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path: root/engines/scumm/actor.cpp
AgeCommit message (Expand)Author
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
2012-02-11Revert "SCUMM: revert savegame version to 89"Willem Jan Palenstijn
2012-02-11SCUMM: revert savegame version to 89Tobias Gunkel
2012-02-11SCUMM: remove unnecessary cast to Actor_v0Tobias Gunkel
2012-02-11SCUMM: replaced A with a0 to avoid upper-case local varsTobias Gunkel
2012-02-11SCUMM: cleanup and separation of objIsActor()/objToActor()/actorToObj() for v...Tobias Gunkel
2012-02-11SCUMM: match style-guide, add missing spaces between some "if ()", "for ()"Tobias Gunkel
2012-02-11SCUMM: add support for diagonal walking between boxes (e.g. used for meteor o...Tobias Gunkel
2012-02-11SCUMM: Remove old codeRobert Crossfield
2012-02-11SCUMM: Few changes for animations, dont move while turning & not necessary to...Robert Crossfield
2012-02-11SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 ver...Tobias Gunkel
2012-02-11SCUMM: save complete v0 state and initialize actors correctlyTobias Gunkel
2012-02-11SCUMM: remove the temporary variable _limb_currentTobias Gunkel
2012-02-11SCUMM: adjust to coding style-guideTobias Gunkel
2012-02-11SCUMM: Fix ActorStop, V0 needs to set the stop directionRobert Crossfield
2012-02-11SCUMM: isPlayer() is not supported by engine v0Tobias Gunkel
2012-02-11SCUMM: fix diagonal walking in at least MM v0Tobias Gunkel
2012-02-11SCUMM: Fix V0 Sound, and a direction issue (affected walking down the ladder)Robert Crossfield
2012-02-11SCUMM: V0 always turns actor towards camera when entering room, remove unnece...Robert Crossfield
2012-02-11SCUMM: Remove unnecessary calls to animateActorRobert Crossfield
2012-02-11SCUMM: Fix Tentacle issue, and possibly some other animation issuesRobert Crossfield
2012-02-11SCUMM: fix actor climbing on plant or swimming pool ladderTobias Gunkel
2012-02-11SCUMM: fix for old savegamesTobias Gunkel
2012-02-11SCUMM: Animations fix again, no need for the hack nowRobert Crossfield
2012-02-11SCUMM: Remove the setCmdFromDirection functionRobert Crossfield
2012-02-11SCUMM: Animation FixesRobert Crossfield
2012-02-11SCUMM: Fix the animation system, rename the Limb Frame Repeat variableRobert Crossfield
2012-02-11SCUMM: fix saving of array _byte_FCE2Tobias Gunkel
2012-02-11SCUMM: fix v0 mode handling and actor switchingTobias Gunkel
2012-02-11SCUMM: Re-arrange some things to make it closer to the originalsegrax
2012-02-11SCUMM: Save the new variables, move the setting of the unknown variable to af...segrax
2012-02-11SCUMM: improve unknown variable support, add case 0xff to the animateactor op...segrax
2012-02-11SCUMM: Change vars to ints, remove unused variable for nowsegrax
2012-02-11SCUMM: Fix actor behind man-eating plant issue in v0.Tobias Gunkel
2012-02-11SCUMM: Add in support in v0 for the unknown variable to o_animateActorsegrax
2012-02-11SCUMM: Fix meteor actor indexTobias Gunkel
2012-02-11SCUMM: Fix sound playback if fast-mode is onTobias Gunkel
2011-09-08SCUMM: Made some static data const.Johannes Schickel
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-05-25ALL: behaviour -> behaviorMatthew Hoops
2011-05-14SCUMM: Workaround bug #1463598 (INDY3VGA: giant Henry Jones sr.)Max Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
2011-04-05SCUMM: Move ActorHE into its own header, move some HE specific stuff out of s...Max Horn
2011-03-19SCUMM: Changed usage of PI to M_PI (normally defined in math.h)md5
2010-12-28SCUMM: Correct fix for bug #3145951 - DIG: Subtitles won't turn off (regressi...Travis Howell
2010-10-26SCUMM: Add alternative version of patch #3094717 - MMC64: save actor state.Travis Howell
2010-10-25SCUMM: Add patch #3094711 - MMC64: Correct position of plant actor.Travis Howell
2010-10-25SCUMM: Add patch #3093541 - MMC64: Actor Walk / Object Fix.Travis Howell
2010-10-25SCUMM: Add patch #3093051 - MMC64: Ladder facing patch.Travis Howell