Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-13 | Revert talkspeed changes, while still only using the game specific talkspeed ↵ | Travis Howell | |
setting (if it exists). And clarify the talkspeed differences between games in the README. svn-id: r36299 | |||
2009-01-30 | Renamed SpecialDebugLevel to DebugChannel | Max Horn | |
svn-id: r36142 | |||
2009-01-11 | Fix talkspeed settings again. | Travis Howell | |
svn-id: r35821 | |||
2009-01-05 | Add support for RIFF sound format in createSound(). | Travis Howell | |
svn-id: r35736 | |||
2009-01-04 | Use cache when converting 16bit colors, for faster conversions. | Travis Howell | |
svn-id: r35714 | |||
2009-01-02 | Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> ↵ | Johannes Schickel | |
gui/GuiManager.h svn-id: r35668 | |||
2008-12-29 | Add Blue's Treasure Hunt. | Travis Howell | |
svn-id: r35599 | |||
2008-12-15 | Add Moonbase Commander target again, for testing only. | Travis Howell | |
svn-id: r35379 | |||
2008-12-09 | Removed some dead code, clarified comments, cleanup | Max Horn | |
svn-id: r35293 | |||
2008-11-15 | Fixed strncpy usage. | Johannes Schickel | |
svn-id: r35083 | |||
2008-11-15 | Paranoia: Add destination buffer size to Engine::errorString to help ↵ | Johannes Schickel | |
avoiding buffer overflows. svn-id: r35072 | |||
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel | |
svn-id: r35062 | |||
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn | |
svn-id: r34916 | |||
2008-10-02 | typo | Max Horn | |
svn-id: r34725 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-09-25 | SCUMM: Added a new ActorHE class, as well as a virtual ↵ | Max Horn | |
Actor::prepareDrawActorCostume() method svn-id: r34646 | |||
2008-09-17 | Patch #2060517: SCUMM: engine sets incorrect talkspeed value | Max Horn | |
svn-id: r34596 | |||
2008-09-14 | Little cleanup. | Johannes Schickel | |
svn-id: r34543 | |||
2008-09-07 | Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an ↵ | Max Horn | |
FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation svn-id: r34434 | |||
2008-09-06 | Add debugInput opcode for HE 100 games. | Travis Howell | |
svn-id: r34375 | |||
2008-09-03 | Moved check for shouldRTL() from engines to scummvm_main | Max Horn | |
svn-id: r34310 | |||
2008-09-01 | Silence MSVC warning about empty switch statement | Filippos Karapetis | |
svn-id: r34266 | |||
2008-07-14 | AGOS: Got rid of _masterVolume and replaced with _musicVolume and _sfxVolume ↵ | Christopher Page | |
so that music and sfx are separately controlled via the Options menu svn-id: r33065 | |||
2008-07-11 | SCUMM works with new GMM implementation | Christopher Page | |
svn-id: r33001 | |||
2008-07-07 | Changed the name of the Scumm menu dialog class MainMenuDialog to ↵ | Christopher Page | |
ScummMenuDialog, to avoid confusion and conflict with the Global Main Menu class svn-id: r32937 | |||
2008-07-07 | SCUMM: syncSoundSettings() now updates kPlainSoundType | Christopher Page | |
svn-id: r32935 | |||
2008-06-30 | Scumm sound settings can now be changed from the gmm | Christopher Page | |
svn-id: r32851 | |||
2008-06-25 | Scumm and sky now use the new _quit flag | Christopher Page | |
svn-id: r32775 | |||
2008-05-07 | Changed all delete [] usages to delete[]. | Johannes Schickel | |
svn-id: r31927 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2008-05-04 | Fix bug #1957165 - MM: render_mode is broken. | Travis Howell | |
svn-id: r31862 | |||
2008-04-24 | Comment patch #1949695 | Eugene Sandulenko | |
svn-id: r31700 | |||
2008-04-24 | Patch #1949695: "set defaultTo1XScaler depending on width with CJK mode" | Eugene Sandulenko | |
svn-id: r31699 | |||
2008-04-08 | First attempt to support Japanese DIG | Eugene Sandulenko | |
svn-id: r31456 | |||
2008-04-04 | Properly *init* the _fmtownsBuf variable, and properly release the memory it ↵ | Max Horn | |
points to when restarting svn-id: r31381 | |||
2008-04-04 | Revert revision 31256, since _textSurfaceMultiplier isn't set at that point. | Travis Howell | |
svn-id: r31380 | |||
2008-03-26 | Init the _fmtownsBuf in the constructor, not in setupScumm() (fixes a leak, ↵ | Max Horn | |
and ensure that _fmtownsBuf always is inited) svn-id: r31256 | |||
2008-03-26 | Modified Patch #1925352: Memory leak fixes | Max Horn | |
svn-id: r31244 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2008-01-13 | not need call refreshScripts in demo version of comi | Paweł Kołodziejski | |
svn-id: r30479 | |||
2008-01-11 | Fixed bug #1861582 (COMI: Banjo duel seems harder than in the original) by ↵ | Max Horn | |
changing the way SCUMM updates the timer vars (matches disasm now). Beware of regressions\! svn-id: r30418 | |||
2008-01-05 | VAR_TMR_4 has a special role from VAR_TMR_1 till 3 (in particular, it exists ↵ | Max Horn | |
across far more SCUMM versions), so rename it to VAR_TIMER_TOTAL svn-id: r30271 | |||
2008-01-02 | Fix for bug #896489: "DIG: Missing subtitles when talking to Brink" | Eugene Sandulenko | |
svn-id: r30167 | |||
2008-01-02 | Oops. Moved too much code in the last commit. | Eugene Sandulenko | |
svn-id: r30162 | |||
2008-01-02 | Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading" | Eugene Sandulenko | |
svn-id: r30160 | |||
2008-01-01 | SCUMM: Moved tick duration into a constant | Max Horn | |
svn-id: r30112 | |||
2007-12-31 | Removed obsolete _insaneRunning flag | Max Horn | |
svn-id: r30107 | |||
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell | |
svn-id: r30023 | |||
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell | |
svn-id: r30021 | |||
2007-12-27 | Enable Windows version of early HE games by default, to match already ↵ | Travis Howell | |
enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. svn-id: r30011 |