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AgeCommit message (Expand)Author
2008-11-20SCUMM: Reduced code size used up by NES file decoding/loading/extraction codeMax Horn
2008-11-20cleanupMax Horn
2008-11-17Hopefully fixed the regression described in bug #2299682 ("FT: Crash in the i...Torbjörn Andersson
2008-11-17Fix regressions in HE games, when slashes are used in filenames for file opco...Travis Howell
2008-11-16Fixed various g++ warnings ("format not a string literal and no format argume...Johannes Schickel
2008-11-15Fixed strncpy usage.Johannes Schickel
2008-11-15Fix for bug #2251765: FT: Talk speed inconsistencyMax Horn
2008-11-15Paranoia: Add destination buffer size to Engine::errorString to help avoiding...Johannes Schickel
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
2008-11-14Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to getTorbjörn Andersson
2008-11-13* got rid of CDECLMax Horn
2008-11-12Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with GUI...Max Horn
2008-11-12GUI: Got rid of the WidgetSize stuffMax Horn
2008-11-12cleanupMax Horn
2008-11-12Patch #2258906: SCUMM: fix builtin load game screen for v1-v5Max Horn
2008-11-11SCUMM: Regulate save/load support in GMM based on VAR_MAINMENU_KEY - though I...Max Horn
2008-11-10Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.Vicent Marti
2008-11-09- The GMM save dialog is now working for all engines which support the approp...Filippos Karapetis
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-11-06Implemented GMM loading (and, once the GMM supports it, saving) for SCUMMMax Horn
2008-11-06cleanupMax Horn
2008-11-05Turned enum PluginError into Common::Error, which in the future is to be used...Max Horn
2008-11-05Got rid of the unused 'filename' attribute in SaveStateDescriptorMax Horn
2008-11-04Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat...Max Horn
2008-10-26Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ...Filippos Karapetis
2008-10-23Pushed down some header depsMax Horn
2008-10-14Another tweak to HE: Use SearchMan.openFile instead of a raw FSNodeMax Horn
2008-10-13Fix for bug #2162342: FREDDI1: Game does not startMax Horn
2008-10-11Use Common::File instead of FilePtrMax Horn
2008-10-11Add patch from Quietust - Correct music speed in Amiga V2/V3 games.Travis Howell
2008-10-05Merged several revisions from SVNMerge.Vicent Marti
2008-10-04Renamed some MetaEngine feature flags; removed explicit numbers from this fea...Max Horn
2008-10-03SCUMM: Added french Monkey VGA variant, see bug #2129199Max Horn
2008-10-02typoMax Horn
2008-10-02Renamed FilesystemNode -> FSNodeMax Horn
2008-10-02Correct HE version for Putt-Putt Enters the Race (French/Windows).Travis Howell
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-09-30Added multiple new open() methods to Common::File, which make it possible to ...Max Horn
2008-09-30SCUMM HE: Use FilesystemNode::openForReading() instead of 'new Common::File' ...Max Horn
2008-09-29Since no one has come up with any better suggestion... this should fix #2123258Torbjörn Andersson
2008-09-29restrict _heXmapNum to HE versions, should fix #2135822Gregory Montoir
2008-09-29- Merged 75 revisions from trunk.Vicent Marti
2008-09-29Added const qualifiersMax Horn
2008-09-29SCUMM HE: Fixed leak in Win32ResExtractor::extractResource_, use _filename in...Max Horn
2008-09-29Added const qualifiersMax Horn
2008-09-28Add Italian C64 ZakEugene Sandulenko
2008-09-27SCUMM: Use FilesystemNode::openForReading instead of Common::File::open(Files...Max Horn
2008-09-25cleanupMax Horn
2008-09-25SCUMM: Moved more stuf from class Actor to ActorHEMax Horn
2008-09-25SCUMM: Moved Actor::drawActorToBackBuf to class ActorHEMax Horn