Age | Commit message (Expand) | Author |
2019-10-24 | SCUMM HE: Set up networking variable later during execution | Eugene Sandulenko |
2019-10-22 | SCUMM HE: Work on receiving part of Moonbase Commander networking | Eugene Sandulenko |
2018-01-31 | SCUMM: Replace UB-triggering serialization code with Common::Serializer | Colin Snover |
2016-09-03 | SCUMM HE: Constify string parameter | Ori Avtalion |
2016-09-02 | Merge pull request #821 from BenCastricum/bugfixes | Eugene Sandulenko |
2016-08-30 | HE: Add setupStringArrayFromString() | Alexander Tkachev |
2016-08-30 | HE: Add getStringFromArray() | Alexander Tkachev |
2016-08-30 | SCUMM HE: Compensate timers for pauses, fixes bug #6352 | Ben Castricum |
2016-06-22 | SCUMM HE: Update sound flags and queue, for new settings. | Kirben |
2016-06-22 | SCUMM HE: Document sound opcodes. | Kirben |
2016-05-26 | SCUMM HE: Moved remnants of Moonabse to HE100 | Eugene Sandulenko |
2016-05-26 | SCUMM HE: Moved Moonbase to ScummEngine_v100he | Eugene Sandulenko |
2016-05-22 | SCUMM HE: Added main Moonbase AI code | Eugene Sandulenko |
2016-05-22 | SCUMM HE: Moved Moonbase stuff to v90he | Eugene Sandulenko |
2016-05-14 | SCUMM HE: Fixes and comments to video playback code | Eugene Sandulenko |
2016-05-10 | SCUMM HE: Started code for loading FOW resources | Eugene Sandulenko |
2016-05-10 | SCUMM HE: Initial code for Moonbase FOW | Eugene Sandulenko |
2016-04-29 | SCUMM HE: Initial code for Moonbase-specific class | Eugene Sandulenko |
2014-02-18 | SCUMM: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-10-05 | SCUMM: Make all HE saves prepend the target name | Matthew Hoops |
2013-06-02 | SCUMM: Remove unused variable _quit | Torbjörn Andersson |
2012-06-08 | SCUMM: Implement listing playbook files in football2002 | Matthew Hoops |
2011-08-28 | SCUMM: Add basic support for setOffHeap resource flag in HE90+ games. | Travis Howell |
2011-08-16 | SCUMM: Make the default cursor for all v80+ games be the Windows cursor | Matthew Hoops |
2011-08-16 | SCUMM: Set the default moonbase cursor to be the default Windows cursor | Matthew Hoops |
2011-05-13 | SCUMM: Rename ResTypes->ResType, introduce ResId typedef, change code to use ... | Max Horn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-05 | SCUMM: Move _heV7RoomIntOffsets from ScummEngine to ScummEngine_v70he | Max Horn |
2011-04-05 | SCUMM: Move _heV7DiskOffsets from ScummEngine to ScummEngine_v70he | Max Horn |
2011-04-05 | SCUMM: Split ScummEngine::generateFilename, move HE specifics to class ScummE... | Max Horn |
2011-04-05 | SCUMM: Move ActorHE into its own header, move some HE specific stuff out of s... | Max Horn |
2010-05-12 | Fix missing songs in the HE73 version of Putt-Putt Saves the Zoo. | Travis Howell |
2010-01-26 | Let's Explore the Jungle with Buzzy uses VAR_PLATFORM variabletoo, but with d... | Travis Howell |
2009-08-05 | Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,... | Travis Howell |
2009-07-23 | Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircti... | Travis Howell |
2009-07-13 | Merged revisions 42433-42434,42436,42439-42441,42443-42446,42455-42456,42458-... | Travis Howell |
2009-07-13 | Fix bug #2820472 - MAZE: Keyboard input fault. | Travis Howell |
2009-06-04 | Add 16bit color support for later HE games. | Travis Howell |
2009-04-16 | SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) | Max Horn |
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn |
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently implement... | Max Horn |
2009-01-05 | Add support for RIFF sound format in createSound(). | Travis Howell |
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn |
2008-09-25 | SCUMM: Moved more stuf from class Actor to ActorHE | Max Horn |
2008-09-06 | Add debugInput opcode for HE 100 games. | Travis Howell |
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat |
2008-01-11 | Fixed bug #1861582 (COMI: Banjo duel seems harder than in the original) by ch... | Max Horn |
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell |
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell |
2007-12-27 | Enable Windows version of early HE games by default, to match already enabled... | Travis Howell |