Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-04-09 | Fix regression introduced by removing of GF_HE_CURSORLESS feature flag. | Eugene Sandulenko | |
There are 3 cases of HE cursors: o Default one. We set up cursor palette for it. o Loaded from .HE3 (windows resource file). We use default cursor palette. o Loaded from WizImage. We disable default cursor palette. svn-id: r21711 | |||
2006-04-08 | Renamed various *GameSettings to GameSettings (our namespaces are enough to ↵ | Max Horn | |
distinguish them) svn-id: r21684 | |||
2006-04-03 | GF_HE_CURSORLESS feature flag not required, since HE games always set a ↵ | Travis Howell | |
default cursor too. svn-id: r21576 | |||
2006-04-01 | Always check array bounds are valid in HE games, matching original | Travis Howell | |
svn-id: r21524 | |||
2006-04-01 | Fix painting and fridge magnet palette glitches in thinker1 | Travis Howell | |
svn-id: r21522 | |||
2006-03-31 | Rename two WizParameters fields | Travis Howell | |
svn-id: r21514 | |||
2006-03-30 | Add missing check for invalid object number in getObjectData opcode | Travis Howell | |
svn-id: r21501 | |||
2006-03-26 | Always use the correct string slot for HE games specific cases in ↵ | Travis Howell | |
decodeParseString() svn-id: r21462 | |||
2006-03-25 | Move convertFilePath() to ScummEngine_v60he, to allow use by earlier HE games | Travis Howell | |
svn-id: r21450 | |||
2006-03-25 | Minor cleanup | Travis Howell | |
svn-id: r21446 | |||
2006-03-25 | - Implemented case insensitive file reading. Left old system as a fallback | Eugene Sandulenko | |
in case some engine writer decide to do something unwise - Removed used of ConfMan.getKey("path") in file-related cases, because now File class handles that - Fixed bug in ScummEngine_v80he::o80_getFileSize() where path delimiters weren't translated svn-id: r21443 | |||
2006-03-19 | Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStream | Travis Howell | |
svn-id: r21375 | |||
2006-03-19 | Move the sound loop detection, so it is used by all HE70+ games | Travis Howell | |
svn-id: r21374 | |||
2006-03-19 | Skip HSHD block by set size, since there are sound resources (ie Caiman in ↵ | Travis Howell | |
jungle) which have incorrect size in HSHD header svn-id: r21373 | |||
2006-03-13 | Confirmed it is safe to remove workaround for Macintosh HE99 version of water. | Travis Howell | |
svn-id: r21253 | |||
2006-03-12 | Unfortunately the workaround for Macintosh version of water is still required. | Travis Howell | |
svn-id: r21231 | |||
2006-03-12 | Use script support for Macintosh versions of HE80+ games | Travis Howell | |
svn-id: r21227 | |||
2006-03-12 | Revert mistaken commit of local debug code | Travis Howell | |
svn-id: r21222 | |||
2006-03-12 | Revert mistaken commit of local debug code | Travis Howell | |
svn-id: r21220 | |||
2006-03-12 | Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy) | Travis Howell | |
svn-id: r21219 | |||
2006-03-11 | Fix endian issue in getArrayDim() | Travis Howell | |
svn-id: r21216 | |||
2006-03-10 | o6_setObjectName is never used by HE72+ games | Travis Howell | |
svn-id: r21211 | |||
2006-03-08 | Fixed tons of format string warnings for debug/error calls (including ↵ | Max Horn | |
several errors where the format string didn't match the number of arguments to the call) svn-id: r21141 | |||
2006-03-07 | Correct order of cases in o72_redimArray() | Travis Howell | |
svn-id: r21135 | |||
2006-03-04 | Renamed SubstResFileNames::winName and macName to almostGameID / ↵ | Max Horn | |
expandedName (the old names were misleading; the new ones aren't great either :) svn-id: r21062 | |||
2006-03-03 | Hiding the implementation of ADPCMInputStream from the public, in favor of a ↵ | Max Horn | |
factory function (just like with the other AudioStream subclasses) svn-id: r21043 | |||
2006-03-03 | Moved ScummFile etc. to the new file.cpp / file.h | Max Horn | |
svn-id: r21038 | |||
2006-03-03 | Read array bounds in checkArrayLimits() correctly on all systems | Travis Howell | |
svn-id: r21024 | |||
2006-03-03 | Always use music sound type, for music in 3DO versions of HE games | Travis Howell | |
svn-id: r21019 | |||
2006-03-02 | Use sound types for sound in HE Games | Travis Howell | |
svn-id: r21018 | |||
2006-03-02 | Changed cast from int to int32, to use platform specified typedefs for the ↵ | Lars Persson | |
type. svn-id: r21010 | |||
2006-03-01 | Fix compile | Travis Howell | |
svn-id: r20997 | |||
2006-03-01 | Updated datatypes to resolve ambiguity | Lars Persson | |
svn-id: r20991 | |||
2006-02-27 | Use _numStrips when checking for foreced sprite redraw, instead of set values. | Travis Howell | |
svn-id: r20956 | |||
2006-02-26 | That change shouldn't have been commited | Travis Howell | |
svn-id: r20903 | |||
2006-02-26 | Change debugInput opcode result to zerod array for now, since it expects ↵ | Travis Howell | |
input string svn-id: r20901 | |||
2006-02-25 | Split SCUMM's generateSubstResFileName into two functions: ↵ | Max Horn | |
findSubstResFileName and applySubstResFileName svn-id: r20879 | |||
2006-02-25 | Cleanup decompress wizImage functions, to help find similar code | Travis Howell | |
svn-id: r20874 | |||
2006-02-25 | Replaced MKID by MID_BE in most places in the SCUMM engine | Max Horn | |
svn-id: r20862 | |||
2006-02-25 | Adjust masking in copyWizImageWithMask() to match ScummVM, wizImages masking ↵ | Travis Howell | |
works fine now svn-id: r20858 | |||
2006-02-25 | More corrections to copyWizImageWithMask() in HE games | Travis Howell | |
svn-id: r20854 | |||
2006-02-24 | Add corrections to copyWizImageWithMask() in HE games | Travis Howell | |
svn-id: r20849 | |||
2006-02-24 | added TRLE wiz masking (mostly untested) | Gregory Montoir | |
svn-id: r20847 | |||
2006-02-21 | Cleanup decompressWizImage() in HE games | Travis Howell | |
svn-id: r20809 | |||
2006-02-20 | Moved iMUSE code to the new directory engines/scumm/imuse/ | Max Horn | |
svn-id: r20801 | |||
2006-02-20 | Fixing compiler (cast) warning | Max Horn | |
svn-id: r20799 | |||
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵ | Max Horn | |
simple ScummGameSettings instance: _game svn-id: r20795 | |||
2006-02-20 | Disable unchecked use of OSystem::setWindowCaption from SCUMM/HE scripts ↵ | Max Horn | |
(this fixes crashes under Mac OS X with e.g. german puttrace) svn-id: r20782 | |||
2006-02-16 | Stop music in HE games, before nuking the resource | Travis Howell | |
svn-id: r20727 | |||
2006-02-16 | force arg variable to float type, msvc8 can't select from float or double | Paweł Kołodziejski | |
svn-id: r20725 |