Age | Commit message (Expand) | Author |
2007-06-30 | Don't tracke time we take for loading (it should be less than a second anyway) | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-28 | Improved version of patch to fix bug #1722153: "FT: Error on loading a game s... | Eugene Sandulenko |
2007-05-26 | Patch from bug #1722153: "FT: Error on loading a game saved during a dialogue" | Eugene Sandulenko |
2007-04-15 | Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 func... | Gregory Montoir |
2007-04-01 | Fixed grammar in a comment | Max Horn |
2007-03-08 | Clarified some comments | Max Horn |
2007-02-25 | Rename C64 engine class, since it is been used by Apple II and Commodore 64 v... | Travis Howell |
2007-02-17 | Added finalize() method to Common::OutSaveFile (which by default just flushes... | Max Horn |
2007-02-10 | Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA | Max Horn |
2007-02-04 | Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 charac... | Max Horn |
2007-02-02 | Broadened the fix for bug #795214 to make it work with resaves of old savegam... | Max Horn |
2007-01-28 | Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments | Max Horn |
2007-01-28 | Partial fix for bug #1036707 (made by cyx): Get rid of _verbCharset, so that ... | Max Horn |
2006-12-25 | Changed ScummEngine::_actors from an Actor array to a an array of Actor point... | Max Horn |
2006-09-23 | Removed CHECK_HEAP | Max Horn |
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap... | Max Horn |
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e... | Max Horn |
2006-09-16 | cleanup | Max Horn |
2006-07-23 | No need for packing SaveInfoSection and ThumbnailHeader anymore. | Johannes Schickel |
2006-07-22 | Fix struct packing issues (macros are not resolve in #pragma params, at least... | Max Horn |
2006-07-22 | Hardcoding header size of the Thumbnail and of the Info section of scumm games. | Johannes Schickel |
2006-07-21 | Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now... | Max Horn |
2006-07-14 | Whitespace change, and test to see if I'm able to commit now that I've changed | Torbjörn Andersson |
2006-07-09 | Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of checking... | Max Horn |
2006-05-31 | Add patch for bug #1452272 - COMI: Verb strings aren't wrapped | Travis Howell |
2006-05-29 | Fix Commodore 64 versions | Travis Howell |
2006-04-29 | Renamed updateVolumes to updateSoundSettings -- now it also handles subtitles... | Max Horn |
2006-04-29 | Moved the AudioCDManager as well as class AudioStream and its (standard) subc... | Max Horn |
2006-04-29 | * Renamed several methods in favor of a somewhat more uniform naming scheme: ... | Max Horn |
2006-03-26 | Ooops, correct cut and past error in last commit | Travis Howell |
2006-03-26 | Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color g... | Travis Howell |
2006-03-26 | Reduce size of saved games for HE games, music/speech resources don't need to... | Travis Howell |
2006-03-16 | Add comment about future saveLoad changes C64 maniac | Travis Howell |
2006-02-25 | Removed last two uses of MKID | Max Horn |
2006-02-25 | Some more MKID -> MKID_BE changes | Max Horn |
2006-02-20 | Moved iMUSE code to the new directory engines/scumm/imuse/ | Max Horn |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-15 | Fix for bug #795214 (MI1: Crash on church entry) | Max Horn |
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |