Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-07-08 | cleanup | Max Horn | |
svn-id: r27977 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-28 | Improved version of patch to fix bug #1722153: "FT: Error on loading a game ↵ | Eugene Sandulenko | |
saved during a dialogue" svn-id: r26987 | |||
2007-05-13 | removed part of my patch for bug #1662610, ↵ | Gregory Montoir | |
CharsetRenderer::getStringHeight() is never used svn-id: r26821 | |||
2007-04-15 | Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 ↵ | Gregory Montoir | |
function in order to match the original V8 interpreter. This should fix bugs #1036707 and #1662610 (subtitles word wrapping issues). svn-id: r26516 | |||
2007-02-03 | Applied the revised NUT font renderer patch #1635584, which combines cyx's | Torbjörn Andersson | |
patch for correct (not to mention more efficient) rendering of CMI's shadowed letters, while retaining most of the memory savings of my original patch. This time, SMUSH and INSANE fonts also benefit from it. svn-id: r25345 | |||
2007-01-28 | Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments | Max Horn | |
svn-id: r25250 | |||
2007-01-27 | cleanup (made NutRenderer::loadFont protected, added call during ↵ | Gregory Montoir | |
initialisation of the renderer object) svn-id: r25223 | |||
2007-01-27 | Applied my own patch #1640913 ("Loading NUT fonts on demand"), after discussing | Torbjörn Andersson | |
it with Fingolfin. svn-id: r25221 | |||
2007-01-21 | Applied my own patch #1635584 (after discussing with Fingolfin) to reduce the | Torbjörn Andersson | |
memory usage and number of allocations made by the NUT font renderer. svn-id: r25155 | |||
2006-10-15 | Turned some more static vars into static const | Max Horn | |
svn-id: r24329 | |||
2006-09-17 | renamed ScummEngine::restoreBG to restoreBackground; renamed and moved ↵ | Max Horn | |
Gdi::copyVirtScreenBuffers to ScummEngine_v70he::restoreBackgroundHE svn-id: r23925 | |||
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap ↵ | Max Horn | |
(i.e. _gdi is a pointer now) svn-id: r23921 | |||
2006-09-16 | Replaced checkRange by assertRange, which has (a) an (IMO) more logical ↵ | Max Horn | |
order of parameters, and (b) removes lots of useless duplicate information in error messages svn-id: r23885 | |||
2006-05-09 | - Updated MSVC8 project files | Eugene Sandulenko | |
- Renamed base/options.cpp to base/commandLine.cpp because of conflict with gui/options.cpp which sit in same directory in MSVC builds - Moved AudioCDManager singleton declaration outside of Audio namespace - Fixed numerous MSVC warning of potentially uninitialized variables and int <-> bool conversions. svn-id: r22397 | |||
2006-05-07 | Turning this warning into an error, since I never got any feedback on it | Max Horn | |
svn-id: r22376 | |||
2006-05-07 | Perform (horizontal) charset text clipping for V1-V3, too | Max Horn | |
svn-id: r22374 | |||
2006-05-03 | Removed CharsetRendererV3::getFontHeight (it was identical to ↵ | Max Horn | |
CharsetRendererCommon::getFontHeight) svn-id: r22311 | |||
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵ | Max Horn | |
simple ScummGameSettings instance: _game svn-id: r20795 | |||
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko | |
svn-id: r20696 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |