Age | Commit message (Expand) | Author |
2006-12-10 | made CUP_Player only update the modified screen areas. | Gregory Montoir |
2006-11-24 | Add findBox opcode for Hebrew version of Freddi Fish 1 | Travis Howell |
2006-11-22 | Fix MSVC2005 warnings. Please, review the changes. | Eugene Sandulenko |
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn |
2006-11-07 | simplified SRLE decoding, cleanup | Gregory Montoir |
2006-11-06 | added SRLE handler, cleanup | Gregory Montoir |
2006-11-06 | cleanup | Johannes Schickel |
2006-11-06 | Portability fix for some platforms. | Eugene Sandulenko |
2006-11-06 | Add support for HE CUP demos based on cyx's standalone player. | Eugene Sandulenko |
2006-11-04 | SCUMM cleanup | Max Horn |
2006-11-03 | Fixed bad namespace comments spotted by clone2727. | Torbjörn Andersson |
2006-11-02 | Add video code for HE100 games | Travis Howell |
2006-11-01 | Enable Bink video playback in HE100 games | Travis Howell |
2006-10-25 | Switch error to warning, since code is compatbile with football2002 too | Travis Howell |
2006-10-21 | cleanup | Max Horn |
2006-10-20 | SCUMM: ArrayHeader related cleanup | Max Horn |
2006-10-18 | SCUMM: walbox related cleanup | Max Horn |
2006-10-15 | Moved get_resource_id_quoted around a bit and added another FIXME comment | Max Horn |
2006-10-15 | Got rid of ScummEngine::_confirmExit, and some other minor cleanup | Max Horn |
2006-10-07 | Removed 'smushMode' param from processInput and processKeyboard in favor of a... | Max Horn |
2006-10-07 | Renemaed ScummEngine::processKbd to processInput (as it also deals with the m... | Max Horn |
2006-10-07 | some HE related cleanup | Max Horn |
2006-09-17 | renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c... | Max Horn |
2006-09-17 | Moved stored flobjects to class ScummEngine_v70he | Max Horn |
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap... | Max Horn |
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e... | Max Horn |
2006-09-16 | Replaced checkRange by assertRange, which has (a) an (IMO) more logical order... | Max Horn |
2006-09-09 | Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounter | Max Horn |
2006-09-01 | Add HE72+ specific version of convertMessageToString(), to reduce filtering a... | Travis Howell |
2006-07-23 | Use #include "..." instead of #include <...> for pack-start.h and pack-end.h | Torbjörn Andersson |
2006-07-22 | Fix struct packing issues (macros are not resolve in #pragma params, at least... | Max Horn |
2006-07-21 | Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now... | Max Horn |
2006-07-14 | More whitespace changes. | Torbjörn Andersson |
2006-07-10 | Fix actor glitches in the stomach location of pajama3 | Travis Howell |
2006-07-09 | Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of checking... | Max Horn |
2006-07-09 | HE80+ games ignore subtitle speed, due to sound code been used. Fixes glitche... | Travis Howell |
2006-07-08 | Rename VAR_WINDOWS_VERSION to VAR_PLATFORM_VERSION | Travis Howell |
2006-07-06 | Fix off by one, in the stomach of pajama3 | Travis Howell |
2006-06-28 | Remove left over ; | Travis Howell |
2006-06-28 | Add eriktorbjorn's patch for DXA unification, with more changes | Travis Howell |
2006-06-24 | Fix warning | Max Horn |
2006-06-23 | Convert file path, before playing videos in HE games | Travis Howell |
2006-06-21 | Revert back to original method used for scrollEffect(), fixes regressions. | Travis Howell |
2006-06-19 | Fix screen scrolling glitch when looking at the top of closet in parents room... | Travis Howell |
2006-06-18 | Remove debug left over | Travis Howell |
2006-06-18 | Add alternative method to prevent debug code of scripts been triggered in los... | Travis Howell |
2006-06-16 | Fix rects in HE games, when positions are set by scripts | Travis Howell |
2006-06-13 | Since setCursorHotspot() does not update the cursor (should it?), we have to | Torbjörn Andersson |
2006-06-13 | Let the [cursor] palette manager handle disableCursorPalette() too, to avoid | Torbjörn Andersson |
2006-06-09 | Use convertFilePath for HE6x games too, for safety | Travis Howell |