Age | Commit message (Expand) | Author |
2009-12-28 | SCI/new music code: Fixed music fading in SCI2 - seems like setting the signa... | Filippos Karapetis |
2009-12-27 | SCI/new music code: | Filippos Karapetis |
2009-12-27 | Fix regression in SCI1/1.1 wave sound from r46660. I knew it was a bad omen t... | Matthew Hoops |
2009-12-27 | SCI/newmusic: fixed warning | Martin Kiewitz |
2009-12-27 | wCompressed is still a uint16 in SCI32, so correct the vol version detection. | Matthew Hoops |
2009-12-27 | Add support for external wave files used as audio resources in the ResourceMa... | Matthew Hoops |
2009-12-27 | SCI/newmusic: Accept WAVE files as audio resources (needed for gk1 title musi... | Martin Kiewitz |
2009-12-27 | Implement kPlatform subfunctions 0 and 2, and stub 1 and 3 (CD speed and CD c... | Matthew Hoops |
2009-12-27 | SCI/newmusic: fix getting of mastervolume. cause of rounding we will otherwis... | Martin Kiewitz |
2009-12-27 | Fixed priority bug | Filippos Karapetis |
2009-12-27 | SCI/newmusic: Fixed fading (fixes intro of castle of brain) | Martin Kiewitz |
2009-12-27 | Removed _hasNodePtr | Filippos Karapetis |
2009-12-27 | Added some currently disabled code to be used when sound fading is done (need... | Filippos Karapetis |
2009-12-27 | cmdGetPolyphony always returns true in SCI0, according to specs | Filippos Karapetis |
2009-12-27 | SCI/new music code: | Filippos Karapetis |
2009-12-27 | Renamed gameName -> gameId, to keep the same vocabulary everywhere | Filippos Karapetis |
2009-12-27 | SCI/newmusic: moving commented assert | Martin Kiewitz |
2009-12-27 | SCI/newmusic: now playing sample data for sci0 games (this also fixes sq3 ami... | Martin Kiewitz |
2009-12-27 | Really fixed compilation | Filippos Karapetis |
2009-12-27 | SCI/newmusic: now adding digital sample data as separate channel for sci0 gam... | Martin Kiewitz |
2009-12-27 | Hopefully fixed compilation | Filippos Karapetis |
2009-12-27 | Changed some comments | Filippos Karapetis |
2009-12-27 | SCI/new music code: | Filippos Karapetis |
2009-12-27 | SCI32: Partially implemented kOnMe. Now the main menu in GK1 works | Filippos Karapetis |
2009-12-27 | Turned some unimplemented debug related kernel functions into dummy functions | Filippos Karapetis |
2009-12-27 | Silenced a chatty console debug message | Filippos Karapetis |
2009-12-27 | SCI/new music code: split the MidiParser class into a separate file | Filippos Karapetis |
2009-12-27 | The state selector is only available in SCI0 games | Filippos Karapetis |
2009-12-27 | Now using m_kiewitz's picture code to show pictures in SCI32. Also took some ... | Filippos Karapetis |
2009-12-26 | SCI/newmusic: added state change to sample play as well | Martin Kiewitz |
2009-12-26 | SCI/newmusic: Update state when music is done playing (fixes sq3) | Martin Kiewitz |
2009-12-26 | SCI: Added #ifdefs for sci32 picture format code | Martin Kiewitz |
2009-12-26 | SCI: added TODO priority map of sci32 pictures | Martin Kiewitz |
2009-12-26 | SCI: support for "no compression" pictures in sci32 | Martin Kiewitz |
2009-12-26 | SCI: support for sci32 picture resource data | Martin Kiewitz |
2009-12-26 | SCI/newgui: Added support for draw_pic command | Martin Kiewitz |
2009-12-26 | Throw a warning when we're trying to invoke a variable selector, instead of s... | Filippos Karapetis |
2009-12-26 | SCI2: Figured out the screen coordinates of views. Now, part of the interface... | Filippos Karapetis |
2009-12-26 | SCI2: Implemented kListEachElementDo (a more advanced version of SciGuiAnimat... | Filippos Karapetis |
2009-12-26 | Removed the file and line parameters from the selector handling functions | Filippos Karapetis |
2009-12-26 | Kernel function 0x26 is empty in SCI1.1 games, and it has been set to kPortra... | Filippos Karapetis |
2009-12-26 | Case kSciAudioLanguage in kDoAudio always checks for audio capability in SCI1... | Filippos Karapetis |
2009-12-26 | Fixed graphics functions detection in an old version of SQ3 - my initial thou... | Filippos Karapetis |
2009-12-26 | Hopefully fixed the freezes/deadlocks in the new music code (e.g. in LSL5 and... | Filippos Karapetis |
2009-12-26 | - Made the music playlist private | Filippos Karapetis |
2009-12-26 | Restored the mutexes in onTimer, and removed them from soundKill - fixes the ... | Filippos Karapetis |
2009-12-26 | SCI/newmusic: Removed mutex from onTimer, fixes freeze in sci1 games | Martin Kiewitz |
2009-12-26 | Set the save game directory to something in pre-SCI32 games, as games like SQ... | Filippos Karapetis |
2009-12-26 | Some more work on the new music code | Filippos Karapetis |
2009-12-26 | SCI/new music code: Fixed a bug where music was stopped when saving. Some cle... | Filippos Karapetis |