Age | Commit message (Expand) | Author |
2009-09-11 | Remove excess spaces. | Travis Howell |
2009-08-23 | Fix Moonbase Commander startup. | Travis Howell |
2009-08-13 | Merged revisions 43245-43249,43251-43252,43257,43260,43262-43264,43266,43268-... | Travis Howell |
2009-08-12 | Fix building with specific games disabled in MSVC. | Travis Howell |
2009-08-05 | Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,... | Travis Howell |
2009-07-23 | Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircti... | Travis Howell |
2009-06-23 | Fix error in Backyard Soccer 2004, when using Season Play. | Travis Howell |
2009-06-18 | Merged revisions 41625 via svnmerge from | Travis Howell |
2009-06-18 | Correct actor layering method in HE90+ games. | Travis Howell |
2009-06-06 | Merged revisions 41154-41156,41160,41163-41181,41185-41186,41188-41189,41196-... | Travis Howell |
2009-06-05 | Minor cleanup. | Travis Howell |
2009-06-04 | Fix the color of Poodles Galore's finger nails in Spy Fox 3. | Travis Howell |
2009-06-04 | Add 16bit color support for later HE games. | Travis Howell |
2009-06-03 | Cleanup. | Travis Howell |
2009-04-16 | SCUMM: Got rid of o6_invalid | Max Horn |
2009-04-16 | SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) | Max Horn |
2008-12-27 | Add more stubs for MBC. | Travis Howell |
2008-09-25 | SCUMM: Moved Actor::drawActorToBackBuf to class ActorHE | Max Horn |
2008-09-06 | Add debugInput opcode for HE 100 games. | Travis Howell |
2008-09-05 | Use exact case numbers, to avoid unneeded subtractions. | Travis Howell |
2008-09-04 | Add missing case in o100_resourceRoutines. | Travis Howell |
2008-07-11 | SCUMM works with new GMM implementation | Christopher Page |
2008-04-17 | Enable original load/save system in HE100 games. | Travis Howell |
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell |
2007-12-27 | Enable Windows version of early HE games by default, to match already enabled... | Travis Howell |
2007-11-25 | Add stub for wizImages thickLine code. | Travis Howell |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-08 | Rename setFilePath opcode to createDirectory, in order to reflect the opcodes... | Travis Howell |
2006-12-15 | Add code for stopping video playback in HE100 games | Travis Howell |
2006-11-24 | Add findBox opcode for Hebrew version of Freddi Fish 1 | Travis Howell |
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn |
2006-11-04 | SCUMM cleanup | Max Horn |
2006-11-02 | Add video code for HE100 games | Travis Howell |
2006-11-01 | Enable Bink video playback in HE100 games | Travis Howell |
2006-10-20 | SCUMM: ArrayHeader related cleanup | Max Horn |
2006-09-17 | renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c... | Max Horn |
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap... | Max Horn |
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e... | Max Horn |
2006-09-16 | Replaced checkRange by assertRange, which has (a) an (IMO) more logical order... | Max Horn |
2006-07-14 | More whitespace changes. | Torbjörn Andersson |
2006-07-10 | Fix actor glitches in the stomach location of pajama3 | Travis Howell |
2006-07-06 | Fix off by one, in the stomach of pajama3 | Travis Howell |
2006-06-24 | Fix warning | Max Horn |
2006-06-23 | Convert file path, before playing videos in HE games | Travis Howell |
2006-06-16 | Fix rects in HE games, when positions are set by scripts | Travis Howell |
2006-04-26 | Replaced _hFileTable by _hInFileTable/_hOutFileTable | Max Horn |
2006-04-23 | Move HE specific stuff from class Sound to its new subclass SoundHE | Max Horn |
2006-04-17 | Replaced o70_seekFilePos by o60_seekFilePos (both were identical) | Max Horn |
2006-04-01 | Always check array bounds are valid in HE games, matching original | Travis Howell |