Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-09-07 | Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an ↵ | Max Horn | |
FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation svn-id: r34434 | |||
2008-09-06 | Add debugInput opcode for HE 100 games. | Travis Howell | |
svn-id: r34375 | |||
2008-09-03 | Moved check for shouldRTL() from engines to scummvm_main | Max Horn | |
svn-id: r34310 | |||
2008-09-01 | Silence MSVC warning about empty switch statement | Filippos Karapetis | |
svn-id: r34266 | |||
2008-07-14 | AGOS: Got rid of _masterVolume and replaced with _musicVolume and _sfxVolume ↵ | Christopher Page | |
so that music and sfx are separately controlled via the Options menu svn-id: r33065 | |||
2008-07-11 | SCUMM works with new GMM implementation | Christopher Page | |
svn-id: r33001 | |||
2008-07-07 | Changed the name of the Scumm menu dialog class MainMenuDialog to ↵ | Christopher Page | |
ScummMenuDialog, to avoid confusion and conflict with the Global Main Menu class svn-id: r32937 | |||
2008-07-07 | SCUMM: syncSoundSettings() now updates kPlainSoundType | Christopher Page | |
svn-id: r32935 | |||
2008-06-30 | Scumm sound settings can now be changed from the gmm | Christopher Page | |
svn-id: r32851 | |||
2008-06-25 | Scumm and sky now use the new _quit flag | Christopher Page | |
svn-id: r32775 | |||
2008-05-07 | Changed all delete [] usages to delete[]. | Johannes Schickel | |
svn-id: r31927 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2008-05-04 | Fix bug #1957165 - MM: render_mode is broken. | Travis Howell | |
svn-id: r31862 | |||
2008-04-24 | Comment patch #1949695 | Eugene Sandulenko | |
svn-id: r31700 | |||
2008-04-24 | Patch #1949695: "set defaultTo1XScaler depending on width with CJK mode" | Eugene Sandulenko | |
svn-id: r31699 | |||
2008-04-08 | First attempt to support Japanese DIG | Eugene Sandulenko | |
svn-id: r31456 | |||
2008-04-04 | Properly *init* the _fmtownsBuf variable, and properly release the memory it ↵ | Max Horn | |
points to when restarting svn-id: r31381 | |||
2008-04-04 | Revert revision 31256, since _textSurfaceMultiplier isn't set at that point. | Travis Howell | |
svn-id: r31380 | |||
2008-03-26 | Init the _fmtownsBuf in the constructor, not in setupScumm() (fixes a leak, ↵ | Max Horn | |
and ensure that _fmtownsBuf always is inited) svn-id: r31256 | |||
2008-03-26 | Modified Patch #1925352: Memory leak fixes | Max Horn | |
svn-id: r31244 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2008-01-13 | not need call refreshScripts in demo version of comi | Paweł Kołodziejski | |
svn-id: r30479 | |||
2008-01-11 | Fixed bug #1861582 (COMI: Banjo duel seems harder than in the original) by ↵ | Max Horn | |
changing the way SCUMM updates the timer vars (matches disasm now). Beware of regressions\! svn-id: r30418 | |||
2008-01-05 | VAR_TMR_4 has a special role from VAR_TMR_1 till 3 (in particular, it exists ↵ | Max Horn | |
across far more SCUMM versions), so rename it to VAR_TIMER_TOTAL svn-id: r30271 | |||
2008-01-02 | Fix for bug #896489: "DIG: Missing subtitles when talking to Brink" | Eugene Sandulenko | |
svn-id: r30167 | |||
2008-01-02 | Oops. Moved too much code in the last commit. | Eugene Sandulenko | |
svn-id: r30162 | |||
2008-01-02 | Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading" | Eugene Sandulenko | |
svn-id: r30160 | |||
2008-01-01 | SCUMM: Moved tick duration into a constant | Max Horn | |
svn-id: r30112 | |||
2007-12-31 | Removed obsolete _insaneRunning flag | Max Horn | |
svn-id: r30107 | |||
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell | |
svn-id: r30023 | |||
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell | |
svn-id: r30021 | |||
2007-12-27 | Enable Windows version of early HE games by default, to match already ↵ | Travis Howell | |
enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. svn-id: r30011 | |||
2007-12-26 | don't clear owner of invalid global object 0 (fixes #1857697) | Willem Jan Palenstijn | |
svn-id: r30007 | |||
2007-11-06 | Add support for original load/save system in HE games. | Travis Howell | |
svn-id: r29434 | |||
2007-10-28 | Refactored ScummEngine*::checkExecVerbs method | Max Horn | |
svn-id: r29284 | |||
2007-09-19 | Modified patch #1738058: "Action recorder". | Eugene Sandulenko | |
svn-id: r28968 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over ↵ | Max Horn | |
HTTPS and hence through proxies&firewalls :) svn-id: r28877 | |||
2007-09-01 | Cleanup: remove obsolete code (PalmOS 68K version not supported anymore) | Chris Apers | |
svn-id: r28803 | |||
2007-08-08 | Put ScummNESFile class into separate file. | Eugene Sandulenko | |
svn-id: r28497 | |||
2007-07-10 | Preliminary (and buggy) Kanji support. | Eugene Sandulenko | |
svn-id: r27998 | |||
2007-07-08 | cleanup in ScummEngine::drawStripToScreen; in particular, the code is now ↵ | Max Horn | |
more efficient for The Dig, FT and COMI svn-id: r27980 | |||
2007-07-08 | correct typo | Max Horn | |
svn-id: r27978 | |||
2007-06-30 | Split Engine::pauseEngine: It now does pauseLevel handling, while engines ↵ | Max Horn | |
can provide a simpler pauseEngineIntern method; provided default implementation of the latter which simply (un)pauses the mixer svn-id: r27801 | |||
2007-06-30 | Added Engine::pauseEngine method (allows outside code, like the backend, to ↵ | Max Horn | |
pause/resume the active engine); made the global 'confirm exit' dialog use that feature; implemented ScummEngine::pauseEngine svn-id: r27797 | |||
2007-06-23 | Made SCUMM use Common::KeyState, too (but implemented almost no ↵ | Max Horn | |
fixes/optimizations based on this) svn-id: r27655 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-30 | Removing useless common/fs.h includes | Max Horn | |
svn-id: r27018 | |||
2007-04-29 | Patch #1709681: SCUMM: Fallback to Adlib when Roland Upgrade is missing | Max Horn | |
svn-id: r26679 | |||
2007-04-01 | added the instance of EventManager returned by OSystem::getEventManager as a ↵ | Gregory Montoir | |
member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it. svn-id: r26357 |