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path: root/engines/scumm/he/script_v60he.cpp
AgeCommit message (Expand)Author
2009-09-01SCUMM: Better fix for convertFilePath (use snprintf instead of sprintf, avoid...Max Horn
2009-08-29Fix the default save game path setting in Macintosh versions of HE72+ games.Travis Howell
2009-08-24Fix bug #2843387 - PUTTPUTT/FATTYBEAR: Macintosh versions assert on startup.Travis Howell
2009-08-17Merged revisions 43417,43420,43425-43426,43428,43431,43434,43436-43438,43440-...Travis Howell
2009-08-16Fix overflow in convertFilePath().Travis Howell
2009-08-05Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,...Travis Howell
2009-07-23Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircti...Travis Howell
2009-06-04Add 16bit color support for later HE games.Travis Howell
2009-04-16SCUMM: Compacted various setupOpcodes() implementations by using the fact tha...Max Horn
2009-04-16SCUMM: Got rid of o6_invalidMax Horn
2009-04-16SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it)Max Horn
2009-01-23Renamed Archive::openFile to createReadStreamForMemberMax Horn
2009-01-12Remove unused case, which isn't used by HE60-HE71 games.Travis Howell
2008-12-15Add Moonbase Commander target again, for testing only.Travis Howell
2008-11-17Fix regressions in HE games, when slashes are used in filenames for file opco...Travis Howell
2008-10-23Pushed down some header depsMax Horn
2008-10-14Another tweak to HE: Use SearchMan.openFile instead of a raw FSNodeMax Horn
2008-10-02Renamed FilesystemNode -> FSNodeMax Horn
2008-09-30SCUMM HE: Use FilesystemNode::openForReading() instead of 'new Common::File' ...Max Horn
2008-09-25SCUMM: Moved Actor::drawActorToBackBuf to class ActorHEMax Horn
2008-07-29Changed class File (and derived classes) to only support read-only access; ad...Max Horn
2008-04-17Update a few debug messages.Travis Howell
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
2008-01-03Fix endian issue in redimArray.Travis Howell
2007-11-06Add support for original load/save system in HE games.Travis Howell
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-09-08Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT...Max Horn
2007-06-06Fix possible crash issue, if music volume was set by 3DO versions of HE games.Travis Howell
2007-06-01Fix bug #1727457 - WATER: Unexpected crash at the end of level 15.Travis Howell
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-08Set SaveGamePath INI setting to '*' in HE72+ games, to avoid warnings about n...Travis Howell
2006-11-19* Made Actor::_pos protected, added public Actor::getPos() methodMax Horn
2006-11-04SCUMM cleanupMax Horn
2006-10-20SCUMM: ArrayHeader related cleanupMax Horn
2006-09-16Replaced checkRange by assertRange, which has (a) an (IMO) more logical order...Max Horn
2006-09-09Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounterMax Horn
2006-07-14More whitespace changes.Torbjörn Andersson
2006-06-21Revert back to original method used for scrollEffect(), fixes regressions.Travis Howell
2006-06-19Fix screen scrolling glitch when looking at the top of closet in parents room...Travis Howell
2006-06-18Add alternative method to prevent debug code of scripts been triggered in los...Travis Howell
2006-06-09Use convertFilePath for HE6x games too, for safetyTravis Howell
2006-06-09Add DOS and Macintosh versions of Putt-Putt & Fatty Bear's Activity PackTravis Howell
2006-05-08Fix regression in lost, the middle directories were removedTravis Howell
2006-05-02Add support for reading/writing config files through saveGameManager and use ...Travis Howell
2006-05-01Some cleanup, and added a FIXME comment concerning the wrong usage of getSave...Max Horn
2006-04-29* Renamed several methods in favor of a somewhat more uniform naming scheme: ...Max Horn
2006-04-26Replaced _hFileTable by _hInFileTable/_hOutFileTableMax Horn
2006-04-23Move HE specific stuff from class Sound to its new subclass SoundHEMax Horn
2006-03-26Always use the correct string slot for HE games specific cases in decodeParse...Travis Howell
2006-03-25Move convertFilePath() to ScummEngine_v60he, to allow use by earlier HE gamesTravis Howell