Age | Commit message (Collapse) | Author |
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svn-id: r26280
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svn-id: r25960
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svn-id: r25951
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svn-id: r25846
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objects.
svn-id: r25619
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svn-id: r25454
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svn-id: r25334
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svn-id: r25250
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svn-id: r25119
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* Added default params to Actor::putActor()
* Removed Actor::getActorXYPos
svn-id: r24742
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svn-id: r23979
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svn-id: r23938
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svn-id: r23937
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svn-id: r23936
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svn-id: r23934
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svn-id: r23933
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svn-id: r23932
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svn-id: r23931
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svn-id: r23930
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Gdi::copyVirtScreenBuffers to ScummEngine_v70he::restoreBackgroundHE
svn-id: r23925
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heap (i.e. _res is a pointer now)
svn-id: r23922
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(i.e. _gdi is a pointer now)
svn-id: r23921
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svn-id: r23642
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svn-id: r23452
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svn-id: r23255
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svn-id: r23218
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video finishes
svn-id: r23216
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svn-id: r23214
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svn-id: r23177
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room of DOS version of fbear
svn-id: r23174
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svn-id: r22732
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specific stuff around
svn-id: r22219
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for smoother mouse cursor movement.
svn-id: r21993
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it in several calls to avoid duplication!!11!
svn-id: r21607
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svn-id: r21442
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svn-id: r21331
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svn-id: r21330
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svn-id: r21288
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possible to remove several special cases throughout the code
svn-id: r21286
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svn-id: r21278
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svn-id: r21277
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svn-id: r21248
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svn-id: r20862
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simple ScummGameSettings instance: _game
svn-id: r20795
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svn-id: r20696
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correctly for all languages
svn-id: r20684
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svn-id: r20582
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