index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
scumm
/
player_towns.cpp
Age
Commit message (
Expand
)
Author
2011-05-29
FM-TOWNS AUDIO: Unlock internal mutex before calling imuse timer proc.
athrxx
2011-05-20
FM-TOWNS AUDIO: fix thread lockups and cleanup
athrxx
2011-05-17
FM-TOWNS AUDIO: Some midi code fixes and some renaming
athrxx
2011-05-17
FM-TOWNS AUDIO: Some renaming in the euphony driver code
athrxx
2011-05-17
SCUMM: Adapt code to latest FM-TOWNS audio driver changes
athrxx
2011-05-17
FM-TOWNS AUDIO: Some more midi driver code for FM-TOWNS monkey2 and indy4
athrxx
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-12
COMMON: Replace MKID_BE by MKTAG
Max Horn
2010-10-10
LOOM PC-Engine: fix regression
Florian Kagerer
2010-10-09
SCUMM/FM-TOWNS: minor fix for sfx code
Florian Kagerer
2010-10-09
SCUMM/FM-TOWNS: cleanup sfx code
Florian Kagerer
2010-10-08
SCUMM/FM-TOWNS: fixed threading issue in sfx code
Florian Kagerer
2010-10-08
SCUMM/FM-TOWNS: fixed possible invalid mem access in sfx code
Florian Kagerer
2010-10-07
SCUMM/FM-TOWNS: minor change in sfx code
Florian Kagerer
2010-10-07
SCUMM: Silenced signed/unsigned warnings, removed unused variable
Filippos Karapetis
2010-10-07
SCUMM/FM-TOWNS: cleanup
Florian Kagerer
2010-10-07
SCUMM/FM-TOWNS: improved sfx support for indy4 and monkey2
Florian Kagerer
2010-10-05
SCUMM/FM-TOWNS: disable new graphics code in DS port
Florian Kagerer
2010-08-20
SCUMM/TOWNS: fix minor bugs
Florian Kagerer
2010-08-18
SCUMM/FM-TOWNS: start rewriting audio code
Florian Kagerer