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path: root/engines/scumm/string.cpp
AgeCommit message (Expand)Author
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-04-30Revert string clipping changes, as they only applied to The Dig (Second relea...Travis Howell
2008-04-30The Dig (Second release) used similar charset code to COMI. This could cause ...Travis Howell
2008-04-30Add extra hard coded strings translations, from second release of The Dig.Travis Howell
2008-04-28Narrow corrections to clipping code introduced with commit r31757 toEugene Sandulenko
2008-04-28Fix Kanji text positioning in DIG. Constants based on disassembly, butEugene Sandulenko
2008-04-08First attempt to support Japanese DIGEugene Sandulenko
2008-04-08SpellifixEugene Sandulenko
2007-12-17Patch #1852017: INDY3 Mac: Biplane Manual FixMax Horn
2007-12-16Patch #1851568: INDY3 Mac: Grail Diary FixMax Horn
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-09-11Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ...Max Horn
2007-09-08Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT...Max Horn
2007-07-22- Fix wrong languages in Chinese COMIEugene Sandulenko
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-21Slighty modified patch #1661777: "SCUMM: allow non-english DIG and COMI Eugene Sandulenko
2007-04-15removed unnecessary castsGregory Montoir
2007-04-15Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 func...Gregory Montoir
2007-03-23Add part of patch #1687053 - Scumm: Fix charset glitches in original Save-dia...Travis Howell
2007-03-23Trimming of excess spaces in drawString, only applies to SCUMM 4+ games. Cofi...Travis Howell
2007-02-05typoGregory Montoir
2007-02-05'fixed' o_blastText and updated a commentGregory Montoir
2007-02-02Some comment cleanupMax Horn
2007-01-29cleanupMax Horn
2007-01-29Changed computation of _nextTop in v7/v8 games to represent an absolute y-coo...Gregory Montoir
2007-01-28Moved some stuff from CharsetRenderer (back) to ScummEngine, added commentsMax Horn
2006-11-19* Made Actor::_pos protected, added public Actor::getPos() methodMax Horn
2006-09-17renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c...Max Horn
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...Max Horn
2006-09-02Add DISABLE_HE check, around HE72+ specific version of convertMessageString()Travis Howell
2006-09-01Only check old special codes through drawString() in HE71 and earlier gamesTravis Howell
2006-09-01More fixes for string usage Russian HE games.Eugene Sandulenko
2006-09-01Add HE72+ specific version of convertMessageToString(), to reduce filtering a...Travis Howell
2006-08-26WORKAROUND for bug #1514457: INDY3: Crash in castle Brunwald (german version).Max Horn
2006-06-10Update prefix filters for subtitles in HE80+ gamesTravis Howell
2006-05-29Fix Commodore 64 versionsTravis Howell
2006-05-07Handle line breaks/overflow for V1-V3 games *after* processing newline codes,...Max Horn
2006-05-06Fix for bug #1449597 (MANIAC: Incorrect word wrapping)Max Horn
2006-04-23Move HE specific stuff from class Sound to its new subclass SoundHEMax Horn
2006-03-14Camera scrolling only effects subtitles in SCUMM4-6 games. Fixes bug #1329482.Travis Howell
2006-03-12Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)Travis Howell
2006-03-10Adjust talk sound check in CHARSET_1(), since processSfxQueues() doesn't exis...Travis Howell
2006-03-03Moved ScummFile etc. to the new file.cpp / file.hMax Horn
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...Max Horn
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko
2006-02-11Moved engines to the new engines/ directoryMax Horn