Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-11 | cleanup | Max Horn | |
svn-id: r33010 | |||
2008-05-23 | Fixed PalmOS compilation | Chris Apers | |
svn-id: r32223 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2008-02-04 | Commited updated version of my own patch #1868402: Basic savestate plugin API | Max Horn | |
svn-id: r30786 | |||
2008-02-01 | Change InSaveFile -> SeekableReadStream where possible | Max Horn | |
svn-id: r30722 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-01 | Fix for bug #1766072: MANIACNES: Music Doesn't Start On Load Game | Eugene Sandulenko | |
svn-id: r30122 | |||
2007-12-28 | Patch #1859448: Add OSystem::getTimeAndDate API | Eugene Sandulenko | |
svn-id: r30034 | |||
2007-12-27 | Enable Windows version of early HE games by default, to match already ↵ | Travis Howell | |
enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. svn-id: r30011 | |||
2007-12-23 | Fix for bug #1846049: COMI: wrong subtitles color | Max Horn | |
svn-id: r29966 | |||
2007-12-20 | Do not #include time.h globally (ideally, we should provide a localtime ↵ | Max Horn | |
clone in OSystem so we can completly get rid of this) svn-id: r29919 | |||
2007-12-07 | fix unterminated string (causing intermittent savegame listing problems in ↵ | Willem Jan Palenstijn | |
scumm) svn-id: r29748 | |||
2007-11-06 | Add support for original load/save system in HE games. | Travis Howell | |
svn-id: r29434 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-18 | Code formatting fixes | Max Horn | |
svn-id: r28945 | |||
2007-09-18 | Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break ↵ | Max Horn | |
compilation on some ports) svn-id: r28944 | |||
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over ↵ | Max Horn | |
HTTPS and hence through proxies&firewalls :) svn-id: r28877 | |||
2007-07-12 | Changed SaveFileManager::listSavegames() function to be engine agnostic. It ↵ | David Corrales | |
now returns a list will the full paths of existing files that match a given regex. Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly. svn-id: r28046 | |||
2007-06-30 | Don't tracke time we take for loading (it should be less than a second anyway) | Max Horn | |
svn-id: r27795 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-28 | Improved version of patch to fix bug #1722153: "FT: Error on loading a game ↵ | Eugene Sandulenko | |
saved during a dialogue" svn-id: r26987 | |||
2007-05-26 | Patch from bug #1722153: "FT: Error on loading a game saved during a dialogue" | Eugene Sandulenko | |
svn-id: r26947 | |||
2007-04-15 | Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 ↵ | Gregory Montoir | |
function in order to match the original V8 interpreter. This should fix bugs #1036707 and #1662610 (subtitles word wrapping issues). svn-id: r26516 | |||
2007-04-01 | Fixed grammar in a comment | Max Horn | |
svn-id: r26358 | |||
2007-03-08 | Clarified some comments | Max Horn | |
svn-id: r26028 | |||
2007-02-25 | Rename C64 engine class, since it is been used by Apple II and Commodore 64 ↵ | Travis Howell | |
versions now. svn-id: r25850 | |||
2007-02-17 | Added finalize() method to Common::OutSaveFile (which by default just ↵ | Max Horn | |
flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing) svn-id: r25660 | |||
2007-02-10 | Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA | Max Horn | |
svn-id: r25454 | |||
2007-02-04 | Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 ↵ | Max Horn | |
character coordinates internally, not pixel coordinates. This should fix some walk bugs, but also might cause some regressions. Watch out svn-id: r25370 | |||
2007-02-02 | Broadened the fix for bug #795214 to make it work with resaves of old ↵ | Max Horn | |
savegames, fixing bug #1648248 svn-id: r25340 | |||
2007-01-28 | Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments | Max Horn | |
svn-id: r25250 | |||
2007-01-28 | Partial fix for bug #1036707 (made by cyx): Get rid of _verbCharset, so that ↵ | Max Horn | |
we use the correct font for verbs in COMI, with the correct spacing svn-id: r25249 | |||
2006-12-25 | Changed ScummEngine::_actors from an Actor array to a an array of Actor ↵ | Max Horn | |
points (i.e. indirection) svn-id: r24922 | |||
2006-09-23 | Removed CHECK_HEAP | Max Horn | |
svn-id: r23979 | |||
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the ↵ | Max Horn | |
heap (i.e. _res is a pointer now) svn-id: r23922 | |||
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap ↵ | Max Horn | |
(i.e. _gdi is a pointer now) svn-id: r23921 | |||
2006-09-16 | cleanup | Max Horn | |
svn-id: r23880 | |||
2006-07-23 | No need for packing SaveInfoSection and ThumbnailHeader anymore. | Johannes Schickel | |
svn-id: r23572 | |||
2006-07-22 | Fix struct packing issues (macros are not resolve in #pragma params, at ↵ | Max Horn | |
least for GCC) svn-id: r23569 | |||
2006-07-22 | Hardcoding header size of the Thumbnail and of the Info section of scumm games. | Johannes Schickel | |
(because packed struct handling changed and gcc seems not to be happy with it) This should unbreak new save games made after this commit. svn-id: r23565 | |||
2006-07-21 | Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS ↵ | Max Horn | |
now (hiya eriktorbjorn, this one is for you *ggg*) svn-id: r23547 | |||
2006-07-14 | Whitespace change, and test to see if I'm able to commit now that I've changed | Torbjörn Andersson | |
my password. (See SourceForge status page.) svn-id: r23492 | |||
2006-07-09 | Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of ↵ | Max Horn | |
checking for GCC / not GCC svn-id: r23458 | |||
2006-05-31 | Add patch for bug #1452272 - COMI: Verb strings aren't wrapped | Travis Howell | |
svn-id: r22793 | |||
2006-05-29 | Fix Commodore 64 versions | Travis Howell | |
svn-id: r22732 | |||
2006-04-29 | Renamed updateVolumes to updateSoundSettings -- now it also handles ↵ | Max Horn | |
subtitles/speech_mute settings. Also changed the ConfigDialog accordingly svn-id: r22233 | |||
2006-04-29 | Moved the AudioCDManager as well as class AudioStream and its (standard) ↵ | Max Horn | |
subclasses to namespace Audio svn-id: r22231 | |||
2006-04-29 | * Renamed several methods in favor of a somewhat more uniform naming scheme: ↵ | Max Horn | |
setupFOO for stuff that inits static data (i.e. will be called only once, or after loading savegames), vs. resetFOO / updateFOO methods which are called frequently and (re)set dynamic data. * Doing this, split scummInit into setupScumm and resetScumm methods * Moved some init code to new methods (huuuuge init methods are hard to read, and hard to customize using subclassing) * Renmaed various setup???Palette methods to set???Palette * Some minor cleanup / tweaks svn-id: r22227 | |||
2006-03-26 | Ooops, correct cut and past error in last commit | Travis Howell | |
svn-id: r21461 |