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path: root/engines/scumm/scumm.cpp
AgeCommit message (Expand)Author
2009-06-06Add logic stub for Backyard Basketball.Travis Howell
2009-06-05Cleanup.Travis Howell
2009-06-04Add 16bit color support for later HE games.Travis Howell
2009-06-03Increase maxHeapThreshold for 16bit color HE games, due to larger resource si...Travis Howell
2009-05-31The error() and warning() functions add ! and newline automatically. (I didn'tTorbjörn Andersson
2009-05-10Correct and move initial SMUSH frame rate value, for the demo version of The ...Travis Howell
2009-05-10Set the initial SMUSH frame rate, since variable doesn't change and isn't saved.Travis Howell
2009-04-19SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highe...Max Horn
2009-03-24Patch from bug #2710315: INDY3/FOA: bug in patch for series IQ with ScummVM GUIMax Horn
2009-03-23Patch #2676453: INDY3/FOA: series IQ with ScummVM GUIMax Horn
2009-03-20SCUMM: Split intern.h into multiple headersMax Horn
2009-03-16SCUMM: Modified version of patch #1687041 (Scumm: Load-/Save-support for the ...Max Horn
2009-03-10SCUMM: Fix snap scroll dialog messagesMax Horn
2009-03-10Add snap scroll option from original games (SCUMM3-5), and enable for earlier...Travis Howell
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently implement...Max Horn
2009-02-16Remove unneeded code, as _musicEngine is already set to NULL by default.Travis Howell
2009-02-16Limit platforms to specific SCUMM versions, when selecting the music engine t...Travis Howell
2009-02-13Revert talkspeed changes, while still only using the game specific talkspeed ...Travis Howell
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
2009-01-11Fix talkspeed settings again.Travis Howell
2009-01-05Add support for RIFF sound format in createSound().Travis Howell
2009-01-04Use cache when converting 16bit colors, for faster conversions.Travis Howell
2009-01-02Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManag...Johannes Schickel
2008-12-29Add Blue's Treasure Hunt.Travis Howell
2008-12-15Add Moonbase Commander target again, for testing only.Travis Howell
2008-12-09Removed some dead code, clarified comments, cleanupMax Horn
2008-11-15Fixed strncpy usage.Johannes Schickel
2008-11-15Paranoia: Add destination buffer size to Engine::errorString to help avoiding...Johannes Schickel
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-10-02typoMax Horn
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-09-25SCUMM: Added a new ActorHE class, as well as a virtual Actor::prepareDrawActo...Max Horn
2008-09-17Patch #2060517: SCUMM: engine sets incorrect talkspeed valueMax Horn
2008-09-14Little cleanup.Johannes Schickel
2008-09-07Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode)...Max Horn
2008-09-06Add debugInput opcode for HE 100 games.Travis Howell
2008-09-03Moved check for shouldRTL() from engines to scummvm_mainMax Horn
2008-09-01Silence MSVC warning about empty switch statementFilippos Karapetis
2008-07-14AGOS: Got rid of _masterVolume and replaced with _musicVolume and _sfxVolume ...Christopher Page
2008-07-11SCUMM works with new GMM implementationChristopher Page
2008-07-07Changed the name of the Scumm menu dialog class MainMenuDialog to ScummMenuDi...Christopher Page
2008-07-07SCUMM: syncSoundSettings() now updates kPlainSoundTypeChristopher Page
2008-06-30Scumm sound settings can now be changed from the gmmChristopher Page
2008-06-25Scumm and sky now use the new _quit flagChristopher Page
2008-05-07Changed all delete [] usages to delete[].Johannes Schickel
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-05-04Fix bug #1957165 - MM: render_mode is broken.Travis Howell
2008-04-24Comment patch #1949695Eugene Sandulenko
2008-04-24Patch #1949695: "set defaultTo1XScaler depending on width with CJK mode"Eugene Sandulenko