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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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room.cpp
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Author
2006-12-25
Changed ScummEngine::_actors from an Actor array to a an array of Actor point...
Max Horn
2006-11-19
* Made Actor::_pos protected, added public Actor::getPos() method
Max Horn
2006-11-04
SCUMM cleanup
Max Horn
2006-09-23
Removed CHECK_HEAP
Max Horn
2006-09-18
Cleaned up Gdi::roomChanged
Max Horn
2006-09-17
Moved stored flobjects to class ScummEngine_v70he
Max Horn
2006-09-17
Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...
Max Horn
2006-09-17
Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e...
Max Horn
2006-09-16
Replaced checkRange by assertRange, which has (a) an (IMO) more logical order...
Max Horn
2006-05-29
Fix Commodore 64 versions
Travis Howell
2006-04-29
* Renamed several methods in favor of a somewhat more uniform naming scheme: ...
Max Horn
2006-03-14
Avoid all scumm var conflicts in C64 maniac
Travis Howell
2006-03-14
Fix regression in C64 zak, script 5 was not been run when room changed
Travis Howell
2006-03-05
Add some basic walkbox support for C64 maniac
Travis Howell
2006-03-02
Fix using items in C64 maniac and cleanup
Travis Howell
2006-02-28
Add comment to workaround for music in Sam & Max, based on commit log. And li...
Travis Howell
2006-02-25
Replaced MKID by MID_BE in most places in the SCUMM engine
Max Horn
2006-02-20
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...
Max Horn
2006-02-15
Moved all he-specific source files to engines/scumm/he/ subdirectory
Eugene Sandulenko
2006-02-11
Moved engines to the new engines/ directory
Max Horn