Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-09-23 | SCUMM: Add check for resource fork for ".iMUSE Setups". | Johannes Schickel | |
This should help identify incorrect dumps/file naming like what (probably) happened in bug #3570973 "FOA: Doesn't start anymore after adding Mac sound support". | |||
2012-09-20 | Merge pull request #275 from clone2727/pegasus | clone2727 | |
Pegasus engine (The Journeyman Project: Pegasus Prime) | |||
2012-09-20 | SCUMM: Update comments | Matthew Hoops | |
2012-09-20 | SCUMM: Restrict the Mac m68k v5 driver to MI2/Indy4 | Matthew Hoops | |
Shouldn't be used with MI1 | |||
2012-09-20 | SCUMM: Add support for Indy4 Mac 68k sound | Matthew Hoops | |
2012-09-20 | SCUMM: Always use the Mac sound output for MI2 Mac. | Johannes Schickel | |
Formerly it wasn't used when the user selected a MIDI output in the options. Thanks to clone2727 for noticing. | |||
2012-09-20 | SCUMM: Implement support for special sfx in MI2 Mac. | Johannes Schickel | |
This also increases the savegame version, since it introduces a new Instrument subclass. | |||
2012-09-20 | SCUMM: Implement support for Monkey Island 2 Mac music. | Johannes Schickel | |
This is a initial RE of the audio output Monkey Island 2 Mac uses. Support for special sound effects is not in there yet. | |||
2012-09-20 | SCUMM: Extend comment about SysEx manufacturer 0x97. | Johannes Schickel | |
2012-09-20 | SCUMM: Don't play SBL effects in MI2 mac. | Johannes Schickel | |
The original does not do this either. | |||
2012-09-19 | SCUMM: Enable CMS for the MI1 demo | Matthew Hoops | |
2012-09-12 | Merge remote branch 'upstream/master' into pegasus | Matthew Hoops | |
Conflicts: AUTHORS | |||
2012-09-07 | JANITORIAL: Remove underscores from MidiParser variable names. | Alyssa Milburn | |
2012-09-05 | Merge remote branch 'upstream/master' into pegasus | Matthew Hoops | |
2012-09-01 | SCUMM: PCESetCostumeData should have static linking | Bertrand Augereau | |
2012-08-31 | Merge remote branch 'upstream/master' into pegasus | Matthew Hoops | |
2012-08-31 | SCUMM: Nicer constants in _ClassicProc3RendererShadowARM that allow ↵ | Bertrand Augereau | |
refactoring stack space more easily | |||
2012-08-31 | SCUMM: Fix of spaces/tabs mismatch (Cosmetic) | Bertrand Augereau | |
2012-08-26 | Merge remote branch 'upstream/master' into pegasus | Matthew Hoops | |
Conflicts: AUTHORS devtools/credits.pl gui/credits.h | |||
2012-08-26 | Merge pull request #268 from clone2727/video-rewrite | Matthew Hoops | |
VideoDecoder upgrade & partial rewrite | |||
2012-08-16 | VIDEO: Merge AdvancedVideoDecoder into VideoDecoder | Matthew Hoops | |
2012-08-15 | SCUMM: Replace detector printf usage with logMessage. | Alyssa Milburn | |
2012-07-25 | VIDEO: Convert Bink to the new AdvancedVideoDecoder API | Matthew Hoops | |
2012-07-23 | VIDEO: Rewrite SmackerDecoder to use the new API | Matthew Hoops | |
2012-07-08 | SCUMM: Correct HE version for another English Windows version of Freddi Fish ↵ | Travis Howell | |
and Luther's Maze Madness. | |||
2012-07-07 | SCUMM: Add another English Windows version of Freddi Fish and Luther's Maze ↵ | Travis Howell | |
Madness. | |||
2012-07-03 | SCUMM: Slight cleanup in querySaveMetaInfos. | Johannes Schickel | |
2012-06-24 | Merge remote branch 'upstream/master' into pegasus | Matthew Hoops | |
2012-06-23 | SCUMM - Fix bug #3536645, FT Missing Dialogue Line | Torbjörn Andersson | |
The condition for setting up the scene when encountering Father Torque had been accidentally inverted, so the function was called over and over (presumably causing the scene to stall), insead of just once. I don't know much about INSANE, but sev has confirmed that this is the correct fix. | |||
2012-06-20 | Merge pull request #246 from lordhoto/osystem-void-buffers | Johannes Schickel | |
OSYSTEM: Use void buffers for screen/overlay/mouse buffers and proper pitch values for overlay code | |||
2012-06-17 | Merge pull request #244 from clone2727/football2002-wday | Johannes Schickel | |
COMMON: Add tm_wday to our TimeDate struct | |||
2012-06-16 | Merge remote branch 'upstream/master' into pegasus | Matthew Hoops | |
2012-06-16 | SCUMM: Get rid of casts on OSystem::copyRectToScreen calls. | Johannes Schickel | |
2012-06-15 | SCUMM: The target and Wii releases of a few HE games are HE101, since they ↵ | Travis Howell | |
have differce in debugInput opcode too. | |||
2012-06-15 | SCUMM: Fix rect bounds in getPolygonOverlap() | Matthew Hoops | |
2012-06-15 | SCUMM: Adjust some wiz image ops and flood fill rects | Matthew Hoops | |
Fixes black lines appearing on the field in football/football2002 and some soccer2004 menus. | |||
2012-06-11 | SCUMM: Fix basketball ini name | Matthew Hoops | |
2012-06-09 | SCUMM: Implement football2002's getDayOfWeek() u32 function | Matthew Hoops | |
2012-06-09 | SCUMM: Create proper engine for heversion 101 | Matthew Hoops | |
Regression from 3968f3194893d88d1a8d73eef535b801e5415765 | |||
2012-06-08 | Merge pull request #243 from lordhoto/cursor-no-scale | Eugene Sandulenko | |
ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic. | |||
2012-06-09 | SCUMM: Add HE101 version, for debugInput opcode difference in some HE100 games. | Travis Howell | |
2012-06-08 | SCUMM: Implement listing playbook files in football2002 | Matthew Hoops | |
2012-06-08 | SCUMM: Stub off other football2002 u32 opcodes | Matthew Hoops | |
2012-06-08 | SCUMM: Give football u32 opcodes proper names | Matthew Hoops | |
2012-06-06 | SCUMM: Implement football2002 u32 opcode 1028 | Matthew Hoops | |
Scoreboard transitions now play | |||
2012-06-05 | SCUMM: Show an error dialog when trying to run puttzoo ios lite | Matthew Hoops | |
The lite version contains the full game and we will not support it due to potential piracy. | |||
2012-06-03 | ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" ↵ | Johannes Schickel | |
logic. All uses of the old target scale API actually wanted to disallow scaling of the mouse cursor. This commit adapts our API to this and thus simplifies backend implementations. Some backends, most notable the Wii and Android, did some implementation of the cursor target scale, which I didn't adapt yet. I added a TODO for the porters there. | |||
2012-06-01 | SCUMM: Add debugInput opcode difference in Backyard Basketball. | Travis Howell | |
2012-05-31 | SCUMM: Change the nest.number default to zero in stopScript and ↵ | Travis Howell | |
stopObjectScript too. | |||
2012-05-31 | SCUMM: Backyard Baseball 2003 uses a unique variable for the subtitle ↵ | Travis Howell | |
setting, fixes changing subtitles via ScummVM. |