Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-07-10 | Cast the pointer to long instead of int to possibly fix the amd64 compile | Torbjörn Andersson | |
problem mentioned earlier on the channel. Neither seems like a particularly nice thing to do, but this is how we do it in the SDL backend, and it has apparently worked fine there... svn-id: r28012 | |||
2007-07-10 | Preliminary (and buggy) Kanji support. | Eugene Sandulenko | |
svn-id: r27998 | |||
2007-07-09 | SCUMM: more cleanup in ScummEngine::drawStripToScreen, added a big TODO ↵ | Max Horn | |
comment explaining how to potentially speed up this code a lot svn-id: r27997 | |||
2007-07-09 | SCUMM: use the _compositeBuf, with 'natural' line pitch (implying linear ↵ | Max Horn | |
memory access for potentially better performance) svn-id: r27988 | |||
2007-07-08 | cleanup in ScummEngine::drawStripToScreen; in particular, the code is now ↵ | Max Horn | |
more efficient for The Dig, FT and COMI svn-id: r27980 | |||
2007-07-08 | SCUMM: hercules gfx code cleanup | Max Horn | |
svn-id: r27979 | |||
2007-06-19 | Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All ↵ | Max Horn | |
changes are just fine, and won't cause any compile problems or regressions, despite the fact that I can't test most of the non-SDL backend changes, at an improbability level of two to the power of two hundred and seventy-six thousand to one against - possibly much higher. Anything you still can't cope with is therefore your own problem. Please relax. svn-id: r27548 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-03-23 | Fix bug #1684010 - SPYFOX1: Background buffer not been cleared. | Travis Howell | |
svn-id: r26280 | |||
2007-03-04 | Correct image offsets, for PC Engine version of Loom. | Travis Howell | |
svn-id: r25960 | |||
2007-03-03 | Allow PC Engine version of Loom to at least start up. | Travis Howell | |
svn-id: r25951 | |||
2007-02-25 | Add support for using disks images for Apple II version of Maniac Mansion. | Travis Howell | |
svn-id: r25846 | |||
2007-02-16 | Add Quietust's patch, to fix graphical glitch in MM NES with scrolling and ↵ | Travis Howell | |
objects. svn-id: r25619 | |||
2007-02-10 | Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA | Max Horn | |
svn-id: r25454 | |||
2007-02-02 | Some comment cleanup | Max Horn | |
svn-id: r25334 | |||
2007-01-28 | Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments | Max Horn | |
svn-id: r25250 | |||
2007-01-18 | Make use of Surface::getBasePtr | Max Horn | |
svn-id: r25119 | |||
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn | |
* Added default params to Actor::putActor() * Removed Actor::getActorXYPos svn-id: r24742 | |||
2006-09-23 | Removed CHECK_HEAP | Max Horn | |
svn-id: r23979 | |||
2006-09-18 | Cleaned up Gdi::roomChanged | Max Horn | |
svn-id: r23938 | |||
2006-09-18 | Moved some more code from class Gdi into new subclasses GdiV1 and GdiV2 | Max Horn | |
svn-id: r23937 | |||
2006-09-18 | Re-disable blit mask hack (oops) | Max Horn | |
svn-id: r23936 | |||
2006-09-18 | Moved NES specific code from class Gdi to GdiNES | Max Horn | |
svn-id: r23934 | |||
2006-09-18 | Oops, accidentally broke TMSK support for HE 72+ games | Max Horn | |
svn-id: r23933 | |||
2006-09-18 | Fix --disable-he | Max Horn | |
svn-id: r23932 | |||
2006-09-18 | indention fix | Max Horn | |
svn-id: r23931 | |||
2006-09-18 | Moved some code from Gdi::drawBitmap to separate methods | Max Horn | |
svn-id: r23930 | |||
2006-09-17 | renamed ScummEngine::restoreBG to restoreBackground; renamed and moved ↵ | Max Horn | |
Gdi::copyVirtScreenBuffers to ScummEngine_v70he::restoreBackgroundHE svn-id: r23925 | |||
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the ↵ | Max Horn | |
heap (i.e. _res is a pointer now) svn-id: r23922 | |||
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap ↵ | Max Horn | |
(i.e. _gdi is a pointer now) svn-id: r23921 | |||
2006-07-31 | Fix bug #1528535 - ZAK FM-TOWNS: Wrong stripe in background. | Travis Howell | |
svn-id: r23642 | |||
2006-07-09 | Patch #1519399: DS Backend | Max Horn | |
svn-id: r23452 | |||
2006-06-22 | Add cyx's patch for VAR_FADE_DELAY timer changes in fade effects | Travis Howell | |
svn-id: r23255 | |||
2006-06-21 | Move moveScreen to common surface functions for graphics | Travis Howell | |
svn-id: r23218 | |||
2006-06-21 | Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when ↵ | Travis Howell | |
video finishes svn-id: r23216 | |||
2006-06-21 | Revert back to original method used for scrollEffect(), fixes regressions. | Travis Howell | |
svn-id: r23214 | |||
2006-06-19 | Add patch for bug #1507856 - INDY3 VGA: Crashes in Sewer | Travis Howell | |
svn-id: r23177 | |||
2006-06-19 | Fix screen scrolling glitch when looking at the top of closet in parents ↵ | Travis Howell | |
room of DOS version of fbear svn-id: r23174 | |||
2006-05-29 | Fix Commodore 64 versions | Travis Howell | |
svn-id: r22732 | |||
2006-04-29 | Make use of the new scummLoop_* functions to move some SCUMM version ↵ | Max Horn | |
specific stuff around svn-id: r22219 | |||
2006-04-17 | Call updateScreen() from waitForTimer() (instead of usually right before it) | Torbjörn Andersson | |
for smoother mouse cursor movement. svn-id: r21993 | |||
2006-04-04 | Since our debug() adds an exclamation mark at the message end, remove | Eugene Sandulenko | |
it in several calls to avoid duplication!!11! svn-id: r21607 | |||
2006-03-24 | Fix MSVC warnings #3 | Andrew Kurushin | |
svn-id: r21442 | |||
2006-03-16 | Minor cleanup | Travis Howell | |
svn-id: r21331 | |||
2006-03-16 | Update comment, to make sense | Travis Howell | |
svn-id: r21330 | |||
2006-03-14 | Renamed & documented the LIGHTMODE flags | Max Horn | |
svn-id: r21288 | |||
2006-03-14 | Enhance the new getCurrentLights to work for V6+ games, too, making it ↵ | Max Horn | |
possible to remove several special cases throughout the code svn-id: r21286 | |||
2006-03-14 | Adjust one last spot, for previous VAR_CURRENT_LIGHTS changes | Travis Howell | |
svn-id: r21278 | |||
2006-03-14 | Avoid all scumm var conflicts in C64 maniac | Travis Howell | |
svn-id: r21277 | |||
2006-03-13 | Update and restore old debug code for masking | Travis Howell | |
svn-id: r21248 |