Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-04 | Fix the color of Poodles Galore's finger nails in Spy Fox 3. | Travis Howell | |
svn-id: r41162 | |||
2009-06-04 | Add 16bit color support for later HE games. | Travis Howell | |
svn-id: r41153 | |||
2009-01-04 | Use slow palette color match, for 16bit color HE games for now. | Travis Howell | |
svn-id: r35713 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-03-10 | SCUMM: some more AKOS cleanup & added comments | Max Horn | |
svn-id: r26054 | |||
2007-03-10 | SCUMM: got rid of the _bompActorPalettePtr member var (which was only used ↵ | Max Horn | |
as a hidden param to drawBomp); turned drawBomp into a regular function (used to be a ScummEngine member method) svn-id: r26045 | |||
2007-02-19 | Use consistent naming for the preprocessor constants used to guarantee that | Torbjörn Andersson | |
header files are only included once. Many of them didn't have a SCUMM prefix which could have lead to clashes with common header files. svn-id: r25727 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |