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path: root/engines/scumm/string.cpp
AgeCommit message (Expand)Author
2010-07-23SCUMM: Fix subtitles for Russian The DigEugene Sandulenko
2010-06-27Add support for Chinese The DIG.Eugene Sandulenko
2009-12-02Add sanguine's patch for bug #2905463 - Loom PCE: missing characters in US font.Travis Howell
2009-11-22Remove obsolete check, since HE72+ uses separate function.Travis Howell
2009-11-22Remove obsolete check, since HE72+ uses separate function.Travis Howell
2009-11-22Add mapping of TM and (C) characters in PCE version of Loom, based on informa...Travis Howell
2009-11-22Add patch for Tobias, for Kanji support in Japanese PCE version of Loom, with...Travis Howell
2009-07-24Fix cursor position, when entering a save game name in HE games.Travis Howell
2009-07-17Fix using subtitles only setting in The Dig.Travis Howell
2009-06-03Sprites are used for subtitles, in all 16bit color HE games.Travis Howell
2009-05-31The error() and warning() functions add ! and newline automatically. (I didn'tTorbjörn Andersson
2009-03-20Include "scumm/scumm_v6.h" in some places where it is needed.Marcus Comstedt
2009-03-20SCUMM: Split intern.h into multiple headersMax Horn
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops l...Max Horn
2008-12-09Removed some dead code, clarified comments, cleanupMax Horn
2008-08-02Fix bug #2023727: "MONKEY2: Misplaced Text"Eugene Sandulenko
2008-06-01Fix bug #1973247 - DIG: Subtitle glitch (Regression).Travis Howell
2008-05-28Remove debug left over.Travis Howell
2008-05-28The hard coded string translations for The Dig only apply to subtitles, and n...Travis Howell
2008-05-28Update the hard coded string translations in The Dig.Travis Howell
2008-05-19Restrict the remaining changes made in rev 28166 to chinese COMIMax Horn
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-04-30Revert string clipping changes, as they only applied to The Dig (Second relea...Travis Howell
2008-04-30The Dig (Second release) used similar charset code to COMI. This could cause ...Travis Howell
2008-04-30Add extra hard coded strings translations, from second release of The Dig.Travis Howell
2008-04-28Narrow corrections to clipping code introduced with commit r31757 toEugene Sandulenko
2008-04-28Fix Kanji text positioning in DIG. Constants based on disassembly, butEugene Sandulenko
2008-04-08First attempt to support Japanese DIGEugene Sandulenko
2008-04-08SpellifixEugene Sandulenko
2007-12-17Patch #1852017: INDY3 Mac: Biplane Manual FixMax Horn
2007-12-16Patch #1851568: INDY3 Mac: Grail Diary FixMax Horn
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-09-11Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ...Max Horn
2007-09-08Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT...Max Horn
2007-07-22- Fix wrong languages in Chinese COMIEugene Sandulenko
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-21Slighty modified patch #1661777: "SCUMM: allow non-english DIG and COMI Eugene Sandulenko
2007-04-15removed unnecessary castsGregory Montoir
2007-04-15Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 func...Gregory Montoir
2007-03-23Add part of patch #1687053 - Scumm: Fix charset glitches in original Save-dia...Travis Howell
2007-03-23Trimming of excess spaces in drawString, only applies to SCUMM 4+ games. Cofi...Travis Howell
2007-02-05typoGregory Montoir
2007-02-05'fixed' o_blastText and updated a commentGregory Montoir
2007-02-02Some comment cleanupMax Horn
2007-01-29cleanupMax Horn
2007-01-29Changed computation of _nextTop in v7/v8 games to represent an absolute y-coo...Gregory Montoir
2007-01-28Moved some stuff from CharsetRenderer (back) to ScummEngine, added commentsMax Horn
2006-11-19* Made Actor::_pos protected, added public Actor::getPos() methodMax Horn
2006-09-17renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c...Max Horn