Age | Commit message (Expand) | Author |
2016-04-27 | SCUMM HE: Better names for some WizParams fields | Eugene Sandulenko |
2014-02-18 | SCUMM: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-01-17 | Merge pull request #366 from clone2727/he-saves-target-name | clone2727 |
2013-10-05 | SCUMM: Make all HE saves prepend the target name | Matthew Hoops |
2013-08-16 | SCUMM: Always confirm quit when required in HE games. | Kirben |
2013-04-29 | SCUMM: Fix o100_videoOps subOp 0 | Matthew Hoops |
2012-06-15 | SCUMM: Adjust some wiz image ops and flood fill rects | Matthew Hoops |
2012-06-09 | SCUMM: Add HE101 version, for debugInput opcode difference in some HE100 games. | Travis Howell |
2012-06-01 | SCUMM: Add debugInput opcode difference in Backyard Basketball. | Travis Howell |
2011-08-08 | SCUMM: Update stub in arrayOps for Moonbase Commander. | Travis Howell |
2011-07-02 | SCUMM: Don't have MoviePlayer inherit from SmackerDecoder | Matthew Hoops |
2011-05-14 | SCUMM: Remove some unused var warnings (see bug #3293800) | Max Horn |
2011-05-13 | SCUMM: Rename ResTypes->ResType, introduce ResId typedef, change code to use ... | Max Horn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-12 | COMMON: Replace MKID_BE by MKTAG | Max Horn |
2010-10-23 | SCUMM: Skip endian conversion on little endian systems (instead of assigning ... | Max Horn |
2010-10-23 | SCUMM: Fix buffer overflow, that was causing crashes when saving in Backyard ... | Travis Howell |
2010-05-18 | Committing the rest of the VideoDecoder Rewrite from patch #2963496. | Matthew Hoops |
2010-05-17 | Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of th... | Matthew Hoops |
2009-09-11 | Remove excess spaces. | Travis Howell |
2009-08-23 | Fix Moonbase Commander startup. | Travis Howell |
2009-08-13 | Merged revisions 43245-43249,43251-43252,43257,43260,43262-43264,43266,43268-... | Travis Howell |
2009-08-12 | Fix building with specific games disabled in MSVC. | Travis Howell |
2009-08-05 | Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,... | Travis Howell |
2009-07-23 | Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircti... | Travis Howell |
2009-06-23 | Fix error in Backyard Soccer 2004, when using Season Play. | Travis Howell |
2009-06-18 | Merged revisions 41625 via svnmerge from | Travis Howell |
2009-06-18 | Correct actor layering method in HE90+ games. | Travis Howell |
2009-06-06 | Merged revisions 41154-41156,41160,41163-41181,41185-41186,41188-41189,41196-... | Travis Howell |
2009-06-05 | Minor cleanup. | Travis Howell |
2009-06-04 | Fix the color of Poodles Galore's finger nails in Spy Fox 3. | Travis Howell |
2009-06-04 | Add 16bit color support for later HE games. | Travis Howell |
2009-06-03 | Cleanup. | Travis Howell |
2009-04-16 | SCUMM: Got rid of o6_invalid | Max Horn |
2009-04-16 | SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) | Max Horn |
2008-12-27 | Add more stubs for MBC. | Travis Howell |
2008-09-25 | SCUMM: Moved Actor::drawActorToBackBuf to class ActorHE | Max Horn |
2008-09-06 | Add debugInput opcode for HE 100 games. | Travis Howell |
2008-09-05 | Use exact case numbers, to avoid unneeded subtractions. | Travis Howell |
2008-09-04 | Add missing case in o100_resourceRoutines. | Travis Howell |
2008-07-11 | SCUMM works with new GMM implementation | Christopher Page |
2008-04-17 | Enable original load/save system in HE100 games. | Travis Howell |
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell |
2007-12-27 | Enable Windows version of early HE games by default, to match already enabled... | Travis Howell |
2007-11-25 | Add stub for wizImages thickLine code. | Travis Howell |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-08 | Rename setFilePath opcode to createDirectory, in order to reflect the opcodes... | Travis Howell |
2006-12-15 | Add code for stopping video playback in HE100 games | Travis Howell |
2006-11-24 | Add findBox opcode for Hebrew version of Freddi Fish 1 | Travis Howell |