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path: root/engines/scumm/scumm.cpp
AgeCommit message (Expand)Author
2006-12-11Use VAR_GAME_LOADED values from original COMI, when loading or saving tempora...Travis Howell
2006-12-11Fix error when exiting original options screen of COMI. BlastObjects are remo...Travis Howell
2006-11-13Patch from bug #1584888 (SMUSH: Too dependent on accurate timers). Watch out ...Max Horn
2006-11-11Fix valgrind warning on unitialized variable.Travis Howell
2006-11-08Fix bug #1590596: "HE: When 3x graphics are choosen, F5 crashes game"Eugene Sandulenko
2006-11-07cleanupMax Horn
2006-11-06Add support for HE CUP demos based on cyx's standalone player.Eugene Sandulenko
2006-11-04SCUMM cleanupMax Horn
2006-11-02Add video code for HE100 gamesTravis Howell
2006-11-01Removed unnecessary newline from warning message. (But why did I get thisTorbjörn Andersson
2006-10-25#ifndef DISABLE_SCUMM_7_8 missingBertrand Augereau
2006-10-21cleanupMax Horn
2006-10-20SCUMM: ArrayHeader related cleanupMax Horn
2006-10-15Got rid of ScummEngine::_confirmExit, and some other minor cleanupMax Horn
2006-10-14Update the screen immediately after restoring the cursor on running a dialog.Torbjörn Andersson
2006-10-14Fixed bug #1573366 ("SMUSH: unpausing the game causes cursor to show").Torbjörn Andersson
2006-10-10now SmushPlayer is class created once same as SmushMixer while scumm engine c...Paweł Kołodziejski
2006-10-07Removed _lastKeyHit, instead pass the key code as a parameter to processKeybo...Max Horn
2006-10-07Removed 'smushMode' param from processInput and processKeyboard in favor of a...Max Horn
2006-10-07Moved calls to addDefaultDirectory, and creation of the master file handle, f...Max Horn
2006-10-07Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ScummEngin...Max Horn
2006-10-07Moved SCUMM keyboard handling code from processInput() to the new (sub)method...Max Horn
2006-10-07Renemaed ScummEngine::processKbd to processInput (as it also deals with the m...Max Horn
2006-10-07some HE related cleanupMax Horn
2006-09-18Moved some more code from class Gdi into new subclasses GdiV1 and GdiV2Max Horn
2006-09-18Moved NES specific code from class Gdi to GdiNESMax Horn
2006-09-17Moved stored flobjects to class ScummEngine_v70heMax Horn
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...Max Horn
2006-09-17Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e...Max Horn
2006-09-16* Added virtual Engine::getDebugger() methodMax Horn
2006-09-16Replaced checkRange by assertRange, which has (a) an (IMO) more logical order...Max Horn
2006-09-09Moved allocResTypeData from ScummEngine to ResourceManager; removed friend de...Max Horn
2006-09-01Ooops, re-enable sound codeTravis Howell
2006-09-01Add HE72+ specific version of convertMessageToString(), to reduce filtering a...Travis Howell
2006-08-20Rename VAR_MOUSEPRESENT to VAR_INPUTMODE and set the default input type to mo...Travis Howell
2006-07-08Rename VAR_WINDOWS_VERSION to VAR_PLATFORM_VERSIONTravis Howell
2006-07-06Add cyx's patch for 1513622 - HE: Palette glitch (recent regression)Travis Howell
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
2006-06-22Fix bug #1509496 - INDY3 (MAC): Map screen hangs up at azores.Travis Howell
2006-06-21Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when vide...Travis Howell
2006-06-21Revert back to original method used for scrollEffect(), fixes regressions.Travis Howell
2006-06-11Removed commented-out subtitles-related code. Requested by salty-horse.Eugene Sandulenko
2006-06-03Correct setting of VAR_CHARINC in several functions, the value should only be...Travis Howell
2006-05-31Add patch for bug #1452272 - COMI: Verb strings aren't wrappedTravis Howell
2006-05-29The ScummDebugger object needs to be created after _numVariables has been set...Gregory Montoir
2006-05-29Fix Commodore 64 versionsTravis Howell
2006-05-28Moved the hack that distinguishes MM V1 demo from the full version to a more ...Max Horn
2006-05-28Use different method to detect V1 demo of Maniac Mansion, since md5 matches t...Travis Howell
2006-05-25Set and show/hide mouse cursors through a "cursor manager" (analogous to theTorbjörn Andersson
2006-05-18--force-1x-overlay is no more. Remove leftovers.Eugene Sandulenko