Age | Commit message (Expand) | Author |
2010-06-27 | Add support for Chinese The DIG. | Eugene Sandulenko |
2009-12-02 | Add sanguine's patch for bug #2905463 - Loom PCE: missing characters in US font. | Travis Howell |
2009-11-22 | Remove obsolete check, since HE72+ uses separate function. | Travis Howell |
2009-11-22 | Remove obsolete check, since HE72+ uses separate function. | Travis Howell |
2009-11-22 | Add mapping of TM and (C) characters in PCE version of Loom, based on informa... | Travis Howell |
2009-11-22 | Add patch for Tobias, for Kanji support in Japanese PCE version of Loom, with... | Travis Howell |
2009-07-24 | Fix cursor position, when entering a save game name in HE games. | Travis Howell |
2009-07-17 | Fix using subtitles only setting in The Dig. | Travis Howell |
2009-06-03 | Sprites are used for subtitles, in all 16bit color HE games. | Travis Howell |
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson |
2009-03-20 | Include "scumm/scumm_v6.h" in some places where it is needed. | Marcus Comstedt |
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn |
2009-03-07 | Whitespace cleanup: Convert space followed by tab to just tab | Max Horn |
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops l... | Max Horn |
2008-12-09 | Removed some dead code, clarified comments, cleanup | Max Horn |
2008-08-02 | Fix bug #2023727: "MONKEY2: Misplaced Text" | Eugene Sandulenko |
2008-06-01 | Fix bug #1973247 - DIG: Subtitle glitch (Regression). | Travis Howell |
2008-05-28 | Remove debug left over. | Travis Howell |
2008-05-28 | The hard coded string translations for The Dig only apply to subtitles, and n... | Travis Howell |
2008-05-28 | Update the hard coded string translations in The Dig. | Travis Howell |
2008-05-19 | Restrict the remaining changes made in rev 28166 to chinese COMI | Max Horn |
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat |
2008-04-30 | Revert string clipping changes, as they only applied to The Dig (Second relea... | Travis Howell |
2008-04-30 | The Dig (Second release) used similar charset code to COMI. This could cause ... | Travis Howell |
2008-04-30 | Add extra hard coded strings translations, from second release of The Dig. | Travis Howell |
2008-04-28 | Narrow corrections to clipping code introduced with commit r31757 to | Eugene Sandulenko |
2008-04-28 | Fix Kanji text positioning in DIG. Constants based on disassembly, but | Eugene Sandulenko |
2008-04-08 | First attempt to support Japanese DIG | Eugene Sandulenko |
2008-04-08 | Spellifix | Eugene Sandulenko |
2007-12-17 | Patch #1852017: INDY3 Mac: Biplane Manual Fix | Max Horn |
2007-12-16 | Patch #1851568: INDY3 Mac: Grail Diary Fix | Max Horn |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-09-11 | Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ... | Max Horn |
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT... | Max Horn |
2007-07-22 | - Fix wrong languages in Chinese COMI | Eugene Sandulenko |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-21 | Slighty modified patch #1661777: "SCUMM: allow non-english DIG and COMI | Eugene Sandulenko |
2007-04-15 | removed unnecessary casts | Gregory Montoir |
2007-04-15 | Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 func... | Gregory Montoir |
2007-03-23 | Add part of patch #1687053 - Scumm: Fix charset glitches in original Save-dia... | Travis Howell |
2007-03-23 | Trimming of excess spaces in drawString, only applies to SCUMM 4+ games. Cofi... | Travis Howell |
2007-02-05 | typo | Gregory Montoir |
2007-02-05 | 'fixed' o_blastText and updated a comment | Gregory Montoir |
2007-02-02 | Some comment cleanup | Max Horn |
2007-01-29 | cleanup | Max Horn |
2007-01-29 | Changed computation of _nextTop in v7/v8 games to represent an absolute y-coo... | Gregory Montoir |
2007-01-28 | Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments | Max Horn |
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn |
2006-09-17 | renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c... | Max Horn |
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap... | Max Horn |