Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-06 | Add logic stub for Backyard Basketball. | Travis Howell | |
svn-id: r41217 | |||
2009-06-03 | Increase maxHeapThreshold for 16bit color HE games, due to larger resource ↵ | Travis Howell | |
sizes been used. svn-id: r41134 | |||
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson | |
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061 | |||
2009-05-10 | Correct and move initial SMUSH frame rate value, for the demo version of The ↵ | Travis Howell | |
Dig. svn-id: r40407 | |||
2009-05-10 | Set the initial SMUSH frame rate, since variable doesn't change and isn't saved. | Travis Howell | |
svn-id: r40406 | |||
2009-04-19 | SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the ↵ | Max Horn | |
highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;) svn-id: r40014 | |||
2009-03-24 | Patch from bug #2710315: INDY3/FOA: bug in patch for series IQ with ScummVM GUI | Max Horn | |
svn-id: r39677 | |||
2009-03-23 | Patch #2676453: INDY3/FOA: series IQ with ScummVM GUI | Max Horn | |
svn-id: r39649 | |||
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn | |
svn-id: r39567 | |||
2009-03-16 | SCUMM: Modified version of patch #1687041 (Scumm: Load-/Save-support for the ↵ | Max Horn | |
original save-dialog) svn-id: r39438 | |||
2009-03-10 | SCUMM: Fix snap scroll dialog messages | Max Horn | |
svn-id: r39286 | |||
2009-03-10 | Add snap scroll option from original games (SCUMM3-5), and enable for ↵ | Travis Howell | |
earlier games too. svn-id: r39283 | |||
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently ↵ | Max Horn | |
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002 | |||
2009-02-16 | Remove unneeded code, as _musicEngine is already set to NULL by default. | Travis Howell | |
svn-id: r38346 | |||
2009-02-16 | Limit platforms to specific SCUMM versions, when selecting the music engine ↵ | Travis Howell | |
to be used. To help prevent issues, if user manually selects the incorrect platform. svn-id: r38345 | |||
2009-02-13 | Revert talkspeed changes, while still only using the game specific talkspeed ↵ | Travis Howell | |
setting (if it exists). And clarify the talkspeed differences between games in the README. svn-id: r36299 | |||
2009-01-30 | Renamed SpecialDebugLevel to DebugChannel | Max Horn | |
svn-id: r36142 | |||
2009-01-11 | Fix talkspeed settings again. | Travis Howell | |
svn-id: r35821 | |||
2009-01-05 | Add support for RIFF sound format in createSound(). | Travis Howell | |
svn-id: r35736 | |||
2009-01-04 | Use cache when converting 16bit colors, for faster conversions. | Travis Howell | |
svn-id: r35714 | |||
2009-01-02 | Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> ↵ | Johannes Schickel | |
gui/GuiManager.h svn-id: r35668 | |||
2008-12-29 | Add Blue's Treasure Hunt. | Travis Howell | |
svn-id: r35599 | |||
2008-12-15 | Add Moonbase Commander target again, for testing only. | Travis Howell | |
svn-id: r35379 | |||
2008-12-09 | Removed some dead code, clarified comments, cleanup | Max Horn | |
svn-id: r35293 | |||
2008-11-15 | Fixed strncpy usage. | Johannes Schickel | |
svn-id: r35083 | |||
2008-11-15 | Paranoia: Add destination buffer size to Engine::errorString to help ↵ | Johannes Schickel | |
avoiding buffer overflows. svn-id: r35072 | |||
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel | |
svn-id: r35062 | |||
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn | |
svn-id: r34916 | |||
2008-10-02 | typo | Max Horn | |
svn-id: r34725 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-09-25 | SCUMM: Added a new ActorHE class, as well as a virtual ↵ | Max Horn | |
Actor::prepareDrawActorCostume() method svn-id: r34646 | |||
2008-09-17 | Patch #2060517: SCUMM: engine sets incorrect talkspeed value | Max Horn | |
svn-id: r34596 | |||
2008-09-14 | Little cleanup. | Johannes Schickel | |
svn-id: r34543 | |||
2008-09-07 | Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an ↵ | Max Horn | |
FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation svn-id: r34434 | |||
2008-09-06 | Add debugInput opcode for HE 100 games. | Travis Howell | |
svn-id: r34375 | |||
2008-09-03 | Moved check for shouldRTL() from engines to scummvm_main | Max Horn | |
svn-id: r34310 | |||
2008-09-01 | Silence MSVC warning about empty switch statement | Filippos Karapetis | |
svn-id: r34266 | |||
2008-07-14 | AGOS: Got rid of _masterVolume and replaced with _musicVolume and _sfxVolume ↵ | Christopher Page | |
so that music and sfx are separately controlled via the Options menu svn-id: r33065 | |||
2008-07-11 | SCUMM works with new GMM implementation | Christopher Page | |
svn-id: r33001 | |||
2008-07-07 | Changed the name of the Scumm menu dialog class MainMenuDialog to ↵ | Christopher Page | |
ScummMenuDialog, to avoid confusion and conflict with the Global Main Menu class svn-id: r32937 | |||
2008-07-07 | SCUMM: syncSoundSettings() now updates kPlainSoundType | Christopher Page | |
svn-id: r32935 | |||
2008-06-30 | Scumm sound settings can now be changed from the gmm | Christopher Page | |
svn-id: r32851 | |||
2008-06-25 | Scumm and sky now use the new _quit flag | Christopher Page | |
svn-id: r32775 | |||
2008-05-07 | Changed all delete [] usages to delete[]. | Johannes Schickel | |
svn-id: r31927 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2008-05-04 | Fix bug #1957165 - MM: render_mode is broken. | Travis Howell | |
svn-id: r31862 | |||
2008-04-24 | Comment patch #1949695 | Eugene Sandulenko | |
svn-id: r31700 | |||
2008-04-24 | Patch #1949695: "set defaultTo1XScaler depending on width with CJK mode" | Eugene Sandulenko | |
svn-id: r31699 | |||
2008-04-08 | First attempt to support Japanese DIG | Eugene Sandulenko | |
svn-id: r31456 | |||
2008-04-04 | Properly *init* the _fmtownsBuf variable, and properly release the memory it ↵ | Max Horn | |
points to when restarting svn-id: r31381 |