamed SCI_VERSION_01 -> SCI_VERSION_01_EGAFilippos Karapetis
2009-07-06Added seChanged the warning displayed when a selector can't be mapped to a de...Filippos Karapetis
2009-07-06Replaced sciprintf() calls with printf, DebugPrintf, warning and error callsFilippos Karapetis
2009-07-05Merged the two SCI1 versions in one more fileFilippos Karapetis
2009-07-05SCI1 games with absolute parameters to lofs instructions are automatically de...Filippos Karapetis
2009-07-04- Merged the "early" and "late" SCI1 versions - these are functionally equiva...Filippos Karapetis
2009-07-04- Changed some comments to DOxygen styleFilippos Karapetis
2009-07-04Removed silly FIXME (mixup between debug and engine debug levels)Filippos Karapetis
2009-07-04Newer DoSound() semantics are now detected automatically, by the existence of...Filippos Karapetis
2009-07-03SCI0 games using older graphics functions are automatically detected now, fro...Filippos Karapetis
2009-07-03- Pushed debugstate into debug.hFilippos Karapetis
2009-07-03Simplified the kernel name loading code: Merged the default SCI0 and SCI1 ker...Filippos Karapetis