Age | Commit message (Expand) | Author |
2014-02-18 | SCUMM: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-10-05 | SCUMM: Make all HE saves prepend the target name | Matthew Hoops |
2013-08-08 | COMMON: Rename ConfigFile to INIFile. | Johannes Schickel |
2011-12-03 | SCUMM: Add support for the mustard mac map file | Matthew Hoops |
2011-08-08 | SCUMM: Set default Benchmark speed in Moonbase Commander, based on the origin... | Travis Howell |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2010-11-23 | SCUMM: Replace Common::File uses by SeekableReadStream and SearchMan | Max Horn |
2010-10-23 | SCUMM: Skip endian conversion on little endian systems (instead of assigning ... | Max Horn |
2009-08-13 | Merged revisions 43245-43249,43251-43252,43257,43260,43262-43264,43266,43268-... | Travis Howell |
2009-08-12 | Fix building with specific games disabled in MSVC. | Travis Howell |
2009-08-05 | Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,... | Travis Howell |
2009-07-23 | Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircti... | Travis Howell |
2009-06-04 | Add 16bit color support for later HE games. | Travis Howell |
2009-04-16 | SCUMM: Compacted various setupOpcodes() implementations by using the fact tha... | Max Horn |
2009-04-16 | SCUMM: Got rid of o6_invalid | Max Horn |
2009-04-16 | SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) | Max Horn |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-12-29 | Add Blue's Treasure Hunt. | Travis Howell |
2008-11-17 | Fix regressions in HE games, when slashes are used in filenames for file opco... | Travis Howell |
2008-09-25 | SCUMM: Moved Actor::drawActorToBackBuf to class ActorHE | Max Horn |
2008-07-29 | Changed class File (and derived classes) to only support read-only access; ad... | Max Horn |
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell |
2007-12-27 | Enable Windows version of early HE games by default, to match already enabled... | Travis Howell |
2007-09-21 | Fix regression, when loading levels in mustard. | Travis Howell |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-08 | Rename setFilePath opcode to createDirectory, in order to reflect the opcodes... | Travis Howell |
2007-03-23 | Change getFileSize opcode, to check for files via SaveFileManager too. Fixes ... | Travis Howell |
2006-11-24 | Add findBox opcode for Hebrew version of Freddi Fish 1 | Travis Howell |
2006-10-20 | SCUMM: ArrayHeader related cleanup | Max Horn |
2006-09-09 | Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounter | Max Horn |
2006-05-02 | Add support for reading/writing config files through saveGameManager and use ... | Travis Howell |
2006-04-23 | Move HE specific stuff from class Sound to its new subclass SoundHE | Max Horn |
2006-04-17 | Replaced o70_seekFilePos by o60_seekFilePos (both were identical) | Max Horn |
2006-03-25 | Minor cleanup | Travis Howell |
2006-03-25 | - Implemented case insensitive file reading. Left old system as a fallback | Eugene Sandulenko |
2006-03-10 | o6_setObjectName is never used by HE72+ games | Travis Howell |
2006-03-03 | Moved ScummFile etc. to the new file.cpp / file.h | Max Horn |
2006-02-15 | o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and | Eugene Sandulenko |
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko |