Age | Commit message (Expand) | Author |
2010-12-02 | SCUMM: Fix bug in V12 games causing chars to be lost when wrapping talk text | Max Horn |
2010-10-27 | ENGINE: Generalize SCUMM play time counting and move it into Engine. | Johannes Schickel |
2010-10-25 | SCUMM: Add patch #3093541 - MMC64: Actor Walk / Object Fix. | Travis Howell |
2010-10-23 | SCUMM: Add workaround to allow saved games to be shared between Macintosh and... | Travis Howell |
2010-10-23 | SCUMM: Fix buffer overflow, that was causing crashes when saving in Backyard ... | Travis Howell |
2010-10-18 | SCUMM: Fix potential bug in ScummEngine::resStrLen. | Max Horn |
2010-10-18 | SCUMM: Move common code from ScummEngine::fetchScript* to new method. | Max Horn |
2010-10-17 | SCUMM/FM-TOWNS: more improvements to japanese font drawing | Florian Kagerer |
2010-10-15 | ENGINES: Enhance namespace comments a bit | Max Horn |
2010-10-07 | SCUMM/FM-TOWNS: improved sfx support for indy4 and monkey2 | Florian Kagerer |
2010-10-05 | SCUMM/FM-TOWNS: disable new graphics code in DS port | Florian Kagerer |
2010-10-01 | SCUMM/FM-TOWNS: fix palette and other graphics issues | Florian Kagerer |
2010-08-18 | SCUMM/FM-TOWNS: start rewriting audio code | Florian Kagerer |
2010-08-11 | SCUMM: _resultVarNumber and related methods are specific to v0-v5 | Max Horn |
2010-05-26 | Replace SCUMM F5 dialog by GMM & add help button to GMM | Max Horn |
2010-03-18 | COMMON: Move Common::RandomSource to common/random.* | Max Horn |
2010-03-16 | Add patch #2970176 - V0: MM Verb + Anim Fix. | Travis Howell |
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel |
2009-11-24 | Added Doxygen comments for the various engine namespaces (currently mostly wi... | Max Horn |
2009-11-22 | Add patch for Tobias, for cursor palette in PCE version of Loom. | Travis Howell |
2009-11-22 | Fix charset palette in PCE version of Loom, based on information from Tobias. | Travis Howell |
2009-10-27 | Add patch #2846425 - MM C64: walkbox fixed, with minor changes. | Travis Howell |
2009-10-26 | Add patch from Tobias, for costume palettes in PCE version of Loom, with mino... | Travis Howell |
2009-10-26 | Switch PCE version of Loom to 16bit color, since it used 9bit color. | Travis Howell |
2009-10-21 | Add patch from Tobias, for graphic support (backgrounds/objects) in PCE versi... | Travis Howell |
2009-09-25 | SCUMM: Rename _bitDepth to _bytesPerPixel | Max Horn |
2009-08-24 | Merge with trunk | Norbert Lange |
2009-08-24 | Enable alternative palettse for Amiga Monkey Island - Patch ID: 2819787 | Norbert Lange |
2009-08-21 | Merged RGB color API and support in from /scummvm/branches/gsoc2009-16bit/ | Jody Northup |
2009-08-20 | Cleanup. | Johannes Schickel |
2009-08-08 | merge with trunk | Norbert Lange |
2009-08-05 | Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,... | Travis Howell |
2009-08-04 | remove a former workaround for Amiga MI | Norbert Lange |
2009-08-02 | synced the branch with the palette patch (#2819787) | Norbert Lange |
2009-07-29 | SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must be... | Max Horn |
2009-07-28 | SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it. | Max Horn |
2009-07-25 | Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied. | Travis Howell |
2009-07-17 | merge with trunk | Norbert Lange |
2009-07-13 | Merged revisions 42433-42434,42436,42439-42441,42443-42446,42455-42456,42458-... | Travis Howell |
2009-07-13 | Fix bug #2820472 - MAZE: Keyboard input fault. | Travis Howell |
2009-07-04 | Merged revisions 41219-41297,41299-41318,41322-41328,41331-41334,41336-41346,... | Travis Howell |
2009-07-03 | Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings | Max Horn |
2009-06-30 | engines/scumm/*: enabled choosing of the colorpalette, by setting RenderMode ... | Norbert Lange |
2009-06-06 | Merged revisions 41205,41207-41208,41210,41214-41217 via svnmerge from | Travis Howell |
2009-06-06 | Add logic stub for Backyard Basketball. | Travis Howell |
2009-06-05 | Converted cursor code to use 16-bit. | Jody Northup |
2009-06-04 | Add 16bit color support for later HE games. | Travis Howell |
2009-06-03 | Sprites are used for subtitles, in all 16bit color HE games. | Travis Howell |
2009-04-16 | SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) | Max Horn |
2009-03-16 | SCUMM: Modified version of patch #1687041 (Scumm: Load-/Save-support for the ... | Max Horn |