Age | Commit message (Expand) | Author |
2010-06-17 | SCI: Get rid of duplicate _system member in SciEngine | Max Horn |
2010-06-17 | SCI: Moved the event code a little bit around. | Max Horn |
2010-06-15 | SCI: SciGui/SciGui32 gone for good... | Martin Kiewitz |
2010-06-15 | SCI: putting SciGui::init into SciEngine, removing it from SciGui(32) | Martin Kiewitz |
2010-06-15 | SCI: move textSize and textFonts and textColors inside gfxText16 | Martin Kiewitz |
2010-06-15 | Fix spelling, cleanup | Max Horn |
2010-06-10 | Resolved a FIXME with getSciLanguage(), by creating a separate setter. Also, ... | Filippos Karapetis |
2010-06-10 | Removed the pointer to the game object from the EngineState class | Filippos Karapetis |
2010-06-10 | Moved the MoveCountType enum above the GameFeatures class, as it's the only c... | Filippos Karapetis |
2010-06-10 | Fixed compilation with the old music code | Filippos Karapetis |
2010-06-10 | Moved all of the game init/run/exit logic inside the SciEngine class | Filippos Karapetis |
2010-06-09 | Renamed the SciEvent class to EventManager, to separate it from the sciEvent ... | Filippos Karapetis |
2010-05-24 | SCI: renaming MacIconBar to GfxMacIconBar | Martin Kiewitz |
2010-05-24 | Add support for showing the icon bar in SCI1.1 Mac. | Matthew Hoops |
2010-05-04 | Get rid of Engine::_gameDataDir. | Max Horn |
2010-04-18 | SCI: Don't add subtitles for monolingual strings. | Walter van Niftrik |
2010-02-14 | Moved the reference to AudioPlayer inside SciEngine (as it doesn't have a sta... | Filippos Karapetis |
2010-02-13 | SCI: Move language related code from EngineState to SciEngine | Max Horn |
2010-02-13 | SCI: Remove EngineState::_kernel, use SciEngine::_kernel instead | Max Horn |
2010-02-13 | SCI: Move GameFeatures from EngineState to SciEngine | Max Horn |
2010-02-13 | SCI: Get rid of EngineState::resMan | Max Horn |
2010-02-13 | SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngine | Max Horn |
2010-02-13 | SCI: Add global g_sci pointer to the active SciEngine instance | Max Horn |
2010-02-13 | SCI: Change getSciVersionDesc() to return 'const char *' instead of 'Common::... | Max Horn |
2010-01-30 | SCI: Removed old pathfinding define from sci.h | Walter van Niftrik |
2010-01-29 | SCI: Added OnStartup debug flag to start the debugger at the start of the game. | Walter van Niftrik |
2010-01-26 | SCI: Add driver for Yamaha FB-01. Cleanup. | Walter van Niftrik |
2010-01-12 | SCI: Handle master volume inside music drivers | Walter van Niftrik |
2010-01-05 | SCI: Removed the old graphics code | Filippos Karapetis |
2010-01-05 | Set the new sound code as default | Filippos Karapetis |
2010-01-03 | Renamed SCI_VERSION_AUTODETECT to SCI_VERSION_NONE to signify its actual purpose | Filippos Karapetis |
2010-01-01 | SCI: switch to previous gameid, when importing character data in qfg series | Martin Kiewitz |
2009-12-30 | SCI32: | Matthew Hoops |
2009-12-30 | Switched to the new pathfinding code, after talking with waltervn | Filippos Karapetis |
2009-12-28 | Moved the OLD_PATHFINDING define inside sci.h, together with the others | Filippos Karapetis |
2009-12-21 | Brought back the INCLUDE_OLDGFX define | Filippos Karapetis |
2009-12-19 | - Started wrapping the current sound code around appropriate defines | Filippos Karapetis |
2009-12-08 | SCI: new USE_OLDGFX for switching to oldgui, fixes loading of savedgames unde... | Martin Kiewitz |
2009-11-24 | Added Doxygen comments for the various engine namespaces (currently mostly wi... | Max Horn |
2009-11-23 | SCI: Reduce header interdependency | Max Horn |
2009-11-04 | Moved most of the code for playing sound effects and speech into a separate c... | Filippos Karapetis |
2009-10-31 | SCI: accidentally set newgui to default, reverting | Martin Kiewitz |
2009-10-31 | SCI/newgui: UpscaledHires implemented including undithering support, cleanup | Martin Kiewitz |
2009-10-28 | Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard (def... | Filippos Karapetis |
2009-10-13 | SCI: Merge some sfx related global funcs into SfxState. | Max Horn |
2009-10-11 | Implemented some advanced savegame functionality - loading and deleting saveg... | Filippos Karapetis |
2009-10-10 | Introduced a new debug level, kDebugLevelResMan, and reduced some of the mess... | Filippos Karapetis |
2009-10-09 | Removed the now unused GF_SCI0_OLDGETTIME flag and simplified all of the game... | Filippos Karapetis |
2009-10-09 | Moved actor movement detection in state.cpp, together with the other detectio... | Filippos Karapetis |
2009-10-03 | SCI: Merge new GUI code written by m_kiewitz. | Willem Jan Palenstijn |