Age | Commit message (Expand) | Author |
2009-08-04 | remove a former workaround for Amiga MI | Norbert Lange |
2009-08-02 | synced the branch with the palette patch (#2819787) | Norbert Lange |
2009-08-01 | engines/scumm/scumm.cpp: terminate method is pretty redundant - removed | Norbert Lange |
2009-07-29 | SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must be... | Max Horn |
2009-07-28 | SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it. | Max Horn |
2009-07-25 | Move the event recorder to its own class (EventRecoder inside common/EventRec... | Johannes Schickel |
2009-07-25 | Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied. | Travis Howell |
2009-07-23 | Only autosave in supported scenes. | Travis Howell |
2009-07-18 | Merged revisions 42463,42468-42484,42486-42488,42490-42495,42498-42507,42510-... | Travis Howell |
2009-07-17 | merge with trunk | Norbert Lange |
2009-07-15 | Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu. | Travis Howell |
2009-07-14 | changed generic Graphics::PixelFormat constructor to take xBits instead of xL... | Jody Northup |
2009-07-13 | Merged revisions 42433-42434,42436,42439-42441,42443-42446,42455-42456,42458-... | Travis Howell |
2009-07-13 | Fix bug #2820472 - MAZE: Keyboard input fault. | Travis Howell |
2009-07-09 | Corrected lingering formatting errors that were introduced by the find-and-re... | Jody Northup |
2009-07-07 | Removed PixelFormat convenience constructors at behest of Max and Eugene. | Jody Northup |
2009-07-04 | Merged revisions 41219-41297,41299-41318,41322-41328,41331-41334,41336-41346,... | Travis Howell |
2009-06-30 | engines/scumm/*: enabled choosing of the colorpalette, by setting RenderMode ... | Norbert Lange |
2009-06-27 | changed initGraphics, and OSystem::initSize to take Graphics::PixelFormat * p... | Jody Northup |
2009-06-20 | renamed ENABLE_16BIT define to more accurate ENABLE_RGB_COLOR | Jody Northup |
2009-06-19 | Removed replaced Graphics::ColorMode enum type with factory methods for Graph... | Jody Northup |
2009-06-15 | Add error if user attempt to play HE games using 16bit color, when 16bit supp... | Travis Howell |
2009-06-15 | made Graphics::PixelFormat(ColorMode) constructor explicit, removed Graphics:... | Jody Northup |
2009-06-15 | Added kUnsupportedColorMode error code brought Scumm engine and SDL backend i... | Jody Northup |
2009-06-12 | Removed alot of the debug-output | Norbert Lange |
2009-06-11 | Renamed Graphics::ColorFormat to Graphics::ColorMode, streamlined enum by rem... | Jody Northup |
2009-06-10 | Scumm engine now dynamically requests 16-bit color based on game features, (u... | Jody Northup |
2009-06-06 | Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do. | Eugene Sandulenko |
2009-06-06 | Merged revisions 41205,41207-41208,41210,41214-41217 via svnmerge from | Travis Howell |
2009-06-06 | Add logic stub for Backyard Basketball. | Travis Howell |
2009-06-05 | Cleanup. | Travis Howell |
2009-06-04 | Add 16bit color support for later HE games. | Travis Howell |
2009-06-03 | Increase maxHeapThreshold for 16bit color HE games, due to larger resource si... | Travis Howell |
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson |
2009-05-10 | Correct and move initial SMUSH frame rate value, for the demo version of The ... | Travis Howell |
2009-05-10 | Set the initial SMUSH frame rate, since variable doesn't change and isn't saved. | Travis Howell |
2009-04-19 | SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highe... | Max Horn |
2009-03-24 | Patch from bug #2710315: INDY3/FOA: bug in patch for series IQ with ScummVM GUI | Max Horn |
2009-03-23 | Patch #2676453: INDY3/FOA: series IQ with ScummVM GUI | Max Horn |
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn |
2009-03-16 | SCUMM: Modified version of patch #1687041 (Scumm: Load-/Save-support for the ... | Max Horn |
2009-03-10 | SCUMM: Fix snap scroll dialog messages | Max Horn |
2009-03-10 | Add snap scroll option from original games (SCUMM3-5), and enable for earlier... | Travis Howell |
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently implement... | Max Horn |
2009-02-16 | Remove unneeded code, as _musicEngine is already set to NULL by default. | Travis Howell |
2009-02-16 | Limit platforms to specific SCUMM versions, when selecting the music engine t... | Travis Howell |
2009-02-13 | Revert talkspeed changes, while still only using the game specific talkspeed ... | Travis Howell |
2009-01-30 | Renamed SpecialDebugLevel to DebugChannel | Max Horn |
2009-01-11 | Fix talkspeed settings again. | Travis Howell |
2009-01-05 | Add support for RIFF sound format in createSound(). | Travis Howell |