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path: root/engines/scumm/costume.cpp
AgeCommit message (Expand)Author
2019-05-05SCUMM: Original V0-V2 flashlight shape and size for MM/Zak (#10947, #10951)Robert Crossfield
2016-12-27SCUMM: Fix bug #6817 (V1 Actors drawn 1 line too high)Robert Crossfield
2014-02-18SCUMM: Make GPL headers consistent in themselves.Johannes Schickel
2013-08-03SCUMM: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-09-01SCUMM: PCESetCostumeData should have static linkingBertrand Augereau
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
2012-02-11SCUMM: replaced A with a0 to avoid upper-case local varsTobias Gunkel
2012-02-11SCUMM: match style-guide, add missing spaces between some "if ()", "for ()"Tobias Gunkel
2012-02-11SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 ver...Tobias Gunkel
2012-02-11SCUMM: remove the temporary variable _limb_currentTobias Gunkel
2012-02-11SCUMM: adjust to coding style-guideTobias Gunkel
2012-02-11SCUMM: fix gcc compiler warningsTobias Gunkel
2012-02-11SCUMM: Fix if there is no costume setRobert Crossfield
2012-02-11SCUMM: Remove unused variable, remove old commentRobert Crossfield
2012-02-11SCUMM: Improve commentsRobert Crossfield
2012-02-11SCUMM: Fix Tentacle issue, and possibly some other animation issuesRobert Crossfield
2012-02-11SCUMM: Animation FixesRobert Crossfield
2012-02-11SCUMM: Fix the animation system, rename the Limb Frame Repeat variableRobert Crossfield
2012-02-11SCUMM: Re-arrange some things to make it closer to the originalsegrax
2012-02-11SCUMM: improve unknown variable support, add case 0xff to the animateactor op...segrax
2012-02-11SCUMM: Change vars to ints, remove unused variable for nowsegrax
2012-02-11SCUMM: Add in support in v0 for the unknown variable to o_animateActorsegrax
2011-08-26SCUMM: Implement proper Indy4 Amiga palette handling.Johannes Schickel
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-23ARM: Global symbols get an underscore prefix on darwindhewg
2010-11-01ENGINES: Replace many printfs by warning/debug/debugNMax Horn
2010-03-16Some style fixes.Johannes Schickel
2010-03-16Add patch #2970176 - V0: MM Verb + Anim Fix.Travis Howell
2010-03-16Add patch #2970899 - MM V0: flipped limbs drawing fix.Travis Howell
2010-02-26SCUMM: Fix stride of palette data in ARM optimised costime rendererNeil Millstone
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2009-11-26Add patch #2853844 - MM C64: walksounds.Travis Howell
2009-11-24Add patch #2903170 - MM C64: costume fix.Travis Howell
2009-11-22Exclude Loom PCE engine specific code, from non-16bit color build.Travis Howell
2009-11-05Add fix from Tobias, for bobbing Bobbin in PCE version of Loom.Travis Howell
2009-10-26Add patch from Tobias, for costume palettes in PCE version of Loom, with mino...Travis Howell
2009-10-26Switch PCE version of Loom to 16bit color, since it used 9bit color.Travis Howell
2009-10-26Add patch from Tobias, for masking support in PCE version of Loom, with minor...Travis Howell
2009-10-25Add patch from Tobias, for initial costume support in PCE version of Loom, wi...Travis Howell
2009-10-21Add/remove comments.Travis Howell
2009-10-21Add patch from Tobias, for graphic support (backgrounds/objects) in PCE versi...Travis Howell
2009-08-05Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,...Travis Howell
2009-07-25Whitespace fixesMax Horn
2009-07-25Add patch #2816140 - MM C64 Costume Animation.Travis Howell
2009-06-05Ooops, correct mistakes in commit 41162.Travis Howell
2009-06-05Converted cursor code to use 16-bit.Jody Northup
2009-06-04Fix the color of Poodles Galore's finger nails in Spy Fox 3.Travis Howell
2008-02-03Previous commit to enable ARM proc3 stuff for WinCE was broken, as I'dRobin Watts